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Difference between revisions of "Waking Mars"

From PCGamingWiki, the wiki about fixing PC games
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|gogcom id    = 1207659181
 
|gogcom id    = 1207659181
 
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|wikipedia    = Waking Mars
 
|wikipedia    = Waking Mars
 
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = false
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|discord                =
|gog galaxy notes     =  
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|discord notes          =
|origin               =  
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|epic games store      =
|origin notes         =  
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|epic games store notes =
|steam cloud           = true
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|gog galaxy             = false
|steam cloud notes     =  
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|gog galaxy notes       =  
|uplay                 =  
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|origin                 =  
|uplay notes           =  
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|xbox cloud           =  
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|xbox cloud notes     =  
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|steam cloud notes     =  
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|uplay                 =  
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{{Image|Wakings Mars - settings.png|General settings.}}
 
{{Image|Wakings Mars - settings.png|General settings.}}
 
{{Video settings
 
{{Video settings
|wsgf link                  = http://www.wsgf.org/dr/waking-mars/en
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|wsgf link                  = https://www.wsgf.org/dr/waking-mars/en
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
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|windows 32-bit exe    = unknown
|64-bit executable notes=  
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|windows 64-bit exe    = unknown
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|windows exe notes      =
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|macos 32-bit app      = unknown
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|macos 64-bit app      = unknown
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|macos app notes        =
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|linux 32-bit executable= unknown
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}}
 
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Revision as of 17:43, 26 January 2020

Waking Mars
Waking Mars cover
Developers
Tiger Style Games
Linux Nathan Swaney
Release dates
Windows November 8, 2012
macOS (OS X) November 8, 2012
Linux November 8, 2012
Waking Mars on MobyGames
Waking Mars on Wikipedia

General information

Official website
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM details are not known
Purchase via Humble Widget. Also includes the Android version.
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\Waking Mars
macOS (OS X) ~/Library/containers/com.tigerstylegames.wakingmars-pc/Data/Library/Application Support/Waking Mars/
~/Library/Application Support/Waking Mars/
Linux $XDG_DATA_HOME/WakingMars/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Waking Mars
macOS (OS X) ~/Library/containers/com.tigerstylegames.wakingmars-pc/Data/Library/Application Support/Waking Mars/
~/Library/Application Support/Waking Mars/
Linux $XDG_DATA_HOME/WakingMars/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

General settings.
General settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Spanish
Fan translation, download.

Issues unresolved

OS X

Retina displays currently not supported in full-screen.

Issues fixed

Game crashes with error "assert – glGenBuffers_ptr != 0" (Windows)

Game crashes on startup[citation needed]
This is caused by outdated OpenGL drivers, to play the game update your graphics card drivers.
If the drivers are up-to-date, your hardware may be too old to support the game.

Game shows up stretched across the screens in a multi-monitor setup and is unplayble (Linux)

Game is stretched across screens, unplayable[citation needed]
  1. Run the game with "SDL_VIDEO_FULLSCREEN_DISPLAY=0 wakingmars"
It may be necessary to change the resolution in the config. Set autodetectres to false and resolution_x and resolution_y so that they match your primary screen.

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) OpenGL 3.0 compatible (2.1 with framebuffer extensions)
macOS (OS X)
Minimum
Operating system (OS) 10.6
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 512 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) OpenGL 3.0 compatible (2.1 with framebuffer extensions)
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) 2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 400 MB
Video card (GPU) OpenGL 3.0 compatible (2.1 with framebuffer extensions)

References