Difference between revisions of "X-COM: Terror from the Deep"
From PCGamingWiki, the wiki about fixing PC games
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|uplay = | |uplay = | ||
|uplay notes = | |uplay notes = | ||
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− | |||
}} | }} | ||
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|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
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|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = n/a |
|antialiasing notes = | |antialiasing notes = | ||
|vsync = false | |vsync = false | ||
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|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = unknown | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = false | |controller support = false | ||
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|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | |button prompts = unknown | ||
+ | |button prompts notes = | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
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|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = n/a |
|surround sound notes = | |surround sound notes = | ||
|subtitles = false | |subtitles = false |
Revision as of 00:26, 19 September 2015
Developers | |
---|---|
MicroProse | |
Publishers | |
MicroProse | |
Hasbro Interactive | |
Current | 2K Games |
Release dates | |
DOS | April 1, 1995 |
Windows | May 4, 2007 |
X-COM | |
---|---|
X-COM: UFO Defense | 1994 |
X-COM: Terror from the Deep | 1995 |
X-COM: Apocalypse | 1997 |
X-COM: Interceptor | 1998 |
X-COM: Email games | 1999 |
X-COM: Enforcer | 2001 |
XCOM: Enemy Unknown | 2012 |
The Bureau: XCOM Declassified | 2013 |
XCOM 2 | 2016 |
XCOM: Chimera Squad | 2020 |
General information
- UFOpaedia - A huge wiki for the XCOM series
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7650/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7650/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | 6.2 |
Processor (CPU) | Intel 386 33 MHz | Intel 486 50 MHz |
System memory (RAM) | 4 MB | 8 MB |
Hard disk drive (HDD) | 60 MB | 63 MB |
Video card (GPU) | VGA | SVGA |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (7650) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.