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General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Game data
Configuration file(s) location
Save game data location
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Modify a configuration file and use the Universal Unreal Engine 4 Console Unlocker for FOV compensation[2]
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- Launch the game and set the graphics settings as desired. Make sure the aspect ratio is 16:9, then quit the game.
- Go to the configuration file(s) location.
- Open
GameUserSettings.ini .
- Find
ResolutionSizeX and ResolutionSizeY and modify the width and height as necessary (e.g. ResolutionSizeX=3840 and ResolutionSizeY=1080 ), then save the file.
- Launch the game and enable the developer console.
- At the gameplay, enter
FOV 126.87 (for 32:9) to vertically match the default FOV of 16:9. Any other value is possible.
- Accessing the graphics options and applying will reset the resolution and require taking the steps again.
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Use the Universal Unreal Engine 4 Console Unlocker to set any FOV[2]
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- Follow the instructions to enable the developer console in the game.
- Enter
FOV X where X is the desired value.
- All FOV changes get reset upon closing the game.
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Increase FOV by setting its value to vertical in a config file
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- Go to the configuration file(s) location.
- Open
Engine.ini .
- Add the following lines:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
- A significant increase from the default 16:9 value.
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Instructions[citation needed]
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HDR can be enabled with a simple Engine.ini edit. Open the run command with Windows Key+R and paste %USERPROFILE%\AppData\Local\Visage\Saved\Config\WindowsNoEditor\ and press enter. Lastly, add the lines listed below to the Engine.ini file:
[SystemSettings]
r.HDR.EnableHDROutput=1
r.HDR.Display.OutputDevice=5
r.HDR.Display.ColorGamut=1
and then save.
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Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Arabic |
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Bulgarian |
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Simplified Chinese |
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Dutch |
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French |
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German |
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Greek |
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Hungarian |
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Italian |
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Japanese |
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Korean |
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Polish |
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Portuguese |
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Brazilian Portuguese |
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Russian |
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Spanish |
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Latin American Spanish |
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Swedish |
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Turkish |
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Ukrainian |
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11 |
[3] |
Executable |
32-bit |
64-bit |
Notes |
Windows |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
7 |
8, 8.1, 10 |
Processor (CPU) |
Intel Core i5 AMD Ryzen 5 |
Intel Core i7 AMD Ryzen 7 |
System memory (RAM) |
6 GB |
8 GB |
Hard disk drive (HDD) |
10 GB | |
Video card (GPU) |
Nvidia GeForce GTX 950 AMD Radeon R7 370 DirectX 10 compatible
| Nvidia GeForce GTX 1060 AMD Radeon RX 480 DirectX 12 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References
- ↑ Verified by User:Rose on 2020-10-31
- Screenshots of the first cutscene frames and gameplay scene taken at 2560x1080 and 1920x1080, then compared.
- ↑ 2.0 2.1 Verified by User:Rose on 2020-10-31
- ↑ Verified by User:Rose on 2020-11-02
- As displayed by RivaTuner.
[HDR] https://steamcommunity.com/app/594330/discussions/0/1640916564832640604/