Difference between revisions of "Valdis Story: Abyssal City"
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Baronsmoki (talk | contribs) (→Availability: Added Humble Store) |
Baronsmoki (talk | contribs) m (Added MobyGames) |
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Line 12: | Line 12: | ||
|gogcom id = 1207660143 | |gogcom id = 1207660143 | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |mobygames = valdis-story-abyssal-city |
+ | |wikipedia = Valdis Story: Abyssal City | ||
|winehq = 17096 | |winehq = 17096 | ||
|license = commercial | |license = commercial | ||
Line 46: | Line 47: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games store = |
− | |origin notes | + | |epic games store notes = |
− | |steam cloud | + | |gog galaxy = false |
− | |steam cloud notes | + | |gog galaxy notes = |
− | |uplay | + | |origin = |
− | |uplay notes | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = true |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
Line 171: | Line 176: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
}} | }} | ||
Line 179: | Line 184: | ||
|language = Russian | |language = Russian | ||
|interface = hackable | |interface = hackable | ||
− | |audio = | + | |audio = false |
|subtitles = hackable | |subtitles = hackable | ||
|notes = [http://www.zoneofgames.ru/games/valdis_story_abyssal_city/files/5263.html Fan translation by «ZoG Forum Team»] | |notes = [http://www.zoneofgames.ru/games/valdis_story_abyssal_city/files/5263.html Fan translation by «ZoG Forum Team»] | ||
− | |fan = | + | |fan = true |
}} | }} | ||
}} | }} | ||
Line 207: | Line 212: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 217: | Line 230: | ||
|minOS = XP, Vista, 7, 8 | |minOS = XP, Vista, 7, 8 | ||
|minCPU = 1.7 GHz | |minCPU = 1.7 GHz | ||
− | |minRAM = | + | |minRAM = 1 GB |
− | |minHD = | + | |minHD = 512 MB |
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |minOS = 10.9 | ||
+ | |minCPU = 1.7 GHz | ||
+ | |minRAM = 1 GB | ||
+ | |minHD = 512 MB | ||
+ | |minGPU = | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = 2 GB | ||
+ | |recHD = | ||
+ | |recGPU = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 17:45, 5 January 2020
Developers | |
---|---|
Endlessfluff Games | |
Engines | |
GameMaker | |
Release dates | |
Windows | September 8, 2013 |
macOS (OS X) | May 4, 2015[1] |
General information
- Official website
- Official forums
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Demo available. | |||
GOG.com | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Valdis_Story_AC\vs_settings.ini |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/252030/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Valdis_Story_AC\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/252030/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
- Base resolution is 1024x576. First, game scales image with nearest neighbour according to Scale function. If fullscreen is selected, that scaled image is then scaled to screen's resolution with bilinear interpolation.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Fan translation by «ZoG Forum Team» |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 512 MB |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 512 MB |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/252030/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (252030) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.