Difference between revisions of "Wolcen: Lords of Mayhem"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) (→System requirements: Added from Steam store page) |
Baronsmoki (talk | contribs) (Added Network section) |
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|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = unknown | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = unknown | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = | ||
+ | |online play modes = Co-op | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
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|minHD = 15 GB | |minHD = 15 GB | ||
|minGPU = Nvidia GeForce GTX 560 Ti | |minGPU = Nvidia GeForce GTX 560 Ti | ||
− | |minGPU2 = AMD Radeon HD | + | |minGPU2 = AMD Radeon HD 6850 |
|minDX = 11 | |minDX = 11 | ||
Revision as of 13:41, 16 June 2019
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Developers | |
---|---|
WOLCEN Studio | |
Engines | |
Current | CryEngine 3[1] |
Future | CryEngine V[1] |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
- GOG.com support was abandoned by the developer as of Alpha version 0.5.0.5c.[2]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/424370/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/424370/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Co-op |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5-4570T 2.9 GHz AMD FX-6100 3.3 GHz |
Intel Core i7-4770S 3.1 GHz AMD FX-8320 3.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 Ti AMD Radeon HD 6850 DirectX 11 compatible | Nvidia GeForce GTX 770 AMD Radeon HD 7970 |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/424370/
in addition to or instead of this directory. The app ID (424370) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.