Hey, just thought I'd give my feedback on the new article style being implemented. I really like the new icons, but I'm worried we will end up with too many different ones, which will be confusing for both the editors and the readers. The way I see it, we should restrict ourselves to four icon types.
- Green plus - positives
- Red minus - negatives
- Blue i - information
- Small window - instructions
I think we should do away with the red i and any other icons as it is just confusing to look at, even if upon hovering over the icon, it gives you a description. The information presented under the red i at the moment can just as easily be presented as either a negative with the red minus, or as information with the blue i. I also don't think each issue requires a red i symbol before the header - this is unnecessary.
We need to be careful not to overdo the icons, they can be a bit distracting to look at whilst trying to read the article, and spoils the flow. In my honest opinion, it would be better to merge all the points of the same type in each section into one symbol each to keep some form of prose and structure. For example, there would only be a single red minus outlining the negatives under "Issue: 'Mic in use by game'" in the Orcs Must Die! 2 article.
Finally, I think we should retain the "Issues and Fixes" header name rather than just calling it "Issues". Shortening it to issues is confusing because we also have the "Unresolved Issues" section which is for issues with no known fix, and we want to make it clear to users which issues have fixes and which don't. If you don't like Issues and Fixes, then we could go with "Resolved Issues" or something similar?
Anyway, just some ideas.
-Tom