World War Z
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Saber Interactive | |
| Publishers | |
| Mad Dog Games | |
| Focus Home Interactive | |
| Engines | |
| Swarm Engine[1] | |
| Release dates | |
| Windows | April 16, 2019 |
| Reception | |
| Metacritic | 70 |
| OpenCritic | 70 |
| Taxonomy | |
| Monetization | DLC |
| Modes | Singleplayer, Multiplayer |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Action, Shooter |
Key points
- Multiple free content and technical updates since release.[2]
- Optional online cross-play between PC and Xbox One.[3]
General information
- Official forums
- Official Discord server
- Community subreddit
- Technical FAQ - includes solutions to common issues
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Epic Games Store | GOTY Edition. Online modes require Epic Games Launcher.[4] |
|||
| Humble Store |
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| Lobo Bundle | Pre-order bonus also included in GOTY Edition.[5] | |
| GOTY Edition Upgrade | Includes new missions, weapon packs, and all previously available skins and weapons DLC. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\Saber\WWZ\client\storage\ |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\Saber\WWZ\client\storage\ |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Cutscenes are letterboxed. | ||
| Multi-monitor | Hor+ gameplay and cutscenes. Pillarboxed menu and loading screens.[8] Use the ultrawide patcher to remove the menu pillarboxing. |
||
| Ultra-widescreen | Hor+ gameplay and cutscenes. Pillarboxed menu and loading screens.[9][10] Use the ultrawide patcher to remove the menu pillarboxing. |
||
| 4K Ultra HD | [11] | ||
| Field of view (FOV) | FOV Scale from 1.00 to 1.30 in increments of 0.05.[12][13] | ||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | Labeled Texture Filtering. Low, Medium, High, Ultra. | ||
| Anti-aliasing (AA) | FXAA, TAA, up to 2x SSAA through Resolution Scale. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | 30, 60, 90, 120, or Unlimited. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | 1-20 in increments of 1. | |
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | 5 control schemes, bumper and trigger swap options. | |
| Controller sensitivity | Separate sliders for the look and aiming sensitivity. 1-20 for the X and Y axis. | |
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | Xbox One controllers are supported,[14] while Xbox 360 ones are not.[15][16][17] | |
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| PlayStation controllers | [18][19] | |
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Generic/other controllers |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | Vibration toggle. | |
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Master, music, UI, SFX, dialogue, voice chat. | |
| Surround sound | [20] | |
| Subtitles | ||
| Closed captions | [21] | |
| Mute on focus lost |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| French | ||||
| Russian | ||||
| Italian | ||||
| German | ||||
| Spanish | ||||
| Brazilian Portuguese | ||||
| Polish | ||||
| Traditional Chinese | ||||
| Simplified Chinese |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | [22] | |||
| LAN play | ||||
| Online play | 8 | Co-op, Versus Up to 4 players in the campaign co-op mode, up to 8 in the PvP modes. Optional co-op cross-play with Xbox One users enabled by default. |
||
| Asynchronous multiplayer | ||||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | The game resorts to P2P when the dedicated servers are unavailable. Manual P2P hosting is not possible.[23][24] |
|
| Dedicated | Limited to locations in the US, Europe and Korea at launch.[23] | |
| Self-hosting | ||
| Direct IP |
Ports
| Protocol | Port(s) and/or port range(s)[25] |
|---|---|
| TCP | 11700-11710 |
| UDP | 48800–49000 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues unresolved
Crashes to desktop at game launch
- Multiple users have reported crashes to desktop. The game has received updates attempting to fix the issue.[26][27][28][29][30]
- Potentially working solutions are available for Nvidia users.
| Force the game to use the dedicated GPU[31] |
|---|
|
| Remove AMD components[32] |
|---|
|
| Downgrade the Nvidia display drivers to 391.35[33][34] |
|---|
|
Issues fixed
Visual stuttering
| Switch from Vulkan to DirectX 11[35] |
|---|
|
- The main menu background including character models may stretch at 21:9 and wider resolutions.[36]
| Disable FidelityFX sharpening[36] |
|---|
|
| Use the World War Z ultrawide & multimonitor patcher.[36] |
|---|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 | |
| Vulkan |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | Havok Physics | [37] |
| Audio | FMOD | [37] |
| Cutscenes | Bink Video | [37] |
| Multiplayer | Epic Online Services |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7 | 10 | ||
| Processor (CPU) | Intel Core i3-3220 AMD A10-5700 | Intel Core i7-3970 3.5 GHz | ||
| System memory (RAM) | 8 GB | 16 GB | ||
| Storage drive (HDD/SSD) | 35 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 650 Ti Intel HD Graphics 630 ATI Radeon HD 5870 | Nvidia GeForce GTX 960 AMD Radeon R9 280 DirectX 11 compatible |
||
- A 64-bit operating system is required.
