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Zuma's Revenge!

From PCGamingWiki, the wiki about fixing PC games
Revision as of 04:26, 5 March 2020 by 113.197.146.248 (talk) (Game contain no spoken dialogues (everything is text based); Windows exe is 32bit)
Zuma's Revenge!
Zuma's Revenge! cover
Developers
PopCap Games
macOS (OS X) Robosoft Technologies
Engines
PopCap Games Framework
Release dates
Windows September 15, 2009
macOS (OS X) September 15, 2009
Zuma's Revenge! on MobyGames
Zuma's Revenge! on Wikipedia
Zuma
Zuma 2003
Zuma's Revenge! 2009

General information

Official website (archived)
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Origin
Origin
Windows
macOS (OS X)
Steam
Icon overlay.png
Free demo is also available
Windows

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Steam HKEY_CURRENT_USER\Software\SteamPopCap\ZumasRevenge
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/3620/pfx/[Note 1]

Save game data location

System Location
Windows %PROGRAMDATA%\PopCap Games\ZumasRevenge\users[Note 2]
macOS (OS X)
Steam %PROGRAMDATA%\Steam\ZumasRevenge\users
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/3620/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Origin
Steam Cloud

Video settings

In-game options menu.
In-game options menu.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Issues fixed

Game doesn't start on low-end PC

By default game use 3D acceleration when you start the game for the first time. This make very low-end computers unable to start
Disable 3D acceleration[citation needed]
  1. Go to HKEY_CURRENT_USER\Software\SteamPopCap\ZumasRevenge
  2. Add the following DWORDs respectively with value 0 and 1
Is3D
Pre3D

Can't use high-Resolution mode

Force game into HD resolution mode[citation needed]
  1. Edit <path-to-game>\compat.cfg.
  2. Search for the following two functions (line 53):
function(int) GetAppDefaultRes
{
	var bool isHiResHardware = call IsNVidiaOrATI();
	log("isHiResHardware = " + isHiResHardware);

	if (isHiResHardware && (compat_AppSysMemTotalMB >= 768) && (compat_AppOrigScreenHeight >= 1000) && (compat_AppVidMemory >= 92))
	{		
		return 1200;
	}
	else
	{
		return 600;
	}

}


function(bool) IsHiResSupported
{
	if (compat_AppVidMemory < 92)
		return false;
	return true;
}

3. Replace those with:

function(int) GetAppDefaultRes
{
	var bool isHiResHardware = call IsNVidiaOrATI();
	log("isHiResHardware = " + isHiResHardware);
		
	return 1200;
	
}


function(bool) IsHiResSupported
{
	return true;
}

Other information

API

Technical specs Supported Notes
Direct3D 9
DirectDraw 7
OpenGL
OS X only.
Software renderer
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Audio BASS

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) 700 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 250 MB
Video card (GPU) 16 MB of VRAM
DirectX 8.1 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.4.11
Processor (CPU) Intel Core 2 Duo 1.66 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 150 MB
Video card (GPU) 64 MB of VRAM

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References