That’s why we cover it to begin with, after all. The use of the {{Removed DRM}} to indicate a removed DRM component is specifically to historically cover the information for those interested in it.
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Beyond that, the removal of *Denvuo alone* does not in reality make a game DRM-free, and can actually incur an additional impact on some players or games. Take binary modifications for example (4GB/LAA patch, ultra-widescreen/resolution fixes, etc), these are all possible on a Denuvo protected title because that protection does not obfuscate the binary layout of the executable nor cares about minor edits that don’t touch upon Denuvo components (aka the actual DRM of the game that Denuvo protects).
However what *does* obfuscate the whole executable and prevent such basic modifications? Well, Stem DRM in its default configuration… Some games have actually, as a result of Denuvo’s removal, transitioned from Steam DRM’s lower “compatibility mode” (which does not obfuscate the game executable) to its normal configuration and is now affected by the obfuscating. As a result, basic binary modifications and fixed that used to be possible now isn’t without the player actually removing that part of the Steam DRM.
So in those cases we went from an easily binary modifiable game that didn’t need any tampering with the DRM to one that requires a specialized “unwrap DRM” tool just to apply some basic changes… And the only reason those games were easily moddable to begin with is in reality that Denuvo requires Steam DRM’s obfuscation to not be present for it to even be applied to the game executable, so it’s an actual real case where the *use* of Denuvo benefited modders while it’s lack of use negatively impacted modders…
And again, even if Denuvo is removed the game still makes use of Steam DRM, so why celebrate a half-measure as “positive” when it has both upsides and downsides attached to it, and still doesn’t actually make the game DRM-free?
/rant
Sorry for the lengthy post, but it just made me remember why I dislike Steam DRM and its default configuration so much. It continues to impact PCGW as a repository of fixes far more than any other modern DRM since its default configuration obfuscated the executable in thousands upon thousands of games and makes even basic stuff like the 4GB/LAA patch break 32-bit titles that desperately needs it.