Yosumin!
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Developers | |
---|---|
Square Enix | |
Release dates | |
Windows | November 8, 2007 |
Taxonomy | |
Monetization | One-time game purchase |
Key points
- Esc instantly quits the game.
- Originally released as Japan only browser flash game.
- Lacks almost all the features found with Xbox 360 version, Yosumin! Live, including widescreen support, multiplayer and online support, achievements and controller support.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\*.dat[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/23300/pfx/[Note 2] |
- Both configurations and save game are stored in the same file.
*.dat
is in-game player profile (order number starting from 0).
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Fullscreen mode is pillarboxed 4:3. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | 800x600 only. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 62 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | Only mouse used in game. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and effects. | |
Surround sound | ||
Subtitles | All speech is text. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Issues unresolved
Game freezing while cursor is moving
- Audio plays normally, but game will pause every time cursor moves.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | 800 MHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 65 MB | |
Video card (GPU) | On Board Video Card DirectX 9.0c compatible |
|
Sound (audio device) | DirectX 9.0 Compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/23300/
in addition to or instead of this directory. The app ID (23300) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.