References
- ↑ World War Z - Launch Trailer (video description) - last accessed on April 16, 2019
- ↑ World War Z Season 2 Roadmap Revealed, Includes Crossplay Support, New Missions, More - last accessed on 2019-09-19
- ↑ The Crossplay Update is LIVE! - last accessed on 2020-03-23
- ↑ Verified by User:Rose on 2019-05-05
- Closed the Epic Games launcher and renamed its Binaries folder. The game tried to connect to its servers but failed, still allowing to play through the Offline mode.
- ↑ [1] - last accessed on April 15, 2019
- ↑ World War Z: Marseilles DLC & Game of the Year Edition Shamble to PS4 Tomorrow - last accessed on 2020-05-05
- "if you are playing in a private lobby, only the host needs to have the Marseille DLC. That means that only one of your friends needs to have the Marseille DLC for you to play together"
- ↑ Verified by User:Rose on 2020-05-05
- ↑ Verified by User:Rose on 2019-10-29
- Tested at a custom 5760x1080 resolution - screenshots taken and compared to 16:9 and 21:9.
- ↑ Verified by User:Rose on 2019-10-29
- Tested at the native 2560x1080 resolution and custom 3840x1080 - screenshots taken and compared to 16:9.
- ↑ The Kill It With Fire Update Is LIVE! - last accessed on 2019-10-29
- ↑ WORLD WAR Z Game - Gameplay Walkthrough Part 1 - New York (4K 60FPS ULTRA) - last accessed on April 16, 2019
- ↑ Verified by User:Rose on 2019-06-03
- ↑ World War Z - Undead Sea Update Patch Notes - last accessed on 2019-06-03
- ↑ PC controller support - last accessed on April 23, 2019
- ↑ Verified by User:Rose on 2019-04-16
- In my testing, despite the presence of controller settings, my Razer Xbox 360 controller didn't work at all.
- ↑ Controller not working on PC version? - last accessed on April 16, 2019
- ↑ My xbox 360 controller is not detected in PC version - last accessed on April 23, 2019
- ↑ /PC/ Third-Party Controller not working with the game - last accessed on April 16, 2019
- ↑ Controller Issue. PC version. Help - last accessed on April 16, 2019
- ↑ Verified by User:Rose on 2019-04-16
- Rear speakers are used by the game.
- ↑ Verified by User:Rose on 2019-04-16
- Only the voices are captioned.
- ↑ World War Z - FAQ - last accessed on April 16, 2019
- ↑ 23.0 23.1 There will be both dedicated *and* P2P servers. - last accessed on April 16, 2019
- ↑ Official dev responses regarding some of the current issues - last accessed on April 16, 2019
- ↑ Server Addresses and Ports? - last accessed on April 30, 2019
- ↑ Game Crashes upon launch - last accessed on April 16, 2019
- ↑ World War Z - PC Hotfix April 20th - last accessed on April 20, 2019
- ↑ World War Z - First Bug Fix Update - last accessed on April 30, 2019
- ↑ My PC crashed while launching the game, now my progress is gone - last accessed on 2019-06-05
- ↑ [2] - last accessed on 2019-07-29
- ↑ [3] - last accessed on April 17, 2019
- ↑ FIXED start up crash in amdvlk64.dll on NVIDIA system - last accessed on April 20, 2019
- ↑ My solution to fix the crash at launch on PC. - last accessed on April 16, 2019
- ↑ Game does not start and crahsed immediately - last accessed on April 16, 2019
- ↑ Official dev responses regarding some of the current issues (primarily on PC) - last accessed on April 16, 2019
- ↑ 36.0 36.1 36.2 Verified by User:Rose on 2019-10-29
- ↑ 37.0 37.1 37.2 Verified by User:Rose on 2019-04-16