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Xenonauts

From PCGamingWiki, the wiki about fixing PC games
Revision as of 16:25, 29 October 2021 by Plok (talk | contribs)
Xenonauts
Xenonauts cover
Developers
Goldhawk Interactive
macOS (OS X) Aaron Melcher
Linux Aaron Melcher
Engines
Playground SDK 5
Release dates
Windows June 16, 2014
macOS (OS X) September 29, 2014
Linux September 29, 2014
Taxonomy
Modes Singleplayer
Pacing Turn-based
Perspectives Bird's-eye view, Isometric
Controls Point and select
Genres Strategy
Themes Sci-fi
Series Xenonauts
Xenonauts on MobyGames
Xenonauts on Wikipedia
Xenonauts
Xenonauts 2014
Xenonauts 2 EA

General information

Official Forum
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Essential improvements

Unofficial patches

The Community Edition is meant to be an improved version of the original game, including additional bugfixes and various new features that do not fundamentally alter the intended game experience. GOG.com version requires manual installation. X:CE does not support Linux release.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Goldhawk Interactive\Xenonauts\
%APPDATA%\Goldhawk Interactive\Xenonauts\
macOS (OS X)
Linux $XDG_DATA_HOME/Goldhawk Interactive/Xenonauts/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Xenonauts\
macOS (OS X) %USERPROFILE%\Library\Application Support\Goldhawk Interactive\Xenonauts\
Linux $XDG_DATA_HOME/Goldhawk Interactive/Xenonauts/
Location changeable from launcher.

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Launcher.
Launcher.
General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed to 16:9; near impossible to edge scroll horizontally.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Select windowed mode and desktop resolution.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Audio

Audio feature State Notes
Separate volume controls
Music and sound effects.
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost
Some fan made translations are available on official Goldhawk Interactive forums.

Localizations

Language UI Audio Sub Notes
English
French
on official forum; supports X:CE
Italian
on official forum; does not support X:CE
Brazilian Portuguese
on official forum
Russian
Fan translation by ZoG Forum Team.
Spanish
Fan translation - can be out of date,
different one (up to date) on official forum. Supports X:CE

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista SP2, 7 SP1, 8
Processor (CPU) Intel 2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Integrated graphics, monitor with resolution of 1280x720.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) Intel 2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Integrated graphics, monitor with resolution of 1280x720.
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) Intel 2 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Integrated graphics, monitor with resolution of 1280x720.


References