Virtua Fighter 5 R.E.V.O. World Stage
| Developers | |
|---|---|
| Ryu Ga Gotoku Studio | |
| Publishers | |
| Sega | |
| Engines | |
| Dragon Engine | |
| Release dates | |
| Windows | January 27, 2025 |
| Reception | |
| Metacritic | 77 |
| OpenCritic | 72 |
| IGDB | 90 |
| Taxonomy | |
| Monetization | DLC, One-time game purchase |
| Microtransactions | Cosmetic, Time-limited |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Perspectives | Side view |
| Controls | Direct control |
| Genres | Fighting |
| Art styles | Realistic |
| Themes | Contemporary |
| Series | Virtua Fighter |
| Virtua Fighter | |
|---|---|
| Virtua Fighter PC | 1996 |
| Virtua Fighter 2 | 1997 |
| Virtua Fighter 2 (2010) (emulated) | 2010 |
| Virtua Fighter 5 R.E.V.O. World Stage | 2025 |
Virtua Fighter 5 R.E.V.O. World Stage is a singleplayer and multiplayer side view fighting game in the Virtua Fighter series.
It is a port of the 2021 Playstation 4 game Virtua Fighter 5 Ultimate Showdown, also known in Japan as Virtua Fighter eSports, which itself is the latest edition of the game Virtua Fighter 5 originally released in arcades in 2006. In addition to a gameplay balance update that is included with the 2.0 version of Ultimate Showdown, R.E.V.O. also includes rollback netcode implemented into the online functionality of the game. This is the first official PC port in the Virtua Fighter series since Virtua Fighter 2.
An updated version, known as World Stage, is planned to release on October 30, 2025.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| 30th Anniversary Edition also available. | ||||
| Green Man Gaming | 30th Anniversary Edition also available. | |||
| Humble Store | 30th Anniversary Edition also available. | |||
| Steam | 30th Anniversary Edition also available. |
Version differences
- Purchases made before February 10, 2025 included the “Sega Hardware Custom Item Set”, containing additional customization items based off of Sega's consoles, the Genesis/Mega Drive, Saturn, and Dreamcast.
- The 30th Anniversary Edition includes the base game as well as the 30th Anniversary Swimsuit Costume Set, the Virtua Fighter 30th Anniversary Soundtrack Collection, the Virtua Fighter Pre-Production Artwork, the Virtua Fighter Legendary Pack and Yakuza series Collaboration Pack DLCs, the 30th Anniversary Ranking Titles and the 30th Anniversary Wallpaper Set.
Monetization
| Type | Notes |
|---|---|
| DLC | Costumes and customizable items, as well as alternate character models and stages are available for purchase to be used in-game. |
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| Cosmetic | Several costumes, items, titles and music tracks can be purchased. |
| Time-limited | Customization items that are modeled after the SEGA Genesis/Mega Drive, SEGA Saturn, and SEGA Dreamcast are available to be used in-game if purchased by February 10, 2025. |
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| 30th Anniversary Edition Upgrade | Includes all additional content available in the "30th Anniversary Edition" for owners of the base game. | |
| Virtua Fighter Legendary Pack DLC | Contains several customization items, character models, stages, and music based off the original Virtua Fighter. Included with "30th Anniversary Edition". |
|
| Yakuza Series Collaboration Pack DLC | Contains 19 character costumes and 20 BGM tracks from the Yakuza (Like a Dragon) series, as well as 650 character customization items, 19 character costumes, 20 arranged BGM tracks from Virtua Fighter 3, and 40 spectator stamps. Included with "30th Anniversary Edition". |
|
| TEKKEN 7 Collaboration Pack DLC | Contains 19 character costumes, 20 BGM tracks, a battle UI, and two titles inspired by Tekken 7. | |
| 30th Anniversary Swimsuit Costume Set | Contains a set of swimsuit costumes for all characters. Exclusive to the "30th Anniversary Edition". |
|
| 30th Anniversary Ranking Titles | Contains a collection of in-game rank titles. Exclusive to the "30th Anniversary Edition". |
|
| Sega Hardware Custom Item Set | Contains additional customization items modeled after the SEGA Genesis/Mega Drive, SEGA Saturn, and SEGA Dreamcast. Was available as an early-purchase bonus until February 10, 2025. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %APPDATA%\SEGA\VFREVO\Steam |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3112260/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | %APPDATA%\SEGA\VFREVO\Steam\<user-id>\system |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/3112260/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | Hor+ is applied during gameplay. Menus and opening FMV are pillarboxed to 16:9, while aspect ratios wider than 21:9 are pillarboxed during gameplay.[1] | ||
| 4K Ultra HD | [2] | ||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | Referred to as "Texture Filtering" in the "Advanced Settings" menu. Options for x2, x4, x8 and x16. |
||
| Anti-aliasing (AA) | Options for FXAA, MLAA, and TAA. DLAA is also available when DLSS is enabled. |
||
