Chicken Invaders 2

From PCGamingWiki, the wiki about fixing PC games
Chicken Invaders 2
Chicken Invaders 2 cover
Developers
InterAction Studios
Engines
Ultra VGA Engine[Note 1]
Release dates
Windows December 22, 2002
macOS (OS X) May 27, 2009
Linux May 27, 2009
Chicken Invaders
Chicken Invaders 1999
Chicken Invaders 2 2002
Chicken Invaders 3 2006
Chicken Invaders 4 2010
Chicken Invaders 5 2014

Key points

Although the resolution of the game can be changed via the CFG file, any resolution other than 640x480 produces graphical bugs.

General information

Official Website
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Downloadable content (DLC) and expansions

Name Notes
Christmas Edition
Windows
macOS (OS X)
Linux

Essential improvements[edit]

Skip intro and credits[1]
  1. Navigate to <path-to-game>
  2. Open ChickenInvaders2.cfg with Notepad or any other text editor
  3. Find bRelease and change its value to No
  4. Save the file before launching the game

Notes

This will make the cursor of your operating system visible during the game.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\ChickenInvaders2.cfg[Note 2]
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows <path-to-game>\ChickenInvaders2.hst[Note 2]
macOS (OS X)
Linux

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game general settings.
In-game general settings.

Windowed[edit]

Enable windowed mode through the external CFG file
  1. Navigate to <path-to-game>
  2. Open ChickenInvaders2.cfg with Notepad or any other text editor
  3. Find bFullScreen and change its value to No
  4. Save the file before launching the game

Notes

The game window cannot be moved unless the bRelease parameter is set to No. See Skip intro and credits

Input settings[edit]

In-game key map settings.
In-game key map settings.

Audio settings[edit]

Audio feature State Notes
Separate volume controls
No sound options present in game.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play

Other information[edit]

API[edit]

Technical specs Supported Notes
DirectDraw 7
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU)
System memory (RAM) 512 MB
Hard disk drive (HDD) 80 MB
Video card (GPU) DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.4
Processor (CPU) Intel processor
System memory (RAM) 512 MB
Hard disk drive (HDD) 80 MB
Linux
Minimum
Operating system (OS) 32-bit Linux (or 64-bit Linux with 32-bit drivers)
Processor (CPU)
System memory (RAM) 512 MB
Hard disk drive (HDD) 80 MB

Notes

  1. UVE engine build: UveDX7.NET[1]
  2. 2.0 2.1 When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore\ (more details).

References

  1. 1.0 1.1 Verified by User:Stixoid on 2019-07-19