Difference between revisions of "Valdis Story: Abyssal City"
From PCGamingWiki, the wiki about fixing PC games
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{{Availability| | {{Availability| | ||
{{Availability/row| official | http://www.valdisstory.com/download | DRM-free | Demo available. | | Windows, OS X }} | {{Availability/row| official | http://www.valdisstory.com/download | DRM-free | Demo available. | | Windows, OS X }} | ||
− | {{Availability/row| GOG | valdis_story_abyssal_city | DRM-free | | | Windows, OS X }} | + | {{Availability/row| GOG.com | valdis_story_abyssal_city | DRM-free | | | Windows, OS X }} |
{{Availability/row| Steam | 252030 | Steam | | | Windows, OS X }} | {{Availability/row| Steam | 252030 | Steam | | | Windows, OS X }} | ||
}} | }} | ||
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|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = |
Revision as of 07:53, 15 March 2018
Developers | |
---|---|
Endlessfluff Games | |
Engines | |
GameMaker | |
Release dates | |
Windows | September 8, 2013 |
macOS (OS X) | May 4, 2015[1] |
General information
- Official website
- Official forums
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Demo available. | |||
GOG.com | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/252030/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/252030/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
- Base resolution is 1024x576. First, game scales image with nearest neighbour according to Scale function. If fullscreen is selected, that scaled image is then scaled to screen's resolution with bilinear interpolation.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | 1024 MB | |
Hard disk drive (HDD) | 500 MB |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/252030/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (252030) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.