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Difference between revisions of "Worms World Party"

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(→‎Windowed: Partial cleanup. More required.)
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|multimonitor notes        = Use the [[#Widescreen resolution|Widescreen resolution]] and [[#Windowed|Windowed]] fixes.
 
|multimonitor notes        = Use the [[#Widescreen resolution|Widescreen resolution]] and [[#Windowed|Windowed]] fixes.
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = No letterboxing for open islands, letterboxed to 1916x854 in caverns.
+
|ultrawidescreen notes      = No letterboxing for open islands, letterboxed to <code>1916x854</code> in caverns.
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
|4k ultra hd notes          = No letterboxing for open islands, letterboxed to 1916x854 in caverns.
+
|4k ultra hd notes          = No letterboxing for open islands, letterboxed to <code>1916x854</code> in caverns.
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
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|windowed notes            = See [[#Windowed|Windowed]].
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = Through the [[#Windowed|Windowed]] hack with "Border" set to 0 in the ini file.
+
|borderless windowed notes  = Use the [[#Windowed|Windowed]] hack and set <code>Border</code> to <code>0</code> in the <code>.ini</code> file.
 
|anisotropic                = n/a
 
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
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|antialiasing notes        =  
 
|antialiasing notes        =  
 
|vsync                      = hackable
 
|vsync                      = hackable
|vsync notes                = Through the [[#Windowed|Windowed]] hack, as "VerticalSync" in the ini file.
+
|vsync notes                = Use the [[#Windowed|Windowed]] hack, use <code>VerticalSync</code> in the <code>.ini</code> file.
 
|60 fps                    = unknown
 
|60 fps                    = unknown
 
|60 fps notes              =  
 
|60 fps notes              =  

Revision as of 12:18, 23 August 2020

This page may require cleanup to meet basic quality standards. You can help by modifying the article. The discussion page may contain useful suggestions.

This page is for the original 2001 version. For the 2015 re-release, see Worms World Party Remastered.

Worms World Party
Worms World Party cover
Developers
Team17
Publishers
North America Titus Software
Europe Virgin Interactive
Release dates
Windows April 6, 2001
Reception
Metacritic 75
IGDB 80
Worms World Party on IGDB
Worms World Party guide on StrategyWiki
Worms World Party on MobyGames
Worms World Party on Wikipedia

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Worms 1995
Worms 2 1997
Worms Pinball 1998
Worms Armageddon 1999
Worms World Party 2001
Worms Blast 2002
Worms 3D 2003
Worms Forts: Under Siege 2004
Worms 4: Mayhem 2005
Worms Reloaded 2010
Worms Crazy Golf 2011
Worms Ultimate Mayhem 2011
Worms Revolution 2012
Worms Clan Wars 2013
Worms 3 2014
Worms World Party Remastered 2015
Worms W.M.D 2016
Worms Rumble 2020

General information

Official website
Unofficial Worms Wiki
Worms Knowledge Base
Dream17 Softography

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
A demo is available.

Game data

Configuration file location

System Location
Windows %WINDIR%\WWP.ini[Note 1]
HKEY_CURRENT_USER\Software\Team17SoftwareLTD\WormsWorldParty

Save game data location

System Location
Windows <path-to-game>\User\Teams\WG.WWP[Note 1]
<path-to-game>\User\SavedLevels[Note 1]
<path-to-game>\User\Schemes\[Note 1]
Teams and singleplayer progress are stored in <path-to-game>\User\Teams\WG.WWP
Saved landscapes are stored in <path-to-game>\User\SavedLevels
Saved schemes are stored in <path-to-game>\User\Schemes

Video

Graphics feature State Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Use the Widescreen resolution and Windowed fixes.
Ultra-widescreen
No letterboxing for open islands, letterboxed to 1916x854 in caverns.
4K Ultra HD
No letterboxing for open islands, letterboxed to 1916x854 in caverns.
Field of view (FOV)
Windowed
See Windowed.
Borderless fullscreen windowed
Use the Windowed hack and set Border to 0 in the .ini file.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Use the Windowed hack, use VerticalSync in the .ini file.
60 FPS
120+ FPS

Widescreen resolution

It is possible to set any screen resolution for the gameplay environment up to 32767x32767 through the ReSolution plugin. Letterboxing starts at sizes greater than 6012x2902 for open-island maps, and 1916x854 for closed-cavern maps. Multi-monitor support is possible by combining this plugin with the windowed hack and manually adjusting the total screen resolution in the settings file. In combination with the windowed mode hack it's also possible to optionally zoom the game (via the mouse wheel, keyboard or touchscreen) and be able to resize the game's screen real estate using the respective options. Alt+ Enter will optionally switch between borderless fullscreen window fill and a nonfullscreen window.

Windowed

Use DxWnd or alternative Windower software workarounds. See the glossary page for potential workarounds. Using windowed mode works around color palette and performance issues. It can be combined with the ReSolution plugin to change the window dimensions during the game, independently of the GPU/monitor capabilities. It's possible to zoom and resize the game combined with ReSolution when using this hack. The VerticalSync setting, enabled by default, synchronizes the displayed frame rate with the monitor refresh rate.

Download the unofficial WWP Compatibility Fix here: here. The compatibility fix also adds extra functionality to the game.
To enable windowed mode, set WindowedInGame (for the gameplay process) and/or WindowedFrontend (for the pre-game menu screens) to 1 in the settings file.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Uses DirectSound defaults. Can be force-disabled using the windowed hack with "UseFGCGetForegroundWindow" set to 1.

Localizations

Language UI Audio Sub Notes
English
Danish
Dutch
French
German
Hungarian
Fan translation.
Hebrew
Italian
Polish
Local retail version only.
Russian
Spanish
Swedish

Network

Multiplayer types

Type Native Players Notes
Local play
6 Hot seat
LAN play
6
Online play
6

Issues fixed

Windows 7, 8, 10, Vista compatibility

DirectDraw emulation is broken in Windows 7 and later, breaking graphics and lowering performance.
Fixes bug where unable to type name in multiplayer and all graphical issues.
Use unofficial WWP Compatibility Fix[1]
Make sure to remove all other fixes first to prevent any possible conflicts.
  1. Download the WWP Compatibility Fix
  2. Extract the contents from the .zip file into the installation folder <path-to-game>
Alternatively use a DirectDraw wrapper[2]
  1. Download the DirectDrawCompat wrapper
  2. Extract the contents from the .zip file into the installation folder <path-to-game>
There are other alternative workarounds for the palette problems; see Rainbow color problems in older games for details.

Unable to connect to a friends game

Portforward + Static game IP+ Disable firewall
The person hosting the server needs to do the following in order for people to be able to connect:
  1. Port forward the game and apply a static public IP using this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=483134663
  2. Disable Windows Firewall

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 100 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 300 MB
Video card (GPU) 4 MB of VRAM


Notes

  1. 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References