Difference between revisions of "Yakuza: Like a Dragon"
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|language = Brazilian Portuguese | |language = Brazilian Portuguese | ||
|interface = true | |interface = true | ||
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|language = Simplified Chinese | |language = Simplified Chinese | ||
|interface = true | |interface = true | ||
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|language = Traditional Chinese | |language = Traditional Chinese | ||
|interface = true | |interface = true | ||
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|language = Korean | |language = Korean | ||
|interface = true | |interface = true | ||
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}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Incorrect inputs on XInput controllers=== | ||
+ | {{Fixbox|description=Enable Xbox configuration support in Steam's controller settings and set Steam's "Input Per-Game" setting to "Forced On" in the game's properties.|ref=<ref>{{Refcheck|user=KingKrouch|date=2020-11-11|comment=Tested Steam's controller support when this issue occured.}}</ref>|fix= | ||
+ | {{ii}} This workaround only applies to the Steam release of the game. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 11 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |wing = | ||
+ | |wing notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = false | ||
+ | |windows 64-bit exe = true | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos app notes = | ||
+ | |linux powerpc app = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = CriWare | ||
+ | |cutscenes notes = <ref>{{Refcheck|user=KingKrouch|date=2020-11-11|comment=Found .USM video files in game directory.}}</ref> | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
+ | }} | ||
+ | |||
+ | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = 10 | ||
+ | |minCPU = Intel Core i7-3470 | ||
+ | |minCPU2 = AMD FX-8350 | ||
+ | |minRAM = 8 GB | ||
+ | |minHD = 40 GB | ||
+ | |minGPU = Nvidia GeForce GTX 660 | ||
+ | |minGPU2 = AMD Radeon HD 7870 | ||
+ | |minVRAM = 2 GB | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = Intel Core i7-6700 | ||
+ | |recCPU2 = AMD Ryzen 5 1400 | ||
+ | |recRAM = | ||
+ | |recHD = 60 GB | ||
+ | |recGPU = Nvidia GeForce GTX 1060 | ||
+ | |recGPU2 = AMD Radeon RX 580 | ||
+ | |recVRAM = 3 GB (Nvidia), 4 GB (AMD) | ||
+ | |notes = | ||
+ | }} | ||
+ | |||
+ | {{References}} |
Revision as of 19:49, 25 February 2021
Developers | |
---|---|
Ryu Ga Gotoku Studio | |
Publishers | |
Sega | |
Engines | |
Dragon Engine | |
Release dates | |
Windows | November 10, 2020 |
Reception | |
Metacritic | 83 |
OpenCritic | 86 |
IGDB | 86 |
Taxonomy | |
Microtransactions | Boost, Infinite spend |
Modes | Singleplayer |
Pacing | Real-time, Turn-based |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, JRPG, Mini-games, Open world |
Vehicles | Track racing |
Art styles | Realistic |
Themes | Contemporary, Japan |
Series | Yakuza |
⤏ Go to series page | |
Yakuza 0 | 2018 |
Ryu ga Gotoku Online | 2018 |
Yakuza Kiwami | 2019 |
Yakuza Kiwami 2 | 2019 |
Streets of Kamurocho | 2020 |
Yakuza: Like a Dragon | 2020 |
Yakuza 3 Remastered | 2021 |
Yakuza 4 Remastered | 2021 |
Yakuza 5 Remastered | 2021 |
Yakuza 6: The Song of Life | 2021 |
Judgment (series) | |
Like a Dragon: Ishin! | 2023 |
Like a Dragon Gaiden: The Man Who Erased His Name | 2023 |
Like a Dragon: Infinite Wealth | 2024 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Hero Edition and Legendary Hero Edition also available. | ||||
Humble Store | Hero Edition and Legendary Hero Edition also available. | |||
Microsoft Store | Xbox Play Anywhere. Hero Edition and Legendary Hero Edition also available. |
|||
Steam | Hero Edition and Legendary Hero Edition also available. |
- Steam versions use Denuvo Anti-Tamper DRM.
Version differences
Day Ichi Edition
- Includes Legends Costume Set.
Hero Edition
- Includes all Day Ichi Edition content, Job Set and Management Mode Set.
Legendary Hero Edition
- Includes all Hero Edition content, Crafting Set, Karaoke Set, Ultimate Costume Set and Stat Boost Set.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Crafting Set | Included in Legendary Hero Edition. | |
Job Set | Included in Hero Edition and Legendary Hero Edition. | |
Legends Costume Set | Included in Day Ichi Edition. | |
Karaoke Set | Included in Legendary Hero Edition. | |
Management Mode Set | Included in Hero Edition and Legendary Hero Edition. | |
Pachislot Machines | Free. | |
Stat Boost Set | Included in Legendary Hero Edition. | |
Ultimate Costume Set | Included in Legendary Hero Edition. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Sega\YakuzaLikeADragon\ |
Microsoft Store | %APPDATA%\Sega\YakuzaLikeADragonWin10\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1235140/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Sega\YakuzaLikeADragon\<user-id>\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1235140/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Cutscenes are pillarboxed to a 16:9 aspect ratio. HUD is spanned.[1] | ||
Ultra-widescreen | Cutscenes are pillarboxed to a 16:9 aspect ratio. See Ultra-widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | Slider ranging from +25 to +75. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA/MLAA/TAA, and MSAA toggles. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Some cutscenes are pre-rendered at 30 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Ultra-widescreen
Patch game files to remove black bars from cutscenes |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | [2] | |
Mouse sensitivity | Slider that ranges from -5 to 5. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Vertical and Horizontal inversion options for both third-person and first-person views. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Slider that ranges from -5 to 5. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | [3] |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | DualShock 4, and Xbox One presets are available. | |
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for "Master Volume", "Music", "SFX", "Voices", "Cutscenes" | |
Surround sound | Support for 5.1 surround sound with options to adjust the angle of the speakers. | |
Subtitles | Found in the "Game Options" menu. | |
Closed captions | ||
Mute on focus lost |
{{L10n|content=
English
Subtitles will match the English script if English voices are selected, and the translation of the Japanese script if Japanese voices are selected. If the voices are set to English, English lyrics are displayed in Karaoke.[4] French
The subtitles will only show the translation of the Japanese script. German
The subtitles will only show the translation of the Japanese script. Italian
The subtitles will only show the translation of the Japanese script. Japanese
Non-story related characters only speak in Japanese. If the voices are in Japanese, Japanese Kanji (if the Subtitles are in Japanese) or Romaji (if the subtitles are in any language besides Japanese) lyrics are displayed in Karaoke. Two selectable font types are available. Spanish
The subtitles will only show the translation of the Japanese script.
Cite error: <ref>
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tag was found, or a closing </ref>
is missing
- ↑ Verified by User:KingKrouch on 2020-11-11
- Tested with custom resolution of 2560x720 on a 21:9 monitor.
- ↑ Verified by User:KingKrouch on 2020-11-11
- Mouse acceleration is seemingly being used with camera movements.
- ↑ Verified by User:KingKrouch on 2020-11-11
- While both a controller and keyboard/mouse can be used simultaneously, the mouse cursor will disappear in menus when using the gamepad, and input glyphs change between KB/M and controller (although this doesn't occur when simply using the mouse to move the camera).
- ↑ YouTube Trailer