Difference between revisions of "Vigil: The Longest Night"
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Epic Games Store | vigil-the-longest-night | unknown | | | Windows }} | ||
{{Availability/row| Steam | 720560 | Steam | | | Windows }} | {{Availability/row| Steam | 720560 | Steam | | | Windows }} | ||
}} | }} | ||
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− | |||
==Game data== | ==Game data== | ||
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|discord = | |discord = | ||
|discord notes = | |discord notes = | ||
− | |epic games store = | + | |epic games store = unknown |
|epic games store notes = | |epic games store notes = | ||
|gog galaxy = | |gog galaxy = |
Revision as of 18:06, 31 August 2021
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Developers | |
---|---|
Glass Heart Games | |
Publishers | |
Another Indie | |
Engines | |
Unity 2017 (v2017.4.39) | |
Release dates | |
Windows | October 14, 2020 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Metroidvania, Platform |
Art styles | Anime, Cartoon, Stylized |
Themes | Fantasy |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\glassheart\Vigil_Night\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/720560/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\glassheart\Vigil_Night\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/720560/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video settings
Ultra-widescreen
- By default, the game is limited to 16:9 resolutions.
Hex values change for unlock all resolutions |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
German | ||||
Japanese | ||||
Korean | ||||
Portuguese | Shown as supported but not available. | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | Fan translation. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Input | Microsoft XInput Library | v1.3 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 10 |
Processor (CPU) | Intel Core 2 Duo (2.8 [GHz]) | Intel Core 2 Duo AMD Athlon 64 X2 5600+ |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | DirectX 10 compatible video card with shader model 3.0 support DirectX 10 compatible | Nvidia Geforce 9600GT ATI Radeon HD 5000+ DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/720560/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (720560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.