Difference between revisions of "World League Soccer 98"
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AlRayes BRN (talk | contribs) (→API) |
AlRayes BRN (talk | contribs) |
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{{Infobox game | {{Infobox game | ||
|cover = World-league-soccer-98-windows-front-cover.jpg | |cover = World-league-soccer-98-windows-front-cover.jpg | ||
Line 60: | Line 59: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|game}}\Saves}} |
}} | }} | ||
==Video== | ==Video== | ||
+ | {{Image|Details_settings_World_League_Soccer_98.png|Details settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 70: | Line 70: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = false |
− | |widescreen resolution notes= | + | |widescreen resolution notes= {{Term|Pillarboxed}}, dgVoodoo2 can be used to render the game in higher resolutions but it will 4:3. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{Term|Pillarboxed}}. |
− | |4k ultra hd = | + | |4k ultra hd = false |
− | |4k ultra hd notes = | + | |4k ultra hd notes = {{Term|Pillarboxed}}. |
|fov = n/a | |fov = n/a | ||
|fov notes = Different camera views can be selected during the match. | |fov notes = Different camera views can be selected during the match. | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = Use dgVoodoo2. |
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Use dgVoodoo2. |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Use dgVoodoo2. |
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = Off by default, Use dgVoodoo2. |
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = Options to choose are 20, 25, 30, 40, 50 and 60 FPS. |
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
|hdr = false | |hdr = false | ||
Line 101: | Line 101: | ||
==Input== | ==Input== | ||
+ | |||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
− | |mouse menu notes = | + | |mouse menu notes = A controller or keyboard is required. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
− | |xinput controllers notes = | + | |xinput controllers notes = <ref>{{Refcheck|user=AlRayes BRN|date=2020-07-04|comment=Tested the game with Microsoft's Xbox One controller connected through a USB cable}}</ref> |
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
− | |dualshock 4 notes = | + | |dualshock 4 notes = <ref>{{Refcheck|user=AlRayes BRN|date=2020-07-04|comment=Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable}}</ref> |
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
Line 142: | Line 143: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
− | |other controllers notes = | + | |other controllers notes = <ref>{{Refcheck|user=AlRayes BRN|date=2020-07-04|comment=Tested the game with Microsoft's SideWinder Pro game pad controller connected through a USB cable}}</ref> |
− | |other button prompts = | + | |other button prompts = generic |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
− | |controller hotplug notes = | + | |controller hotplug notes = You need to restart the game when hot-plugging a controller. |
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = true | |simultaneous input = true | ||
Line 163: | Line 164: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Controller_key_bindings_World_League_Soccer_98.png|Controller key bindings | ||
+ | Keyboard_key_bindings_World_League_Soccer_98.png|Keyboard key bindings | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|Sound_settings_World_League_Soccer_98.png|Sound settings}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = Commentary, Crowd, SFX, Music. | |separate volume notes = Commentary, Crowd, SFX, Music. | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Options available are mono, stereo and surround sound. | + | |surround sound notes = Options available are basic, mono, stereo and surround sound. |
|subtitles = n/a | |subtitles = n/a | ||
|subtitles notes = | |subtitles notes = | ||
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
− | |mute on focus lost notes = | + | |mute on focus lost notes = {{key|Alt}}+{{key|Tab}} crashes the game. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 309: | Line 315: | ||
|minRAM = 16 MB | |minRAM = 16 MB | ||
|minHD = 5 MB | |minHD = 5 MB | ||
+ | |minVRAM = 1 MB | ||
|minDX = 5 | |minDX = 5 | ||
+ | |minother = 4x CD-ROM drive | ||
|recOS = | |recOS = | ||
Line 316: | Line 324: | ||
|recHD = | |recHD = | ||
|recGPU = Direct3D compatible hardware accelerator cards | |recGPU = Direct3D compatible hardware accelerator cards | ||
+ | |recVRAM = 4 MB | ||
|recother = Microsoft SideWinder game pad | |recother = Microsoft SideWinder game pad | ||
|notes = | |notes = |
Revision as of 21:24, 4 July 2020
Developers | |
---|---|
Silicon Dreams Studio | |
Publishers | |
Eidos Interactive | |
Release dates | |
Windows | May 1998 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | Sports |
Sports | Football (Soccer) |
Art styles | Realistic |
Series | World League Soccer |
World League Soccer | |
---|---|
World League Soccer 98 | 1998 |
Michael Owen's World League Soccer 99 | 1998 |
World League Soccer 98 is a singleplayer and multiplayer bird's-eye view sports game in the World League Soccer series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Pillarboxed, dgVoodoo2 can be used to render the game in higher resolutions but it will 4:3. | ||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed. | ||
4K Ultra HD | Pillarboxed. | ||
Field of view (FOV) | Different camera views can be selected during the match. | ||
Windowed | Use dgVoodoo2. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo2. | ||
Anti-aliasing (AA) | Use dgVoodoo2. | ||
Vertical sync (Vsync) | Off by default, Use dgVoodoo2. | ||
60 FPS | Options to choose are 20, 25, 30, 40, 50 and 60 FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | A controller or keyboard is required. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | [1] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [2] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | [3] | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | You need to restart the game when hot-plugging a controller. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Both keyboard and controllers can be used in the same time during a local multiplayer game. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Commentary, Crowd, SFX, Music. | |
Surround sound | Options available are basic, mono, stereo and surround sound. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Alt+Tab ↹ crashes the game. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus, Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 90 Mhz | Intel Pentium 166 Mhz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 5 MB | |
Video card (GPU) | 1 MB of VRAM DirectX 5 compatible | Direct3D compatible hardware accelerator cards 4 MB of VRAM |
Other | 4x CD-ROM drive | Microsoft SideWinder game pad |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlRayes BRN on 2020-07-04
- Tested the game with Microsoft's Xbox One controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-07-04
- Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-07-04
- Tested the game with Microsoft's SideWinder Pro game pad controller connected through a USB cable