Difference between revisions of "Wakeboarding Unleashed Featuring Shaun Murray"

From PCGamingWiki, the wiki about fixing PC games
(Edited cover art and added port studio/publisher)
(Some basic information to get the page up and running)
Line 21: Line 21:
 
{{Infobox game/row/taxonomy/perspectives      | }}
 
{{Infobox game/row/taxonomy/perspectives      | }}
 
{{Infobox game/row/taxonomy/controls          | }}
 
{{Infobox game/row/taxonomy/controls          | }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Tricks }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
Line 51: Line 51:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| retail | | unknown | | | Windows }}
+
{{Availability/row| Retail | | Disc, Key | | | Windows, OS X }}
 
}}
 
}}
 +
 +
{{ii}} This game is not available digitally.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\Game\config.cfg}}
 +
{{Game data/config|OS X|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\Game\Save\}}
 +
{{Game data/saves|OS X|}}
 
}}
 
}}
  
Line 90: Line 94:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = false
|widescreen resolution notes=  
+
|widescreen resolution notes= Widescreen resolutions can be hacked in, but crops the top and bottom of the screen (including HUD)
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = false
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = hackable
|windowed notes            =  
+
|windowed notes            = [[#Windowed|Windowed]]
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = MSAA
|vsync                      = unknown
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = Water animation jitters at higher framerate
 
|120 fps                    = unknown
 
|120 fps                    = unknown
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Windowed|Windowed]]===
 +
{{Fixbox|description=Force windowed mode|fix=
 +
# Install the D3D8 wrapper bundled with [https://www.pcgamingwiki.com/wiki/DgVoodoo_2 DGVoodoo 2] to <code>{{p|game}}\Game\]</code>.
 +
# Inside the configuration utility under the Direct X tab untick "Application controlled fullscreen/windowed state"
 +
# Under the General tab, set Appearance to Windowed.
 +
}}
 +
 +
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{Fixbox|description=Enable anisotropic filtering|fix=
 +
# Install the D3D8 wrapper bundled with [https://www.pcgamingwiki.com/wiki/DgVoodoo_2 DGVoodoo 2] to <code>{{p|game}}\Game\</code>].
 +
# Set Texture Filtering to "Force anisotropic 16x"
 
}}
 
}}
  
 
==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Keys displayed in the UI don't correspond to rebound inputs
 
|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = unknown
 
|mouse sensitivity        = unknown
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = unknown
 
|invert mouse y-axis      = unknown
Line 136: Line 153:
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = unknown
+
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
 
|controller sensitivity    = unknown
 
|controller sensitivity    = unknown
Line 148: Line 165:
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
Line 154: Line 171:
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
 
|light bar support        = unknown
 
|light bar support        = unknown
Line 188: Line 205:
 
==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = unknown
 
|surround sound          = unknown
Line 196: Line 213:
 
|closed captions          = unknown
 
|closed captions          = unknown
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
Line 214: Line 231:
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
 +
}}
 +
 +
==Issues fixed==
 +
===Game crashing on Windows 8 and later===
 +
{{Fixbox|description=Enable compatibility mode|fix=
 +
# Open the Properties window for <code>{{p|game}}\Game\WBU.exe</code>.
 +
# Go to the Compatibility Tab and set compatibility mode to Windows Vista.
 
}}
 
}}
  
Line 219: Line 243:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 8.1
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  

Revision as of 05:18, 8 April 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Wakeboarding Unleashed Featuring Shaun Murray
Wakeboarding Unleashed Featuring Shaun Murray cover
Developers
Beenox
Windows Aspyr Media
Publishers
Activision
Release dates
Windows December 22, 2003
Taxonomy
Modes Singleplayer
Genres Tricks

Wakeboarding Unleashed Featuring Shaun Murray is a singleplayer tricks game.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
Windows
macOS (OS X)
Error: OS 'OS X' not found in infobox
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Game\config.cfg[Note 1]
macOS (OS X)

Save game data location

System Location
Windows <path-to-game>\Game\Save\[Note 1]
macOS (OS X)

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

Graphics feature State Notes
Widescreen resolution
Widescreen resolutions can be hacked in, but crops the top and bottom of the screen (including HUD)
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anisotropic filtering (AF)
Anti-aliasing (AA)
MSAA
Vertical sync (Vsync)
60 FPS
Water animation jitters at higher framerate
120+ FPS
High dynamic range display (HDR)
Ray tracing

Windowed

Force windowed mode
  1. Install the D3D8 wrapper bundled with DGVoodoo 2 to <path-to-game>\Game\].
  2. Inside the configuration utility under the Direct X tab untick "Application controlled fullscreen/windowed state"
  3. Under the General tab, set Appearance to Windowed.

Anisotropic filtering (AF)

Enable anisotropic filtering
  1. Install the D3D8 wrapper bundled with DGVoodoo 2 to <path-to-game>\Game\].
  2. Set Texture Filtering to "Force anisotropic 16x"

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Game crashing on Windows 8 and later

Enable compatibility mode
  1. Open the Properties window for <path-to-game>\Game\WBU.exe.
  2. Go to the Compatibility Tab and set compatibility mode to Windows Vista.

Other information

API

Technical specs Supported Notes
Direct3D 8.1
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References