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Corpse Party: Blood Drive

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Corpse Party: Blood Drive
Corpse Party: Blood Drive cover
Developers
Digital Works Entertainment[1]
Production MAGES.
Production 5pb.
Windows Codeglue[2]
Publishers
XSEED
Engines
Unity 2017[Note 1]
Release dates
Windows October 10, 2019
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Genres Visual novel
Series Corpse Party
Corpse Party: Blood Drive on MobyGames
Corpse Party: Blood Drive on Wikipedia
Corpse Party
Corpse Party: Blood Covered 2008
Rabbit Foot! 2013
Corpse Party 2: Dead Patient 2013
Corpse Party 2016
Corpse Party: Book of Shadows 2018
Corpse Party: Sweet Sachiko's Hysteric Birthday Bash 2019
Corpse Party: Blood Drive 2019
Corpse Party (2021) 2021

General information

Visual Novel Database article
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Humble Store
DRM-free
Option of DRM-free or Steam version.
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\XSEED\Corpse Party: Blood Drive
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/824830/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\XSEED\Corpse Party_ Blood Drive\Saves
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/824830/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
No frame rate cap. However, high frame rates introduce certain issues that prevent gameplay progression.[4]
Cap the frame rate to 60 FPS if playing on a high refresh rate display.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Japanese
Korean

Other information

API

Technical specs Supported Notes
Direct3D 11.4
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Input Rewired

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core i3 2.5 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Intel UHD Graphics 620
1 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2017.4.23f1[3]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/824830/ in addition to or instead of this directory. The app ID (824830) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:fds29 on 2021-10-25
    Checked by cross-referencing the staff names via MobyGames. A majority of the programmers, artists, designers, etc. appear to be from DWE.
  2. Corpse Party: Blood Drive – CODEGLUE - last accessed on 2021-10-25
    "For XSEED/Marvelous we made adaptations of the PS Vita version of Corpse Party: Blood Drive for the Nintendo Switch and PC platform (Steam and GOG). Artwork was upscaled (by hand and using AI/ML algorithms) to meet with the standards of the current generation of platforms. Further we added a localization system to this Unity3D game and added languages for the Western markets. The PC version can be played with mouse and keyboard and screens were added to customize these controls and adjust render settings."
  3. Verified by User:fds29 on 2021-10-25
  4. Chapter 9 Bug for Higher Refresh Rates *Spoiler* - last accessed on 2021-10-25