Difference between revisions of "Yakuza 6: The Song of Life"
(→Video) |
|||
(46 intermediate revisions by 7 users not shown) | |||
Line 11: | Line 11: | ||
{{Infobox game/row/date|Windows|March 25, 2021}} | {{Infobox game/row/date|Windows|March 25, 2021}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|yakuza-6-the-song-of-life| | + | {{Infobox game/row/reception|Metacritic|yakuza-6-the-song-of-life|82}} |
− | {{Infobox game/row/reception|OpenCritic|4941/yakuza-6-the-song-of-life| | + | {{Infobox game/row/reception|OpenCritic|4941/yakuza-6-the-song-of-life|85}} |
{{Infobox game/row/reception|IGDB|yakuza-6-the-song-of-life|82}} | {{Infobox game/row/reception|IGDB|yakuza-6-the-song-of-life|82}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | Sponsored }} | + | {{Infobox game/row/taxonomy/monetization | DLC, Sponsored }} |
− | {{Infobox game/row/taxonomy/microtransactions | | + | {{Infobox game/row/taxonomy/microtransactions | }} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
Line 28: | Line 28: | ||
{{Infobox game/row/taxonomy/series | Yakuza }} | {{Infobox game/row/taxonomy/series | Yakuza }} | ||
|steam appid = 1388590 | |steam appid = 1388590 | ||
− | |steam appid side = | + | |steam appid side = 1478720 |
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
Line 42: | Line 42: | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''Yakuza 6: The Song of Life''''' is the port of an [[:Category:Open world|open world]] [[:Category:Action|action]] game in the [[Series:Yakuza|Yakuza]] series originally released in 2018 on PlayStation 4. It has been developed by [[Company:Ryu Ga Gotoku Studio|Ryu Ga Gotoku Studio]] while the port has been handled by [[Company:QLOC|QLOC]]. |
− | |release history = | + | |release history = On December 11, 2020, it was announced that ''Yakuza 6: The Song of Life'' would come to PC on March 25, 2021 following the Yakuza Remastered Collection, which was scheduled to be released in January 2021.<ref>{{Refurl|url=https://twitter.com/RGGStudio/status/1337222817205653504?s=20|title=RGG Twitter Announcement|date=2021-03-26}}</ref> ''Yakuza 6: The Song of Life'' was the last remaining title to be ported for the whole main series to have made its way to PC. |
− | |current state = | + | |current state = ''Yakuza 6'' is distributed through [[Store:Microsoft Store|Microsoft Store]] and [[Store:Steam|Steam]], and also included with [[List of Xbox Game Pass games|Xbox Game Pass for PC]]. |
}} | }} | ||
'''General information''' | '''General information''' | ||
{{mm}} [https://steamcommunity.com/app/1388590/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/1388590/discussions/ Steam Community Discussions] | ||
+ | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Gamesplanet | 5049-1 | Steam | | | Windows | }} | {{Availability/row| Gamesplanet | 5049-1 | Steam | | | Windows | }} | ||
{{Availability/row| Humble | yakuza-6-song-of-life | Steam | | | Windows | }} | {{Availability/row| Humble | yakuza-6-song-of-life | Steam | | | Windows | }} | ||
− | {{Availability/row| Microsoft Store | 9n9wwm5jxcbz | Microsoft Store | {{store feature|Xbox Game Pass}} | + | {{Availability/row| Microsoft Store | 9n9wwm5jxcbz | Microsoft Store | Included with {{store feature|Xbox Game Pass}}. | | Windows |}} |
{{Availability/row| Steam | 1388590 | Steam | | | Windows | }} | {{Availability/row| Steam | 1388590 | Steam | | | Windows | }} | ||
}} | }} | ||
==Monetization== | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |sponsored = The game includes numerous in-game product placements: <ref>[[wikia:w:c:yakuza:List_of_product_placements|Yakuza Fandom Wiki]] - last accessed on 2021-03-26</ref> | ||
+ | * Imaraya, a confectionery company selling azuki bean products, is featured on billboards and stores. | ||
+ | * Ikinari Steak appears in the form of restaurants. | ||
+ | * APA Hotel is featured in one of the story missions and also as a hotel. | ||
+ | * ESP Guitars is featured on billboards. | ||
+ | * Sony billboards are seen throughout the city, and the protagonist's phone is a Sony Xperia. | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
{{DLC| | {{DLC| | ||
