Boneworks
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Developers | |
---|---|
Stress Level Zero | |
Engines | |
Unity | |
Release dates | |
Windows | December 10, 2019 |
Reception | |
Metacritic | 72 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Gestures, Point and select |
Genres | Action, Shooter |
Art styles | Realistic |
Themes | Sci-fi |
Warnings
- This game requires a virtual reality headset (see VR support for details).
Key points
- Active modding community. See Mods.
- High FOV headsets such as the StarVR One and Pimax Headsets experience objects popping in and out that happens in the peripheral vision. This can be fixed with using a mod.
General information
Boneworks is a physics-based virtual reality first-person shooter developed by Stress Level Zero, the same studio that developed Duck Season and Hover Junkers.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | $29.99 USD $33.99 CAD | |||
Oculus Store | $34.99 CAD | |||
Steam | $29.99 USD $33.99 CAD |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Stress Level Zero\BONEWORKS\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/823500/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Stress Level Zero\BONEWORKS\*.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/823500/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
- This game requires a virtual reality headset (see VR support for details).
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
4K Ultra HD | |||
Field of view (FOV) | Field of view is dependent on headset. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Up to 8x MSAA. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate is capped at headset's refresh rate. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Uses SteamVR Input 2.0, allowing for specific actions to be bound to buttons. Must be configured in SteamVR, there are no in-game remapping options. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts | In-game prompts (such as tutorials) will change based on motion controller type, and the controller binding settings in SteamVR. |
Additional information | ||
---|---|---|
Haptic feedback |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan - 1 |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Use Entanglement. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
- This game requires a virtual reality headset.
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | Purchasable on Steam & Oculus Store | ||
Windows Mixed Reality | Through SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
- Plethora of mods available at Thunderstore and TheArchive.[Note 2]
ModThatIsNotMod
- Required for many mods.
Custom Maps
- Custom map loader.
Player Models
- Player model swapper.
Better Bottles
- Automatically grab bottles once you break them instead of letting them fall to the ground.
Better Flashlight
- Changes the button to turn the flashlight on and off.
Peripheral Culling Fix for Wide FOV Headsets
- Fixes the culling/objects popping in & out issue that occurs in the peripheral vision on wide FOV headsets such as Pimax and the StarVR One.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | 3.0 GHz Quad Core | Intel Core i7-7700K |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 970 / GTX 1060 DirectX 11 compatible | Nvidia GeForce GTX 1080 / RTX 2060 Super |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (823500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ TheArchive is meant to be an archive of mods that were on the now gone BoneTome.com, some mods for Boneworks aren't on Thunderstore. However, if a mod is on Thunderstore, get it from there. Only get mods from TheArchive when they aren't available on Thunderstore.