Bullet Heaven 2
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|Windows||December 7, 2015|
Configuration file(s) location
Save game data location
|Steam Play (Linux)||<Steam-folder>/steamapps/compatdata/412670/pfx/[Note 1]|
- This file may have to be created in-game by exporting the save data; it will automatically prompt to save in the game install directory. On a fresh install, if this file was saved in the cloud, it will be downloaded to the install directory, but still has to be manually imported in-game.
- Steam Cloud will sync the aforementioned save file; it still has to be imported in-game manually.
|4K Ultra HD|
|Field of view (FOV)|
|Borderless fullscreen windowed|
|Anisotropic filtering (AF)|
|Vertical sync (Vsync)|
|60 FPS and 120+ FPS|
|Keyboard and mouse||State||Notes|
|Mouse input in menus|
|Mouse Y-axis inversion|
|Controller support||See the glossary page for potential workarounds.|
|Separate volume controls|
|Mute on focus lost|
|Operating system (OS)|
|Processor (CPU)||2 GHz Dual Core or better|
|System memory (RAM)||2 GB|
|Hard disk drive (HDD)||200 MB|
|Video card (GPU)||Anything that's not ancient|
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/412670/in addition to or instead of this directory. The app ID (412670) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
- When running this game without elevated privileges (Run as administrator option), write operations against a location below
%WINDIR%might be redirected to
%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).