Musou Orochi Z
| Developers | |
|---|---|
| Omega Force | |
| Publishers | |
| Koei Tecmo | |
| Engines | |
| KTGL | |
| Release dates | |
| Windows | November 27, 2009 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Hack and slash |
| Themes | China, Japan, Supernatural |
| Series | Warriors Orochi, Warriors |
| Warriors Orochi | |
|---|---|
| Subseries of Warriors | |
| Warriors Orochi | 2008 |
| Musou Orochi Z | 2009 |
| Warriors Orochi 4 | 2018 |
| Warriors Orochi 3 Ultimate Definitive Edition | 2022 |
Warnings
- This game is only playable in English with a fan translation (see Localizations for details and other supported languages).
Musou Orochi Z[Note 1] is a singleplayer and multiplayer third-person hack and slash game developed by Omega Force and published by Koei Tecmo. It is a part of the Warriors Orochi franchise within the larger Warriors series.
The game was first released on PlayStation 3 in Japan on March 12, 2009 as a bundle game of Warriors Orochi and Warriors Orochi 2[Note 2]. It was ported to PC on November 27, 2009 in Japan[1] and on December 24, 2009 in Taiwan.[2]
On February 5, 2010, Koei Tecmo released a patch for the game where rock bolder sound continuous playing even after clearing the stage and certain character's model display bugs were fixed.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | Japanese version uses SecuROM 7 DRM. Chinese Traditional version uses Alpha-ROM DRM. |
Demo/free trial
Benchmark Demo
- Available only in Japanese.
Playable Demo
- Available only in Japanese.
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | No microtransactions are available in this game. |
Essential improvements
Patches
- Patch 1.01 (Currently only Traditional Chinese version available) where several bugs were fixed.
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\KOEI\<Localized Musou Orochi Z>\*.dat |
- General settings are stored in save data while input bindings are stored in the above path.
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\KOEI\<Localized Musou Orochi Z>\Savedata\save.dat |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | Known as Texture Filter in-game. | ||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | Known as Frame Skip | ||
| 60 FPS | |||
| 120+ FPS | The game capped at 60 FPS. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | Keyboard prompts only. | |
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| HD haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | Fan translation, download. | |||
| Traditional Chinese | Only available in Taiwan and Hong Kong retail releases. | |||
| Japanese | Only available in Japan retail release. |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 2 | |||
| LAN play | ||||
| Online play | ||||
| Asynchronous multiplayer | ||||
| Crossplay | ||||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | ||
| Dedicated | ||
| Self-hosting | ||
| Direct IP |
Ports
- No port information; you can edit this page to add it.
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Cutscenes | Windows Media Video |
System requirements
| Windows[3] | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | XP, Vista, 7 | |||
| Processor (CPU) | Intel Pentium 4 1.6 GHz | Intel Core 2 Duo 2.4 GHz | ||
| System memory (RAM) | 512 MB | |||
| Storage drive (HDD/SSD) | 9 GB | |||
| Video card (GPU) | Nvidia GeForce 7600 ATI Mobility Radeon HD 2400 640 x 480 with 16-bit color resolution, DirectX 9.0c 3D accelerator chip equivalent and hardware shader function compatible 128 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTS 200 Series[Note 3] ATI Radeon HD 4670 1280 x 720 with 24-bit color compatible 16:9 resolution |
||
| Sound (audio device) | DirectX 9.0c compatible | |||
| Other | DVD-ROM drive, Windows Media Format 9 codec | |||
Notes
References
- ↑ 無双OROCHI Z - last accessed on 2025-06-24
- ↑ 無雙OROCHI 蛇魔 Z - last accessed on 2025-06-24
- ↑ 無双OROCHI Z WINDOWS版 動作環境 - last accessed on 2025-06-24