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World War II GI

From PCGamingWiki, the wiki about fixing PC games
Revision as of 18:16, 28 December 2019 by Azatoth (talk | contribs) (Added MobyGames entry)
World War II GI
World War II GI cover
Developers
TNT Team
Publishers
GT Interactive
Retroism
Night Dive Studios
Engines
Build
Release dates
DOS March 15, 1999
Windows (DOSBox) November 13, 2015
Linux (DOSBox) November 13, 2015
World War II GI on MobyGames
World War II GI on Wikipedia

Warnings

The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
DOS
Amazon.com
Icon overlay.png
Windows
Linux
Green Man Gaming
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Windows
Linux
Steam
Icon overlay.png
Includes Platoon Leader expansion
Windows
Linux

DLC and expansion packs

Name Notes
Platoon Leader Free
DOS
Windows
Linux

Essential improvements

EDuke32 source port

EDuke32 is a modern source port and map editor for Windows, OS X and Linux. It features many improvements including higher resolutions and widescreen/multi-monitor support

Game data

Configuration file(s) location

System Location
DOS <path-to-game>\WW2GI.CFG
Windows <path-to-game>\WW2GI\WW2GI.CFG[Note 1]<path-to-game> (mounted in DOSBox)[Note 2]
Linux <path-to-game> (mounted in DOSBox)[Note 2]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
DOS <path-to-game>\GAME*.SAV
Windows <path-to-game>\WW2GI\GAME*.SAV[Note 1]
<path-to-game> (mounted in DOSBox)[Note 2]
Linux <path-to-game> (mounted in DOSBox)[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Field of view (FOV)

Set EDuke32 FOV[1][2]
  1. Extract EDuke32 into the installation folder.
  2. Run it and enable Polymer in the launcher.
  3. Open the console (~) and enter r_pr_fov ### with the angle you want.
FOV is calculated in Build angles, not degrees; 512 is about 90°, 625 is about 110°, etc. The default is 426.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play


Other information

API

Technical specs Supported Notes
DOS video modes VGA, SVGA (VESA)
Executable 32-bit 64-bit Notes
Windows
Use EDuke32 for 64-bit.
macOS (OS X)
Use EDuke32 for 64-bit Intel.

System requirements

DOS
Minimum
Operating system (OS) 5.0
Processor (CPU) Intel 486DX4
System memory (RAM) 16 MB
Hard disk drive (HDD)
Video card (GPU) VESA, VGA
Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) 1.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 800 MB
Video card (GPU) DirectX compatible
Sound (audio device) DirectX compatible
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04 LTS
Processor (CPU) 1.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 800 MB
Video card (GPU) OpenGL compatible
Sound (audio device) ALSA compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 2.2 2.3 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.

References