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Company:Lion Entertainment Inc.
From PCGamingWiki, the wiki about fixing PC games
Lion Entertainment Inc.
|
August 6, 1997 |
Games developed
Games ported to Mac OS (Classic)
Game |
Developer |
Publisher |
Engine |
Mac OS release |
Deadlock: Planetary Conquest |
Accolade |
Accolade, Warner Interactive Entertainment, MacSoft, Night Dive Studios, Retroism, Atari |
|
1 January 1998 |
Doom (1993) |
id Software |
GT Interactive, id Software |
id Tech 1 |
4 November 1994 |
Doom II: Hell on Earth |
id Software |
GT Interactive |
id Tech 1 |
1 January 1995 |
Duke Nukem 3D |
3D Realms, Sunstorm Interactive, Simply Silly Software |
GT Interactive, 3D Realms, Gearbox Publishing, MacSoft |
Build |
6 June 1997 |
Final Doom |
TeamTNT, Casali brothers, id Software |
GT Interactive |
id Tech 1 |
4 December 1996 |
Heroes of Might and Magic: A Strategic Quest |
New World Computing |
3DO, Ubisoft |
|
1 September 1996 |
Quake |
id Software, Hipnotic Interactive, Rogue Entertainment |
GT Interactive, Activision, MacSoft, Macmillan Digital Publishing USA, Bethesda Softworks |
Quake engine |
28 August 1997 |
Shadow Warrior (1997) |
3D Realms, Sunstorm Interactive, Wylde Productions, Level Infinity |
GT Interactive, Devolver Digital, MacSoft |
Build |
1 October 1997 |
Wing Commander III: Heart of the Tiger |
Origin Systems |
Electronic Arts |
|
1 January 1995 |
Wing Commander IV: The Price of Freedom |
Origin Systems |
Electronic Arts |
|
12 February 1996 |