Difference between revisions of "World's End Club"
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− | {{Infobox game/row/engine|Unity}} | + | {{Infobox game/row/engine|Unity|name=Unity 2019|ref=<ref>{{Refcheck|user=Fds29|date=2021-11-30|comment=Seen in the game's <code>player.log</code> file.}}</ref>|build=2019.4.2f1}} |
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{{Infobox game/row/date|OS X|September 4, 2020}} | {{Infobox game/row/date|OS X|September 4, 2020}} |
Revision as of 00:50, 1 December 2021
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Developers | |
---|---|
Grounding | |
Too Kyo Games | |
Windows | Esquadra |
Publishers | |
IzanagiGames | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
macOS (OS X) | September 4, 2020 |
Windows | November 30, 2021 |
Reception | |
OpenCritic | 64 |
Taxonomy | |
Modes | Singleplayer |
Perspectives | Scrolling, Side view |
Genres | Action, Adventure |
Art styles | Anime |
Themes | Amusement park, Japan |
World's End Club is a singleplayer scrolling and side view action and adventure game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | ||||
Mac App Store | Included with Apple Arcade. |
Demo
- A demo is available from Steam.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1570020/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\IZANAGIGAMES\World'sEndClub\ |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1570020/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Uses 1/2 Vsync, capping your frame rate to half of your display's refresh rate. Use Special K to override. | ||
60 FPS and 120+ FPS | Some animations play back at 30 FPS. Some animations may display improperly at frame rates above 30 per second, such as Vanilla's hair while running during gameplay. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | The settings menu uses Xbox-style LB and RB shoulder buttons regardless of what controller is being used. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound effects and voices. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Cutscenes | Criware |
System requirements
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.15.0 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 2.7 GB |
- A 64-bit operating system is required.
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core 2 Duo | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 10 GB |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.2f1[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1570020/
in addition to or instead of this directory. The app ID (1570020) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Fds29 on 2021-11-30
- Seen in the game's
player.log
file.
- Seen in the game's