User talk:Blackbird
- (cur prev topic) 22:08, 10 July 2017 . . WolfBoy980 (talk | contribs) commented on "Pac-Man: Adventures in Time thanks" (This is all incredibly helpful! It was hard to traverse the thick editing guide, so your guidance simplifies that prospect. For clarifica...) . . +1,935
- (cur prev topic) 09:47, 9 July 2017 . . Blackbird (talk | contribs) commented on "Pac-Man: Adventures in Time thanks" (Welcome to PCGW! For the first page it was rather decent. I'd suggest Don't remove any part of the default templates even if it makes no...) . . +1,398
- (cur prev topic) 22:40, 8 July 2017 . . WolfBoy980 (talk | contribs) commented on "Pac-Man: Adventures in Time thanks" (Thank you for editing the page! It was my first page creation for the wiki, so I expected it to need rough patching from a more experienc...) . . +293
- (cur prev topic) 20:08, 12 March 2017 . . Rea987 (talk | contribs) commented on "ETQW edit" (Good idea, will do, thanks.) . . +27
- (cur prev topic) 20:37, 8 March 2017 . . Blackbird (talk | contribs) commented on "ETQW edit" (I get what you mean, but no. You can't add custom fixboxes to default sections ie. anything not in the standard tables. In this case it c...) . . +173
- (cur prev topic) 19:11, 8 March 2017 . . Rea987 (talk | contribs) commented on "ETQW edit" (Enabling multithreading is essential to get higher frame rate on Enemy Territory: Quake Wars. Shuldn't "Enable multithreading" remain in...) . . +163
- (cur prev topic) 08:44, 5 October 2016 . . Blackbird (talk | contribs) commented on "Your "Deus Ex: Mankind Divided" edit" (I didn't provide it. I only changed the formatting. This guy added it) . . +164
- (cur prev topic) 01:06, 5 October 2016 . . Notex (talk | contribs) commented on "Your "Deus Ex: Mankind Divided" edit" (The command line argument "-nonixxes" you provided to skip intro videos does not seem to work for me.) . . +105
- (cur prev topic) 22:01, 5 July 2016 . . Blackbird (talk | contribs) commented on "BF1 edits" (No problem! Keep up the good work.) . . +34
- (cur prev topic) 22:01, 5 July 2016 . . MEGA theguy (talk | contribs) commented on "BF1 edits" (Thank you for your help in editing the page.) . . +44
- (cur prev topic) 11:01, 25 June 2016 . . Blackbird (talk | contribs) commented on "Your Assassin's Creed Liberation HD reverts" (This post by Blackbird was moved on 2016-06-25. You can find it at Thread:User talk:Blackbird/Your Assassin's Creed Liberation HD reverts.) . . +171
- (cur prev topic) 11:00, 25 June 2016 . . Blackbird (talk | contribs) commented on "Your Lego Star Wars: The Complete Saga reverts" (This post by Blackbird was moved on 2016-06-25. You can find it at Thread:User talk:Blackbird/Your Lego Star Wars: The Complete Saga reve...) . . +174
- (cur prev topic) 18:00, 23 June 2016 . . Mirh (talk | contribs) commented on "Editing war warning" (Just some random reference isn't enough. If it's the game developer speaking of Windows API it's a thing. If it's some random dude that j...) . . +662
- (cur prev topic) 17:40, 22 June 2016 . . ThatOneReaper (talk | contribs) commented on "Editing war warning" (Blackbird, While I appreciate your diligence in trying to enforce "proper" fix submissions, an editing war over 2 separate articles is no...) . . +1,007
- (cur prev topic) 13:30, 20 April 2016 . . Blackbird (talk | contribs) commented on "Your Mirror's Edge Catalyst system requirements cleanup" (There was 3 or 4 GB listed. I just picked the highest one. Change it if you want.) . . +81
- (cur prev topic) 21:12, 19 April 2016 . . Primey (talk | contribs) commented on "Your Mirror's Edge Catalyst system requirements cleanup" (Why would you say the recommended vram is 4GB? The R9 280X is a 3GB card, they don't exactly say how much vram they recommend.) . . +126
- (cur prev topic) 15:57, 15 March 2016 . . Blackbird (talk | contribs) commented on "Link text brackets" (Cool. Thanks for the info!) . . +26
- (cur prev topic) 12:01, 15 March 2016 . . Garrett (talk | contribs) commented on "Link text brackets" (Regarding your recent Manhunt edits, if you need square brackets in link text you can use HTML entities: [ for [ and ] for ]. Ent...) . . +441
