Xbox 360 Controller Emulator
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Key points
- Allows DirectInput controllers to be treated as XInput controllers. The Xbox 360 Controller Emulator can also be used with a PS3 Controller.
- Can be used to simulate multiple controllers, useful in games featuring native split-screen multiplayer support such as Rocket League.
General information
Installation (game-specific)
- If a game runs as 32-bit then download the 32-bit version of the emulator, otherwise download the 64-bit version. Most 32-bit games are often referred to as Win32 or x86, while 64-bit games will often be marked as x64.
Install X360CE for a specific game |
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Notes
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Issues unresolved
Can't use controllers with Unity engine games
- Unity is incompatible due to the Unity input manager using Raw Input instead of DirectInput.[1] See Controller for other alternatives.
Problem setting right stick on some controllers such as SteelSeries 3GC
- X360CE shows controller is offset as follows: 32767;-32768
Issues fixed
Emulator not being detected
- Some games use
xinput1_4.dll
(e.g. OlliOlli). - Note that this will not work for Unity engine games.
Rename xinput1_3.dll |
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Right Analog Stick Activates Left Trigger
Replace Xinput1_3.dll with a different version[2] |
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Notes
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Other information
Change controller slot
Instructions[citation needed] |
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References
- ↑ Issue 481 - X360CE - Hooking does not work with Unity Engine - XBOX 360 Controller emulator - Google Project Hosting (retrieved) - last accessed on June 2023
- ↑ TheGameBreaker99 video - last accessed on June 2023