− | {{DLC/row| Clan Creator Card Bundle | Contains | + | {{DLC/row| Clan Creator Card Bundle | Contains exclusive cards for the Clan Creator mini-game.<br> |
+ | One healing consumable, two experience items and in-game currency are also included as a bonus. | Windows}} | ||
}} | }} | ||
Line 68: | Line 85: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{P|appdata}}\Sega\Yakuza6\}} | {{Game data/config|Windows|{{P|appdata}}\Sega\Yakuza6\}} | ||
− | {{Game data/config|Microsoft Store|}} | + | {{Game data/config|Microsoft Store|{{P|localappdata}}\Packages\SEGAofAmericaInc.Yakuza6PC_s751p9cej88mt\LocalCache\Local\SEGA\Yakuza6\}} |
}} | }} | ||
Line 107: | Line 124: | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
− | |multimonitor notes = | + | |multimonitor notes = Cutscenes are {{term|pillarboxed}}. See [[#Ultra-widescreen|Ultra-widescreen]] for a workaround. |
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = Some cutscenes are {{Term|pillarboxed}} to a 16:9 aspect ratio. | + | |ultrawidescreen notes = Some cutscenes and {{Term|FMV}}s are {{Term|pillarboxed}} to a 16:9 aspect ratio.<ref>{{Refcheck|user=Fayaine|date=2021-03-26|comment=Tested using a custom resolution of 2560x1080.}}</ref><br>See [[#Ultra-widescreen|Ultra-widescreen]] to remove the pillarboxing at 32:9. |
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = <ref>{{Refcheck|user=Fayaine|date=2021-03-26|comment= Tested at 3840x2160 custom resolution.}}</ref> |
|fov = true | |fov = true | ||
− | |fov notes = Adjustable between | + | |fov notes = Adjustable with a slider between +25 and +75. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 125: | Line 142: | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Some scenes are pre-rendered at 30 FPS.<br>The Virtua Fighter 5 mini-game is capped at 60 FPS. |
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Limit options of 30, 60, 120, and unlimited. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 134: | Line 151: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
+ | {{Fixbox|description=Use a trainer to remove {{Term|pillarbox}}ing from cutscenes|ref=|fix= | ||
+ | #Download the [https://community.pcgamingwiki.com/files/file/2158-yakuza-6-superwide-multi-monitor-cutscenes-fix/ Yakuza 6 superwide & multi-monitor cutscenes fix]. | ||
+ | #Extract the contents of the archive to any location. | ||
+ | #Run the <code>Yakuza 6 Ultrawide.exe</code> file. | ||
+ | #Press {{key|F8}} during gameplay to toggle pillarboxing on and off. | ||
+ | {{ii}} The trainer needs to be run '''before''' starting the game. | ||
+ | {{++}} Supports Microsoft Store versions. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Use a mod to remove {{Term|pillarbox}}ing from cutscenes|ref=|fix= | ||
+ | #Download the [https://www.nexusmods.com/yakuza6/mods/10 Yakuza 6 Letterbox Removal For Ultrawide]. | ||
+ | #Extract the contents of the archive to the {{code|{{P|game}}\data}}. | ||
+ | {{ii}} Letterbox Artworks setting must be set to ON for this mod to work. | ||
+ | {{--}} Incompatible with Microsoft Store versions. | ||
}} | }} | ||
Line 140: | Line 173: | ||
{{Input | {{Input | ||
|key remap = limited | |key remap = limited | ||
− | |key remap notes = Some keys | + | |key remap notes = Some keys cannot be remapped. |
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Available as a slider from -5 to 5. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = X-axis inversion is also available. Separate options for third and first person camera.<br>Setting also affects controller input. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 156: | Line 189: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = limited | |controller remap = limited | ||
− | |controller remap notes = Some buttons | + | |controller remap notes = Some buttons cannot be remapped. |
|controller sensitivity = true | |controller sensitivity = true | ||
− | |controller sensitivity notes= | + | |controller sensitivity notes= Available as a slider from -5 to 5. |
|invert controller y-axis = true | |invert controller y-axis = true | ||
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= X-axis inversion is also available. Separate options for third and first person camera.<br>Setting also affects mouse input. |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
