Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Vivisector - Beast Within

From PCGamingWiki, the wiki about fixing PC games
Revision as of 18:30, 25 January 2022 by Iddqd 1337 (talk | contribs) (→‎Audio: Add EAX support information)
Vivisector - Beast Within
Vivisector - Beast Within cover
Developers
Action Forms
Publishers
1C Company
Engines
AtmosFear
Release dates
Windows September 30, 2005
Vivisector - Beast Within on MobyGames
Vivisector - Beast Within on Wikipedia

General information

Manual

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Essential improvements

Skip intro videos

Edit init.cfg[citation needed]
  1. Go to <path-to-game>\Data\Scripts\
  2. Open init.cfg with a text editor.
  3. Change r.showlogos 1 to r.showlogos 0
  4. Save the changes.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\config.cfg[Note 1]

Save game data location

System Location
Windows <path-to-game>\Data\Save\[Note 1]

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
Ultra-widescreen
See the WSGF topic.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless only. See Windowed.
Borderless fullscreen windowed
See Windowed.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Antialiasing disables shadows. Use your graphics card's program settings and enable it through there if you wish to keep shadows.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Capped at 500 fps.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Field of view (FOV)

Use render_fov command[citation needed]
  1. Open console by pressing ~.
  2. Type in render_fov X where X your desired horizontal FOV value (e.g. render_fov 90).

Windowed

Edit init.cfg[citation needed]
  1. Go to <path-to-game>\Data\Scripts\
  2. Open init.cfg with a text editor.
  3. Change r.windowed 0 to r.windowed 1
  4. Save the changes.

Notes

The window is locked to the top-left corner of the screen.

Input

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.0 output. May require DirectSound 3D restoration software.
Subtitles
Closed captions
Mute on focus lost
Alt-tabbing even in windowed mode causes the game to minimize (and mutes the sound).
EAX support
EAX 4.0

Localizations

Language UI Audio Sub Notes
English
Russian

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 2000, XP, 7
Processor (CPU) Intel Pentium 4 @ 1.8 GHz
AMD Athlon @ 1.8 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce FX
AMD Radeon 7600
256 MB of VRAM
DirectX 9.0c compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References