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World of Warcraft

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Revision as of 19:58, 26 February 2012 by Zazaodh (talk | contribs) (Updated Infobox)

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World of Warcraft is a game that is very well supported by Blizzard Entertainment. Even in its release in 2004, it had relatively simple graphics that ran on low hardware requirements for the time. Total game size has just been optimized, and a fresh install is just under 25GB. However, there are some very simple graphical tweaks that can make the game load much faster.

Graphical Tweaks

Multimonitor Support

On a multi-monitor display, depending on which monitor the window is initially launched in before setting Windowed (Fullscreen) mode, it is possible to run two or more windowed fullscreen instances of World of Warcraft (or other compatible games, like Starcraft II) on the other monitor(s).

Force DirectX 11 Mode

Making World of Warcraft run in DirectX 11 mode will increase performance on compatible cards around 20-30%. This can avoid some graphical problems as well.

  • Edit the target of your WoW shortcut to the Launcher.exe with the parameter:
    -d3d11
  • Edit the Config.wtf located:
    \World of Warcraft\WTF\
  • Add the line:
    SET gxApi "d3d11"

Performance Improvements

SSD

If World of Warcraft is installed on an SSD, this will dramatically decrease the load times for zoning.

Move SSD Cache

The World of Warcraft cache folder is required to hold uncompressed files and hotfix data. To save space on the SSD, it is possible to mklink the cache folder to a different drive. This should save approximately 10gb of space on the SSD.

mklink /j "C:\Games\World of Warcraft\Data\Cache" "D:\Games\Blizzard Stuff\World of Warcraft\Data\Cache\"

Save Game Data

Config Location

\World of Warcraft\WTF\[ACCOUNTNAME]\

Config Cloud Sync

Dropbox: yes Live Mesh 2011: yes, but Dropbox is faster and more reliable in this instance

World of Warcraft config cloud sync guide available on Shiny Hacks.

Improvements

Borderless Windowed Fullscreen

This is natively supported as Windowed (Fullscreen).