Line 189: | Line 222: | ||
|simultaneous input = true | |simultaneous input = true | ||
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = true |
− | |steam input presets notes = | + | |steam input presets notes = Official presets for Dualshock 4, Xbox 360/One and Steam controller available. |
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
|steam controller prompts notes = | |steam controller prompts notes = | ||
Line 200: | Line 233: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Yakuza6KeyboardInput1.png|Keyboard/Mouse bindings (1/3) | ||
+ | Yakuza6KeyboardInput2.png|Keyboard/Mouse bindings (2/3) | ||
+ | Yakuza6KeyboardInput3.png|Keyboard/Mouse bindings (3/3) | ||
+ | Yakuza6Gamepad1.png|Gamepad bindings (1/3) | ||
+ | Yakuza6Gamepad2.png|Gamepad bindings (2/3) | ||
+ | Yakuza6Gamepad3.png|Gamepad bindings (3/3) | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
Line 205: | Line 246: | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Music, Effects, Dialog and Cinema | + | |separate volume notes = Sliders for Master, Music, Effects, Dialog, and Cinema volume. |
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = 5.1 | + | |surround sound notes = 5.1 and 7.1 with options to adjust each speaker's angles.<ref>{{Refcheck|user=Fayaine|date=2021-03-26|comment=Tested with custom Surround Sound with Razer Surround.}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 245: | Line 286: | ||
|subtitles = true | |subtitles = true | ||
|notes = Japanese lyrics are displayed in Karaoke. Two selectable font types are available. | |notes = Japanese lyrics are displayed in Karaoke. Two selectable font types are available. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|fan = | |fan = | ||
|ref = | |ref = | ||
Line 331: | Line 363: | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = Criware | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Criware | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
+ | }} | ||
+ | |||
+ | ===Yakuza 6 Restoration Patch=== | ||
+ | {{ii}} Restores licensed music that was cut from the western version of Yakuza 6. | ||
+ | {{Fixbox|description=Use restoration patch|ref=<ref>{{Refcheck|user=Jigen123|date=2021-03-26|comment=}}</ref>|fix= | ||
+ | # Download [https://steamcommunity.com/sharedfiles/filedetails/?id=2435843107 Yakuza 6 Licensed Music Restoration Patch]. | ||
+ | # Unpack the files to {{code|{{P|game}}}} and overwrite when prompted. | ||
+ | }} | ||
+ | |||
+ | ===[https://www.nexusmods.com/yakuza6/mods/3 Enabling High Resolution Characters Textures]=== | ||
+ | {{++}} A simple mod that replaces textures for characters during gameplay with textures from cutscenes. | ||
+ | |||
+ | ===[https://www.nexusmods.com/yakuza6/mods/14 High Resolution Font for Yakuza 6]=== | ||
+ | {{++}} Replaces the font in the game with the same official higher resolution text font for better 4K experience. | ||
==System requirements== | ==System requirements== |
Revision as of 07:15, 24 May 2021
Developers | |
---|---|
Ryu Ga Gotoku Studio | |
Windows | QLOC |
Publishers | |
Sega | |
Engines | |
Dragon Engine | |
Release dates | |
Windows | March 25, 2021 |
Reception | |
Metacritic | 82 |
OpenCritic | 85 |
IGDB | 82 |
Taxonomy | |
Monetization | DLC, Sponsored |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Brawler, Mini-games, Open world |
Sports | Baseball, Fishing |
Art styles | Realistic |
Themes | Contemporary, Japan |
Series | Yakuza |
⤏ Go to series page | |
Yakuza 0 | 2018 |
Ryu ga Gotoku Online | 2018 |
Yakuza Kiwami | 2019 |
Yakuza Kiwami 2 | 2019 |
Streets of Kamurocho | 2020 |
Yakuza: Like a Dragon | 2020 |
Yakuza 3 Remastered | 2021 |
Yakuza 4 Remastered | 2021 |
Yakuza 5 Remastered | 2021 |
Yakuza 6: The Song of Life | 2021 |
Judgment (series) | |
Like a Dragon: Ishin! | 2023 |
Like a Dragon Gaiden: The Man Who Erased His Name | 2023 |
Like a Dragon: Infinite Wealth | 2024 |
Yakuza 6: The Song of Life is the port of an open world action game in the Yakuza series originally released in 2018 on PlayStation 4. It has been developed by Ryu Ga Gotoku Studio while the port has been handled by QLOC.
