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Key points
- Re-released as freeware.[1]
General information
- Museum of ZZT - A huge fan site dedicated to ZZT
- Wiki of ZZT - A ZZT-centric documentation wiki
Availability
Essential improvements
- Compatible with the various mods and worlds made for the original game.
- Many bugfixes and feature improvements.
- Available natively for Windows and Linux.
- The Reconstruction of ZZT is an open source recreation of ZZT 3.2, due to the loss of the game's source code.
- Extremely accurate, being a byte-for-byte recreation of the original game's executable.
- Compatible with the various mods and worlds made for the original game.
- Requires an emulator to run, such as DOSBox or Zeta.
- KevEdit is a ZZT editor that aims to run on modern computers while still supporting DOS.
- Zeta is a small open source emulator designed to run ZZT and Super ZZT.
- Source Code of the program can be found here
- 100% gameplay accuracy
- Automatic CPU speed scaling to address quirks in the game's engine.
- Files with long filenames (> 8 characters) are not available in the emulated engine.
- Does not automatically resize the window when loading a non-8x14 character set.
- A open source remake of the ZZT engine, it allows ZZT to be run on certain modern platforms (Dreamcast, Nintendo DS, Windows).
- It can be downloaded here.
- Limited compatibility with advanced mods and worlds.
Recommended Mods, Level Packs, Total Conversions
- These and many more can be found at the Museum of ZZT.
- Banana Quest - Adds PC Speaker tunes, fetch quests, minigames, puzzles, and tongue-in-cheek humour.
- _Death_ - Adds a grim storyline, multi-floor levels, blood, new monsters and new objects.
- Little Square Things - Player indirectly controls multiple squares at once.
- Dungeon Master's Gallery - Randomly Generated Dungeons
- Run-On - Long, progressively generated levels. Has multiple difficulties and various options.
Game data
Configuration file(s) location
Save game data location
Video
Input
Audio
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Other information
API
Technical specs |
Supported |
Notes |
DOS video modes |
CGA, EGA, MCGA, VGA, SVGA |
Uses 16-color 25-line 80-column text mode |
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
- Although an endorsed Linux release does exist,[2] it relies on DOSBox instead of being a native port.[3]
System requirements
DOS |
|
Minimum |
Operating system (OS) |
MS-DOS 6.2 |
Processor (CPU) |
IBM PC or 100% compatible |
System memory (RAM) |
512 KB |
Hard disk drive (HDD) |
2 MB |
Video card (GPU) |
CGA/EGA/MCGA/VGA/SVGA graphics card |
References