Constantine

From PCGamingWiki, the wiki about fixing PC games
Constantine
Constantine cover
Developers
Bits Studios
SCi Games
Publishers
THQ
Release dates
Windows February 15, 2005
Constantine on Wikipedia
DC
Superman (series)
Batman (series)
Aquaman: War of the Water Worlds 1996
Constantine 2005
DC Universe Online 2011
Scribblenauts Unmasked: A DC Comics Adventure 2013
Injustice (series)
Watchmen (series)
Young Justice: Legacy 2013
Infinity Crisis 2015

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Essential improvements[edit]

Skip intro videos[edit]

Start the game with -skipMovies command line argument[1]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\SCi Games\Constantine_3.23\

Save game data location[edit]

System Location
Windows <path-to-game>\*.dat[Note 1]
<path-to-game>\*.dpt

Video settings[edit]

Video settings.
Video settings.
Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Toggled by pressing F2 on the video options screen. See Windowed.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Toggle On and Off. On seems to be either Anisotropy x2 or x4.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Capped at 30fps.[1]

Windowed[edit]

Set windowed resolution manually[1]
1. Download and launch AutoHotkey.
2. Either create a new script or edit the default one.
3. Use the following script:
#UseHook On
F12::
GameWidth := 1600
GameHeight := 900

WinGet, WindowID, ID, A
;WinSet, Style, -0xC40000, ahk_id %WindowID%
WinMove, ahk_id %WindowID%, , 1920/2 - GameWidth/2, 0, GameWidth, GameHeight

Return
4. Edit desired Game Width and Height in the script.
5. Start the game in Windowed mode.
6. Press F12 to when game is in focus to set window resolution.
7. Alt+Tab from the game and then Alt+Tab back to a game to restart the renderer and make it adjust to the resolution.

Input settings[edit]

In-game input settings.
In-game input settings.
Keyboard and mouse State Notes
Remapping
Mouse acceleration
Negative mouse acceleration.
Mouse sensitivity
Available from pause menu.
Mouse input in menus
Mouse Y-axis inversion
Available from pause menu.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Available from pause menu.
Controller Y-axis inversion
Available from pause menu.
Additional information
Button prompts Input settings icon - Generic Controller.svg
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio settings.
Audio settings.
Audio feature State Notes
Separate volume controls
None of the sliders affects FMV volume.[1]
Surround sound
Subtitles
Closed captions
Mute on focus lost
No option to disable it.

Localizations

Language UI Audio Sub Notes
English

VR support[edit]

3D modes Native Notes
vorpX
G3D
User created game profile, important hints see vorpx forum profile introduction.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Cutscenes Bink Video

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 98, 2000, ME, XP
Processor (CPU) AMD or Intel - 1.5 GHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 2.5 GB
Video card (GPU) 64 MB of VRAM
Shader model 2.0 support

Notes

  1. When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).

References

  1. 1.0 1.1 1.2 1.3 Verified by User:Suicide machine on 2017-05-17