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We Were Here Forever is a multiplayer Co-op puzzle game in the We Were Here series. The game requires two players to communicate by microphone in order to complete puzzles and progress the game, and features online crossplay between Steam and Epic Games Store.
General information
- Steam Community Discussions
- Official series Discord
- Common problems & Solutions Document
Availability
Game data
Configuration file(s) location
System |
Location |
Windows |
%USERPROFILE%\AppData\LocalLow\Total Mayhem Games\We Were Here Forever\Data |
Steam Play (Linux) |
<Steam-folder>/steamapps/compatdata/1341290/pfx/[Note 2] |
Save game data location
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse settings
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Master, Music, Ambient, Sound Effect, Voice Over, Voice chat, Outgoing chat |
Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Arabic |
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Simplified Chinese |
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Traditional Chinese |
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Czech |
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Danish |
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Dutch |
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French |
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Finnish |
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German |
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Italian |
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Japanese |
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Korean |
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Norwegian |
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Polish |
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Portuguese |
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Brazilian Portuguese |
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Russian |
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Spanish |
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Latin American Spanish |
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Swedish |
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Thai |
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Turkish |
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Network
Multiplayer types
Connection types
Type |
Native |
Notes |
Matchmaking |
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Can be matched with another random player. |
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11, 12 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Audio |
Vivox |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
10 | |
Processor (CPU) |
Intel Core i3-4000 series
| Intel Core i5-4000 series |
System memory (RAM) |
6 GB |
8 GB |
Hard disk drive (HDD) |
25 GB | |
Video card (GPU) |
Nvidia GeForce GTX 750TI DirectX 11 compatible
| Nvidia GeForce GTX 970 |
Other |
Broadband Internet connection | |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.30f1[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1341290/
in addition to or instead of this directory. The app ID (1341290) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
- ↑ Controller bindings only appear when the game detects a plugged in controller
References
- ↑ Verified by User:Dave247 on 2020-05-10
- ↑ Verified by User:Dave247 on 2022-05-19
- Tested using custom resolutions and comparing screenshots.