Zombie Army Trilogy
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Developers | |
---|---|
Rebellion Developments | |
Engines | |
Asura | |
Release dates | |
Windows | March 6, 2015 |
Reception | |
Metacritic | 72 |
OpenCritic | 66 |
IGDB | 71 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Shooter |
Themes | Zombies, World War II |
Series | Zombie Army, Sniper Elite |
Zombie Army | |
---|---|
Subseries of Sniper Elite | |
Sniper Elite: Nazi Zombie Army | 2013 |
Sniper Elite: Nazi Zombie Army 2 | 2013 |
Zombie Army Trilogy | 2015 |
Zombie Army 4: Dead War | 2020 |
Zombie Army VR | 2024 |
Includes the remastered version of both Sniper Elite: Nazi Zombie Army as Episode 1, Sniper Elite: Nazi Zombie Army 2 as Episode 2. And exclusive third episode, along with additional content. The remaster introduces some downgrades while at the same time also some upgrades compared to the original versions.[1][2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
Rename/delete Legal.gui[citation needed] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Zombie Army Trilogy\Settings.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/301640/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\301640\remote\PC_ProfileSaves\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/301640/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes are pillarboxed and windowboxed. Use the related mod. | ||
4K Ultra HD | |||
Field of view (FOV) | Use ZAT Fov Changer. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | Low to high Post AA and up to 4x SSAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | See Run the game at screen refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Option to disable in settings | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | Xbox One Controller prompts. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, speech and SFX | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op Use Nucleus Co-op. |
||
LAN play | 4 | Co-op |
||
Online play | 4 | Co-op |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Zombie Army Trilogy. |
Issues fixed
Mouse control lost after alt-tabbing
Enable "Run the game in a window" in the settings section of the launcher[citation needed] |
---|
|
Run the game at screen refresh rate
- The game may default the monitor's refresh rate to 60 Hz, resulting in reduced smoothness on high refresh rate monitors even if internal GPU render shows a high FPS.
Set refresh rate manually[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8 | |
Processor (CPU) | Intel Pentium D 3 GHz AMD Athlon 64 X2 4200 |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | AMD Radeon HD 5870 512 MB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/301640/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (301640) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ A comparison between trilogy and the originals. - last accessed on 2022-07-16
- ↑ Zombie Army Trilogy Original vs Remastered Graphics Comparison - last accessed on 2022-07-17