On December 11, 2020, it was announced that Yakuza 6: The Song of Life would come to PC on March 25, 2021 following the Yakuza Remastered Collection, which was scheduled to be released in January 2021.[1] Yakuza 6: The Song of Life was the last remaining title to be ported for the whole main series to have made its way to PC.
Yakuza 6 is distributed through Microsoft Store and Steam, and also included with Xbox Game Pass for PC.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Steam |
Monetization
Type | Notes |
---|---|
Sponsored | The game includes numerous in-game product placements: [2]
|
DLC and expansion packs
Name | Notes | |
---|---|---|
Clan Creator Card Bundle | Contains exclusive cards for the Clan Creator mini-game. One healing consumable, two experience items and in-game currency are also included as a bonus. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Sega\Yakuza6\ |
Microsoft Store | %LOCALAPPDATA%\Packages\SEGAofAmericaInc.Yakuza6PC_s751p9cej88mt\LocalCache\Local\SEGA\Yakuza6\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1388590/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Microsoft Store | |
Steam | <Steam-folder>\userdata\<user-id>\1388590\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1388590/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Cutscenes are pillarboxed. See Ultra-widescreen for a workaround. | ||
Ultra-widescreen | Some cutscenes and FMVs are pillarboxed to a 16:9 aspect ratio.[3] See Ultra-widescreen to remove the pillarboxing at 32:9. |
||
4K Ultra HD | [4] | ||
Field of view (FOV) | Adjustable with a slider between +25 and +75. | ||
Windowed | |||
Borderless fullscreen windowed | Fullscreen also available. | ||
Anisotropic filtering (AF) | Labeled as Texture Filtering. | ||
Anti-aliasing (AA) | FXAA, SMAA and SSAA up to x2 available. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Some scenes are pre-rendered at 30 FPS. The Virtua Fighter 5 mini-game is capped at 60 FPS. Limit options of 30, 60, 120, and unlimited. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Ultra-widescreen
Use a trainer to remove pillarboxing from cutscenes |
---|
|
Use a mod to remove pillarboxing from cutscenes |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some keys cannot be remapped. | |
Mouse acceleration | ||
Mouse sensitivity | Available as a slider from -5 to 5. | |
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis inversion is also available. Separate options for third and first person camera. Setting also affects controller input. |
|
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Some buttons cannot be remapped. | |
Controller sensitivity | Available as a slider from -5 to 5. | |
Controller Y-axis inversion | X-axis inversion is also available. Separate options for third and first person camera. Setting also affects mouse input. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | Official presets for Dualshock 4, Xbox 360/One and Steam controller available. | |
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, Music, Effects, Dialog, and Cinema volume. | |
Surround sound | 5.1 and 7.1 with options to adjust each speaker's angles.[5] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Japanese Kanji and Romaji lyrics are displayed in Karaoke. | |||
Traditional Chinese | Traditional Chinese lyrics are displayed in Karaoke. | |||
Japanese | Japanese lyrics are displayed in Karaoke. Two selectable font types are available. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Puyo Puyo, Virtua Fighter 5 Final Showdown |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Cutscenes | Criware |
Yakuza 6 Restoration Patch
- Restores licensed music that was cut from the western version of Yakuza 6.
Use restoration patch[6] |
---|
|
Enabling High Resolution Characters Textures
- A simple mod that replaces textures for characters during gameplay with textures from cutscenes.
High Resolution Font for Yakuza 6
- Replaces the font in the game with the same official higher resolution text font for better 4K experience.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3470 AMD FX-6300 |
Intel Core i7-6700 AMD Ryzen 5 2600 |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 8 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1388590/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1388590) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ RGG Twitter Announcement - last accessed on 2021-03-26
- ↑ Yakuza Fandom Wiki - last accessed on 2021-03-26
- ↑ Verified by User:Fayaine on 2021-03-26
- Tested using a custom resolution of 2560x1080.
- ↑ Verified by User:Fayaine on 2021-03-26
- Tested at 3840x2160 custom resolution.
- ↑ Verified by User:Fayaine on 2021-03-26
- Tested with custom Surround Sound with Razer Surround.
- ↑ Verified by User:Jigen123 on 2021-03-26