| High-fidelity upscaling | DLSS 2, FSR 1, FSR 3, XeSS 1.3 Nvidia Reflex is also available if upscaling is disabled. |
||
| Vertical sync (Vsync) | |||
| 60 FPS | |||
| 120+ FPS | Capped at 60 FPS. Game logic is tied to framerate. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | Xbox One prompts are labeled as "Type A". | |
| Impulse Trigger vibration |
| PlayStation controllers | DualShock 4, DualSense |
|
|---|---|---|
| PlayStation button prompts | DualShock 4 prompts are labeled as "Type B", while DualSense prompts are labeled as "Type C". Must be plugged in via USB for proper support if Steam Input is disabled. |
|
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | Wired, Wireless (Bluetooth) |
|
| Generic/other controllers | Natively supports Nintendo Switch Pro Controller. | |
|---|---|---|
| Button prompts | Nintendo Switch Pro Controller prompts are labeled as "Type D". Inputs for face buttons are inverted by default (for example, the game will display A to confirm, but B will perform the action instead) unless buttons are externally remapped or "Use Nintendo Button Layout" is enabled in Steam Settings > Controller.[3][4] |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | Button prompts can be changed, regardless of the input being used. Additionally, setting "Button Icon" to "Default" will auto-detect the controller being used.[5] |
|
| Haptic feedback | ||
| Digital movement supported | ||
| Simultaneous controller+KB/M | Keyboard and button prompts change depending on the last registered input.[6] |
| Steam Input | ||
|---|---|---|
| Steam Input API support | ||
| Hook input (Steam Virtual Gamepad/Legacy mode) | By default: Steam Input is enabled for all Controller Types. | |
| Steam Input prompt modes | In-Game Button Icons | |
| Steam Deck button prompts | ||
| Steam Controller button prompts | ||
| Motion sensors support | ||
| Official controller preset(s) | DualShock 4 and DualSense configs are available.[7] | |
| Cursor detection |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sliders for Music and Sound Effects. | |
| Surround sound | Stereo only.[8] | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | Referred to as "Auto Mute". Can be toggled on or off. | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | VO language for Wolf, Jeffry, Sarah, Jacky, Lion, Vanessa, Brad, El Blaze, and Announcer. | |||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | VO language for Akira, Pai, Lau, Kage-Maru, Shun Di, Aoi, Taka-Arashi, Lei-Fei, Goh, Eileen, and Jean. | |||
| Korean | ||||
| Spanish |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 2 | |||
| LAN play | ||||
| Online play | 16 | Versus One-on-one fights. Lobbies in "Room Match" can have up to 16 players. |
||
| Asynchronous multiplayer | ||||
| Crossplay | Crossplay will comming on World Stage Ver. update | |||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | Supports rollback netcode. | |
| Dedicated | ||
| Self-hosting | ||
| Direct IP |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 12 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | Windows 10 22H2 (OS Build 19045) | |||
| Processor (CPU) | Intel Core i5-7600, 3.5 GHz AMD Ryzen 3 1300X, 3.4 GHz | Intel Core i7-4790, 3.6 GHz AMD Ryzen 5 1600, 3.2 GHz |
||
| System memory (RAM) | 8 GB | 16 GB | ||
| Storage drive (HDD/SSD) | 22 GB[9] | |||
| Video card (GPU) | NVIDIA GeForce GTX 1050 Ti AMD Radeon RX 570 Intel Arc A380 4 GB (AMD/Nvidia) or 6 GB (Intel) of VRAM | NVIDIA GeForce RTX 3070 AMD Radeon RX 6750 Intel Arc A770 8 GB (Intel/Nvidia) or 12 GB (AMD) of VRAM |
||
- Minimum: 1080p Low @ 60 FPS w/ Balanced FSR 1.0, requires a CPU which supports the AVX and SSE4.2 instruction set
- Recommended: 4K High @ 60 FPS w/ Quality FSR or DLSS, requires a CPU which supports the AVX and SSE4.2 instruction set
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/3112260/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (3112260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:MasterBlaster on 2025-02-01
- Tested by playing the game at several resolutions, such as 2560x1080, 3440×1440 and 3840x1080.
- ↑ Verified by User:MasterBlaster on 2025-02-01
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:Al2009man on 2024-12-13
- Nintendo Switch prompts follows the Nintendo Layout, but if using native Switch Pro mode (Bluetooth only): the Face button layout will not match. This requires Button Remapper to correct it.
- ↑ Verified by User:MasterBlaster on 2025-02-02
- ↑ Verified by User:MasterBlaster on 2025-02-01
- ↑ Verified by User:MasterBlaster on 2025-02-02
- Tested by inputting a direction on my DualShock 4 controller and inputting another direction on my keyboard at the same time.
- ↑ Verified by User:Al2009man on 2024-12-13
- As of this writing: the Open Beta build only includes DualShock 4 and DualSense configs
- ↑ Verified by User:MasterBlaster on 2025-02-02
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Verified by User:MasterBlaster on 2025-02-01
- Actual install size is 21.34 GB.