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Ascend (2015)

From PCGamingWiki, the wiki about fixing PC games

This page is for the 2015 game by rose-engine. For the 2019 game by Team Newspaper Hats, see Ascend.

Ascend (2015)
Ascend (2015) cover
Developers
rose-engine
Engines
Unity 4[Note 1]
Release dates
Windows April 6, 2015
macOS (OS X) April 6, 2015
Taxonomy
Monetization Freeware
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Scrolling, Side view
Controls Direct control
Genres Platform
Art styles Pixel art
Themes Dark

Ascend (2015) is a singleplayer scrolling and side view platform game.

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Windows
macOS (OS X)

Monetization

Type Notes
Freeware The game is offered as freeware.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\rose-engine\Ascend
macOS (OS X)

Save game data location

System Location
Windows
macOS (OS X)

Video

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
No dialogue.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 9.0c [3]
Shader Model support 3 [3]
Executable 32-bit 64-bit Notes
Windows
[2]
macOS (OS X)

Middleware

No middleware information; you can edit this page to add it.

System requirements

No official requirements have been released.
Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


Notes

  1. Unity engine build: 4.6.3f1[1]

References

  1. Verified by User:Expack3 on 2019-03-01
  2. Verified by User:Expack3 on 2022-10-27
    Tested using Detect-It-Easy v3.0.6.
  3. 3.0 3.1 Verified by User:Expack3 on 2022-10-27
    Checked using game's output_log.txt