Witchaven
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Developers | |
---|---|
Capstone Software | |
Publishers | |
IntraCorp | |
Engines | |
Build | |
Release dates | |
DOS | September 30, 1995 |
Witchaven | |
---|---|
Witchaven | 1995 |
Witchaven II: Blood Vengeance | 1996 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Source ports
Name | Description | |
---|---|---|
BuildGDX | Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, improved mouse controls. |
Game data
Configuration file(s) location
System | Location |
---|---|
DOS |
Save game data location
System | Location |
---|---|
DOS |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 16 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | SVGA, SVGA (VESA), VGA |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 5.0 | |
Processor (CPU) | Intel 486DX | |
System memory (RAM) | 4 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | SuperVGA, VESA, VGA |