Difference between revisions of "X-COM: Enforcer"
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 19, 2001}} | {{Infobox game/row/date|Windows|April 19, 2001}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|x-com-enforcer|65}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/series|X-COM}} | ||
|steam appid = 7770 | |steam appid = 7770 | ||
− | |gogcom | + | |gogcom id = 1445249599 |
+ | |igdb = x-com-enforcer | ||
+ | |strategywiki = X-COM: Enforcer | ||
+ | |mobygames = x-com-enforcer | ||
|wikipedia = X-COM: Enforcer | |wikipedia = X-COM: Enforcer | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
'''General information''' | '''General information''' | ||
− | {{mm}} [http://www.ufopaedia.org | + | {{mm}} [http://www.ufopaedia.org UFOpaedia] - A huge wiki for the XCOM series |
− | {{mm}} [ | + | {{GOG.com links|1445249599|xcom_series|for game series}} |
− | + | {{mm}} [https://steamcommunity.com/app/7770/discussions/ Steam Community Discussions] | |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | | + | {{Availability/row| Retail | | unknown | | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| Gamesplanet | 3261-1 | Steam | | | Windows }} |
+ | {{Availability/row| GOG.com | xcom_enforcer | DRM-free | | | Windows }} | ||
+ | {{Availability/row| GMG | x-com-enforcer | Steam | | | Windows }} | ||
+ | {{Availability/row| Humble | xcom-complete-pack | DRM-free | Included in X-COM: Complete Pack, with [[X-COM: UFO Defense]], [[X-COM: Terror from the Deep]], [[X-COM: Apocalypse]] and [[X-COM: Interceptor]]. | Steam | Windows}} | ||
+ | {{Availability/row| Steam | 7770 | Steam | | | Windows }} | ||
}} | }} | ||
Line 35: | Line 43: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\System}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\System\User.ini}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games store = |
− | |steam cloud notes | + | |epic games store notes = |
− | |uplay | + | |gog galaxy = false |
− | |uplay notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|X-COM Enforcer Video.png|In-game video settings.}} | {{Image|X-COM Enforcer Video.png|In-game video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/x-com-enforcer/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = silver |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = limited |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = limited |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = incomplete |
− | |widescreen resolution = | + | |widescreen resolution = limited |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Some resolutions not listed; see [[#Widescreen resolution|Widescreen resolution]]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
− | |windowed notes = Press {{key|F12}} to toggle fullscreen mode | + | |windowed notes = Press {{key|F12}} to toggle fullscreen mode. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 86: | Line 100: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Windowed mode only.{{ | + | |120 fps notes = Windowed mode only.{{CN|date=August 2015}} |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== |
+ | {{Fixbox|description=Set in XCom.ini|ref=<ref name="WSGF">[https://www.wsgf.org/dr/x-com-enforcer/en X-COM: Enforcer | WSGF]</ref>|fix= | ||
+ | # Choose the Direct3D renderer in-game. | ||
+ | # Go to <code>{{p|game}}\System\</code> | ||
+ | # Open {{file|XCom.ini}}. | ||
+ | # Change <code>FullscreenViewportX=</code> and <code>FullscreenViewportY=</code> to the desired fullscreen resolution. | ||
+ | # For resolutions higher than 2048x2048 download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo2] and copy the files from the <code>MS</code> folder into <code>{{p|game}}\System\</code>. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} If fullscreen mode does not work when using dgVoodoo2 increase the DirectX VRAM value with <code>dgVoodooSetup.exe</code>. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|description=Set in User.ini|ref=<ref name="WSGF"/>|fix= | ||
+ | # Go to <code>{{p|game}}\System\</code> | ||
+ | # Open {{file|User.ini}}. | ||
+ | # Change <code>DesiredFOV=90.000000</code> and <code>DefaultFOV=90.000000</code> to the desired FOV. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
{{Image|X-COM Enforcer Controls.png|In-game control settings.}} | {{Image|X-COM Enforcer Controls.png|In-game control settings.}} | ||
{{Image|X-COM Enforcer Remapping.png|In-game key map settings.}} | {{Image|X-COM Enforcer Remapping.png|In-game key map settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = true | |acceleration option = true | ||
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
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|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|X-COM Enforcer Audio.png|In-game audio settings.}} | {{Image|X-COM Enforcer Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Music and SFX. |
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = | + | |surround sound notes = Up to 7.0 output with [[Glossary:Sound_card#DirectSound_hardware_path|DirectSound3D restoration software.]] |
|subtitles = false | |subtitles = false | ||
|subtitles notes = | |subtitles notes = | ||
Line 128: | Line 205: | ||
|mute on focus lost = false | |mute on focus lost = false | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
− | |eax support notes = | + | |eax support notes = EAX 1.0.<ref>[https://www.youtube.com/watch?v=alXUjewa_vU X-COM: Enforcer with 3D spatial sound 🎧 (OpenAL Soft HRTF audio)]</ref> |
}} | }} | ||
Line 174: | Line 251: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = DirectSound3D | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = GameSpy | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Revision as of 09:27, 11 May 2020
Developers | |
---|---|
MicroProse | |
Publishers | |
Hasbro Interactive | |
Infogrames | |
Current | 2K Games |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | April 19, 2001 |
Reception | |
Metacritic | 65 |
Taxonomy | |
Series | X-COM |
X-COM | |
---|---|
X-COM: UFO Defense | 1994 |
X-COM: Terror from the Deep | 1995 |
X-COM: Apocalypse | 1997 |
X-COM: Interceptor | 1998 |
X-COM: Email games | 1999 |
X-COM: Enforcer | 2001 |
XCOM: Enemy Unknown | 2012 |
The Bureau: XCOM Declassified | 2013 |
XCOM 2 | 2016 |
XCOM: Chimera Squad | 2020 |
Warnings
General information
- UFOpaedia - A huge wiki for the XCOM series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | Included in X-COM: Complete Pack, with X-COM: UFO Defense, X-COM: Terror from the Deep, X-COM: Apocalypse and X-COM: Interceptor. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7770/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\System\User.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7770/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Some resolutions not listed; see Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Press F12 to toggle fullscreen mode. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Windowed mode only.[citation needed] |
Widescreen resolution
Set in XCom.ini[1] |
---|
Notes
|
Field of view (FOV)
Set in User.ini[1] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and SFX. | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 1.0.[2] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 | GameSpy services have been shut down;[3] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound3D | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME, 2000 |
Processor (CPU) | Intel Pentium 233 MHz (with 3D video card) Intel Pentium 266 MHz (without 3D video card) |
Intel Pentium 400 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 4 MB of VRAM DirectX 8.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (7770) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.