User talk:Vetle
- (cur prev topic) 20:42, 1 November 2021 . . 127.0.0.1 (talk) commented on "Test" (test) . . +4
- (cur prev topic) 02:07, 18 September 2019 . . Deton24 (talk | contribs) edited a post on "GTA IV Alchemy" . . +1
- (cur prev topic) 02:07, 18 September 2019 . . Deton24 (talk | contribs) edited a post on "GTA IV Alchemy" . . +1
- (cur prev topic) 00:18, 17 September 2019 . . Deton24 (talk | contribs) edited a post on "GTA IV Alchemy" . . +26
- (cur prev topic) 00:15, 17 September 2019 . . Deton24 (talk | contribs) commented on "GTA IV Alchemy" (Driven from pillar to post :) I already talked with someone else before who sent me to you. Anyway, thanks for your response. Regards) . . +135
- (cur prev topic) 07:07, 14 September 2019 . . Vetle (talk | contribs) commented on "GTA IV Alchemy" (Sorry to disappoint you, but I did not make that edit. The edit on the left side (by VetleBot) is the old one the linked edit is being co...) . . +240
- (cur prev topic) 05:46, 14 September 2019 . . Deton24 (talk | contribs) commented on "GTA IV Alchemy" (Hi. I write to you in case of your edit on GTA IV wiki. https://pcgamingwiki.com/w/index.php?title=Grand_Theft_Auto_IV&diff=next&oldid=85...) . . +314
- (cur prev) 18:59, 15 February 2018 . . Flow talk page manager (talk | contribs) created the description . . 0
- (cur prev topic) 12:34, 14 October 2016 . . NothingToBeScaredOf (talk | contribs) commented on "Number of players in "12 orbits" (12 or 2-12)" (Thanks, good to know. Also, I checked the list again and noticed that it can suddenly be ordered correctly for numbers above 10. I am gue...) . . +195
- (cur prev topic) 10:39, 14 October 2016 . . Vetle (talk | contribs) commented on "Number of players in "12 orbits" (12 or 2-12)" (Apologies, I have seen the min-max format on several pages and just assumed that was the intended use. The intended use of this field is...) . . +241
- (cur prev topic) 08:04, 14 October 2016 . . NothingToBeScaredOf (talk | contribs) commented on "Number of players in "12 orbits" (12 or 2-12)" (Full disclosure first, I made 12 orbits. Honest question here: I wanted 12 orbits to appear in this list http://pcgamingwiki.com/wiki/Lis...) . . +952
- (cur prev topic) 09:16, 17 February 2016 . . Vetle (talk | contribs) commented on "Outdated placeholders" (Thanks for pointing that out, seems like I was working off of an older version of another game in the same series.) . . +114
- (cur prev topic) 00:57, 17 February 2016 . . Garrett (talk | contribs) commented on "Outdated placeholders" (Hi, it looks like you're using an outdated version of some templates when making new pages. There have been some changes since then (such...) . . +266
- (cur prev topic) 13:22, 13 August 2015 . . Anonymous (talk | contribs) commented on "Tested Dead Synchronicity: Tomorrow Comes Today for XDG support?" (That was incorrect on my part. I've changed it such that it shows XDG isn't supported. Thanks for spotting that!) . . +112
- (cur prev topic) 13:20, 13 August 2015 . . Vetle (talk | contribs) commented on "Tested Dead Synchronicity: Tomorrow Comes Today for XDG support?" (I changed it based on this change where {{XDG|false}} was changed to {{XDG|true}} please update the page if this is incorrect.) . . +288
- (cur prev topic) 12:53, 13 August 2015 . . Anonymous (talk | contribs) commented on "Tested Dead Synchronicity: Tomorrow Comes Today for XDG support?" (When you changed the page for Dead Synchronicity: Tomorrow Comes Today to say it supports the XDG Base Directory specification, did you t...) . . +273