Darkestville Castle
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Epic Llama Games | |
Publishers | |
Buka Entertainment | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | September 21, 2017 |
macOS (OS X) | September 21, 2017 |
Linux | January 18, 2019[3] |
Reception | |
Metacritic | 68 |
OpenCritic | 74 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | Side view |
Controls | Point and select |
Genres | Adventure |
Art styles | Cartoon |
Themes | Supernatural |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam | Can be played without Steam running.[2] |
Demo
- A demo is available:
steam://install/706830
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Epic LLama\DarkestVille Castle |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/Epic LLama/DarkestVille Castle/prefs |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Epic LLama\DarkestVille Castle\ |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/Epic LLama/DarkestVille Castle/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed 16:9 | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen mode is borderless. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Character animations have low framerate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | [4] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Left stick and D-pad move mouse cursor. Buttons: A - action, X - Grab, Y - Look, B - Talk, Back/View - Inventory, Start/Menu - Menu. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | Uses HID API.[5] | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects, Voice, Ambience | |
Surround sound | ||
Subtitles | ||
Closed captions | Important captions are present when subtitles are enabled. | |
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | OS X and Linux only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 8.1, 10 | |
Processor (CPU) | 2.5 GHz Single Core 2.0 GHz Dual Core |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | DirectX 9.0 compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | ||
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | Nvidia GeForce GT 120 ATI Radeon HD 4850 Intel HD Graphics 3000 512 MB of VRAM |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 18.04 LTS | |
Processor (CPU) | 2.5 GHz Single Core 2.0 GHz Dual Core |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 9.0 compatible |
- A 64-bit operating system is required.
Notes
References
- ↑ Darkestville Castle - Unity Connect - last accessed on 2018-05-18
- ↑ 2.0 2.1 Verified by User:Mastan on 2023-01-03
- ↑ Darkestville Castle - Cid meets Linux and it works! - Steam News - last accessed on 2020-10-12
- ↑ Touch-friendly games - last accessed on 15 September 2022
- ↑ Verified by User:Mastan on 2023-01-03
- Tested with RetroFlag Wired controller in the DirectInput mode.