Call of Cthulhu: The Official Video Game

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Call of Cthulhu: The Official Video Game
Call of Cthulhu: The Official Video Game cover
Developers
Cyanide
Publishers
Focus Home Interactive
Engines
Unreal Engine 4[Note 1]
Release dates
Windows October 30, 2018
Call of Cthulhu: The Official Video Game on Wikipedia
Call of Cthulhu
Call of Cthulhu: Shadow of the Comet 1993
Call of Cthulhu: Prisoner of Ice 1995
Call of Cthulhu: Dark Corners of the Earth 2006
Call of Cthulhu: The Wasted Land 2012
Call of Cthulhu: The Official Video Game 2018

General information

Official website
Official forum
Call of Cthulhu at Focus Home Interactive
Call of Cthulhu at Cyanide Studio
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Game data[edit]

In-game game settings.
In-game game settings.

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\CallOfCthulhu\Saved\Config\WindowsNoEditor\
%LOCALAPPDATA%\CallOfCthulhu\Saved\SaveGames\Configuration.sav
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/399810/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\CallOfCthulhu\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/399810/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Discord
GOG Galaxy
Origin
Steam Cloud

Video settings[edit]

In-game graphics settings.
In-game graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Vert- by default. FOV can be increased to compensate. Moving the FOV slider 9 notches to the right from the default center position gives the closest to a true Hor+ image.
4K Ultra HD
Cut-scenes are pre-rendered at 1920x1088.
Field of view (FOV)
FOV slider introduced in the first update.
Windowed
Borderless fullscreen windowed
Borderless windowed is the default fullscreen setting. See Exclusive fullscreen.
Anisotropic filtering (AF)
Scales with texture quality preset. Force in GPU control panel or see Anisotropic filtering (AF) for manual adjustment.
Anti-aliasing (AA)
TAA, Low to Epic settings.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)

Exclusive fullscreen[edit]

Enable exclusive fullscreen[1]
  1. Use the -FULLSCREEN command line argument.
  2. Go to the configuration file(s) location.
  3. Open Engine.ini.
  4. Add the following to the end of the file and save it.
[SystemSettings]
r.FullScreenMode=0

Notes

The game will switch to exclusive fullscreen once the main menu has loaded.

Anisotropic filtering (AF)[edit]

Adjust AF samples[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[SystemSettings]
r.MaxAnisotropy=16

Chromatic aberration[edit]

Disable chromatic aberration[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[SystemSettings]
r.SceneColorFringeQuality=0

Film grain[edit]

Disable film grain[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following to the end of the file and save it.
[SystemSettings]
r.Tonemapper.Quality=0

Input settings[edit]

In-game control settings.
In-game control settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Negative mouse acceleration present.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
X-axis can also be inverted.
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
X-axis can also be inverted.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Static blue.
Connection modes V1, Wired
Tracked motion controllers
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Can be disabled.
Simultaneous controller+KB/M

Audio settings[edit]

In-game sound settings.
In-game sound settings.
Subtitle example.
Subtitle example.

Audio feature State Notes
Separate volume controls
Music, voice and effects.
Surround sound
5.1 working, 7.1 unknown
Subtitles
Speaker names are displayed.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Czech
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

VR support[edit]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics PhysX
Audio Wwise

Skip Intro Videos[edit]

Skip Intro Videos
  1. Go to <path-to-game>\Cya\Content\Movies\
  2. Delete or rename splash-logos.mp4

Notes

This will skip the video, however the time to reach the main menu stays the same.[1]

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-3450 3.1 GHz
AMD FX-6300 3.5 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 13 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7870
2 GB of VRAM
A 64-bit system is required.

Notes

  1. Unreal Engine 4 engine build: 4.15[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/399810/ in addition to or instead of this directory. The app ID (399810) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Verified by User:Waschbär on 2019-11-02