- (cur prev topic) 07:45, 13 October 2015 . . Blackbird (talk | contribs) commented on "Thanks" (No problem! Thanks for the acknowledgment. It really motivates me further :)) . . +68
- (cur prev topic) 07:24, 13 October 2015 . . Anonymous (talk | contribs) commented on "Thanks" (Hey, I just wanted to thank for all the effort you've put in on keeping the many images on the wiki consistent, are replacing them with b...) . . +192
- (cur prev topic) 14:06, 24 September 2015 . . Blackbird (talk | contribs) commented on "Fallout 4 Cover." (I see. Personally I don't care about that, but just saying that someone might revert it. And uhhh I added the cover (or its higher res ve...) . . +273
- (cur prev topic) 13:42, 24 September 2015 . . Weion (talk | contribs) commented on "Fallout 4 Cover." (The game is based off the Creation Engine (An improved Skyrim Engine), it is pretty much guaranteed that Fallout 4 will have features lik...) . . +662
- (cur prev topic) 13:24, 24 September 2015 . . Blackbird (talk | contribs) commented on "Fallout 4 Cover." (All games that have retail covers use retail covers. Just look around pages. Only ones that don't are digital-only releases such as Gunpo...) . . +119
- (cur prev topic) 13:12, 24 September 2015 . . Weion (talk | contribs) commented on "Fallout 4 Cover." (I noticed some of the changes to the Fallout 4 page, where you fixed some of my changes relating to reducing template entries that would...) . . +787
- (cur prev topic) 14:40, 1 July 2015 . . Blackbird (talk | contribs) commented on "Non-standard Lego Chess cover" (Done. Not that it changes much.) . . +31
- (cur prev topic) 11:27, 1 July 2015 . . ThatOneReaper (talk | contribs) commented on "Non-standard Lego Chess cover" (I appreciate that you found a much higher quality image for the Lego Chess cover, but what's with this "Chess at its prime" text at the b...) . . +388
- (cur prev topic) 19:54, 30 June 2015 . . RaTcHeT302 (talk | contribs) commented on "Microsoft Studio Logo" (#2d2d2d http://i.imgur.com/5sG0J1B.png) . . +30
- (cur prev topic) 19:50, 30 June 2015 . . RaTcHeT302 (talk | contribs) commented on "Microsoft Studio Logo" (It's most likely a grey, not a pure black, I'll upload it myself.) . . +65
- (cur prev topic) 17:17, 20 March 2015 . . Marioysikax (talk | contribs) commented on "Unreal Engine Console" (It seems to be in same place where Ö is in scandinavian one: http://i.imgur.com/aQ6m3dP.jpg) . . +99
- (cur prev topic) 16:21, 20 March 2015 . . RaTcHeT302 (talk | contribs) commented on "Unreal Engine Console" (I have an Italian keyboard if that's of any help. http://i.stack.imgur.com/9hOGH.png) . . +62
- (cur prev topic) 14:50, 20 March 2015 . . Marioysikax (talk | contribs) commented on "Unreal Engine Console" (It does differend greatly from what keyboard you are using. With scandinavian keyboards, source- and cryengine games it's actually § and...) . . +358
- (cur prev topic) 14:32, 20 March 2015 . . Blackbird (talk | contribs) commented on "Unreal Engine Console" (I don't have that key on my keyboard at all. Must be some English keyboard thing.) . . +81
- (cur prev topic) 14:25, 20 March 2015 . . RaTcHeT302 (talk | contribs) commented on "Unreal Engine Console" (Unreal Engine games allow the user to open the console by pushing @, I used that just in case someone might not know what the tilde key i...) . . +178
- (cur prev topic) 16:54, 4 March 2015 . . ThatOneReaper (talk | contribs) commented on "Glide version tip" (Just leave the field "Unknown" in that case. And please read the field breakdown section. It will explain all the details of how to deter...) . . +159
- (cur prev topic) 16:52, 4 March 2015 . . Blackbird (talk | contribs) commented on "Glide version tip" (Yeah they are in detail tab in properties right? I don't own this game so I'm only going from patch notes.) . . +106
- (cur prev topic) 16:49, 4 March 2015 . . ThatOneReaper (talk | contribs) commented on "Glide version tip" (For the API table, you can determine the Glide version used by looking for specific .dlls in the game files. See the Editing Guide (field...) . . +247