Difference between revisions of "User:SirYodaJedi/Sandbox"
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# Apply changes. | # Apply changes. | ||
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+ | ===Convert [[Quake Enhanced]] MD5Mesh models to [[Quake I]] MDL format, for use with source ports=== | ||
+ | <ref>{{Refurl|url=https://youtu.be/u2DhsroPvGc|title=Quake Convert Rerelease MD5 Models to MDL for use in other Sourceports/Engines (Easy Tutorial) - YouTube|date=2023-01-30}}</ref> | ||
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===LBRS entry as written by Nathan for when it's finished enough to add=== | ===LBRS entry as written by Nathan for when it's finished enough to add=== | ||
− | * [https://gamebanana.com/projects/35546 Lego Batman: Rescored by SirYodaJedi] - Replaces a majority of the soundtrack with fitting music from other Batman media (Batman Returns, Batman Forever, etc.). | + | * [https://gamebanana.com/projects/35546 Lego Batman: Rescored by SirYodaJedi] - Replaces a majority of the soundtrack with fitting music from other Batman media (Batman Returns, Batman Forever, etc.). To use this mod without Reloaded-II, extract the files from {{code|'''lb1_rescored_0_1_1.7z'''\legobatman.mod.rescored\Redirector}} onto {{code|{{p|game}}}}. |
{{References}} | {{References}} |
Latest revision as of 16:09, 30 January 2023
Anti-aliasing (AA)
Force SGSSAA (Nvidia only)[1] |
---|
|
Convert Quake Enhanced MD5Mesh models to Quake I MDL format, for use with source ports
LBRS entry as written by Nathan for when it's finished enough to add
- Lego Batman: Rescored by SirYodaJedi - Replaces a majority of the soundtrack with fitting music from other Batman media (Batman Returns, Batman Forever, etc.). To use this mod without Reloaded-II, extract the files from
lb1_rescored_0_1_1.7z\legobatman.mod.rescored\Redirector
onto<path-to-game>
.
Notes
- ↑ Some OpenGL games are affected by a driver bug that makes SGSSAA particularly blurry at oblique angles. If you find this to be the case, consider forcing a combined Multisampling + Supersampling option in Antialiasing - Setting instead, and set Antialiasing - Transparency Supersampling to
Off
. This won't be as effective at resolving texture aliasing as proper SGSSAA, but it will be noticeably better than regular MSAA.
References
- ↑ Verified by User:SirYodaJedi on 2020-04-04
- ↑ Quake Convert Rerelease MD5 Models to MDL for use in other Sourceports/Engines (Easy Tutorial) - YouTube - last accessed on 2023-01-30