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What Remains of Edith Finch

From PCGamingWiki, the wiki about fixing PC games
Revision as of 15:16, 26 January 2021 by Rose (talk | contribs) (→‎Video: linking to a trainer for 21:9 and wider, as the exe replacement is not the best option, nor does it work for Game Pass)
What Remains of Edith Finch
What Remains of Edith Finch cover
Developers
Giant Sparrow
SCE Santa Monica Studio
Publishers
Annapurna Interactive
Engines
Unreal Engine 4[1]
Release dates
Windows April 25, 2017
Reception
Metacritic 89
OpenCritic 89
IGDB 87
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Adventure
Art styles Realistic
Themes Contemporary, Detective/mystery
What Remains of Edith Finch on HowLongToBeat
What Remains of Edith Finch on IGDB
What Remains of Edith Finch on MobyGames
What Remains of Edith Finch on Wikipedia

General information

GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
Can be run DRM-free when launched directly from the executable with -EpicPortal command line argument.[2]
Windows
GOG.com
DRM-free
Windows
Microsoft Store
Microsoft Store
Xbox Game Pass for PC
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\FinchGame\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/501300/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\FinchGame\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/501300/pfx/[Note 1]

Save game cloud syncing

Video

Video settings
Video settings

Graphics feature State WSGF Notes
Widescreen resolution
Non-16:9 resolutions have black bars (see the WSGF entry).
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the related WSGF thread or the WSGF entry.
4K Ultra HD
Field of view (FOV)
See the WSGF topic.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Scales with the textures option.
Anti-aliasing (AA)
Low, Medium, High, Ultra.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate is capped at 120 FPS.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Chromatic aberration

Disable chromatic aberration[citation needed]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[/Script/Engine.RendererSettings]
r.SceneColorFringe.Max=0

Input

Input settings
Input settings

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Master, Sound effects, Dialog, Music.
Surround sound
7.0 Surround
Subtitles
Closed captions
Mute on focus lost
See Mute on focus lost.

Mute on focus lost

Set mute in background[citation needed]
  1. Download Special K.
  2. Copy SpecialK64.dll to <path-to-game>\FinchGame\Binaries\Win64\.
  3. Rename SpecialK64.dll to dxgi.dll.
  4. Start the game and exit.
  5. Open dxgi.ini in the same folder.
  6. Change MuteInBackground=false to MuteInBackground=true under [Window.System].

Localizations

Language UI Audio Sub Notes
English
Brazilian Portuguese
French
German
Italian
Japanese
Korean
Polish
Russian
Simplified Chinese
Spanish

VR support

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) Vista SP2
Processor (CPU) Intel Core i3 2125 3.30 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GTX 750
AMD Radeon 7790
A 64-bit system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/501300/ in addition to or instead of this directory. The app ID (501300) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References