Difference between revisions of "User:Kenji Kusanagi"

From PCGamingWiki, the wiki about fixing PC games
m (Windows 10/Linux PC)
m (Windows 10/Linux PC)
 
Line 12: Line 12:
 
|minOGL  = 4.6
 
|minOGL  = 4.6
 
|minDX    = 12
 
|minDX    = 12
|minaudio = Realtek HD Audio
+
|minaudio = Realtek HD Audio, SoundBlaster X-Fi Go! Pro, ASUS Xonar DGX
 
|mincont  = [[Controller:DualShock 4|DualShock 4]], [[Controller:Xbox 360 Controller|Xbox 360]] (Wired)
 
|mincont  = [[Controller:DualShock 4|DualShock 4]], [[Controller:Xbox 360 Controller|Xbox 360]] (Wired)
 
}}
 
}}

Latest revision as of 12:10, 27 January 2021

Hardwares[edit]

Windows 10/Linux PC[edit]

Microsoft Windows logo.svg/Tux Linux Mascot.svg

Windows, Linux
Minimum
Operating system (OS) Windows 10 Professional 64-bit, ArchLinux
Processor (CPU) AMD Ryzen 7 3700X
System memory (RAM) 16 GB DDR4
Hard disk drive (HDD) WD 1TB HDD, 256 GB NVME M.2 and Toshiba 1TB
Video card (GPU) Sapphire RX 5700 XT Pulse
8 GB GDDR6 of VRAM
OpenGL 4.6 compatible
DirectX 12 compatible
Sound (audio device) Realtek HD Audio, SoundBlaster X-Fi Go! Pro, ASUS Xonar DGX
Controller DualShock 4, Xbox 360 (Wired)

Windows 7 Laptop[edit]

Microsoft Windows logo.svg

Windows
Minimum
Operating system (OS) Windows 7 64 bit
Processor (CPU) Intel Core2Duo T6600 2,2 GHz
System memory (RAM) 4 GB DDR3
Hard disk drive (HDD) 256 GB
Video card (GPU) Nvidia GeForce GT240M
1 GB of VRAM
OpenGL 2.1 compatible
Sound (audio device) Realtek HD Audio
Controller DualShock 4, Xbox 360 (Wired), Xbox One
Other Lenovo IdeaPad Y550

Things To Do[edit]

General[edit]

  • Add links to WineHQ
  • Add articles for open source games
  • Mention any existing source port (Already released)

Wine[edit]

  • Add the reference table for libraries in Winetricks
  • Explain features in Wine Staging/Staging Gallium Nine
  • Explaining the native and built-in library

Linux Native Games[edit]

  • Mention which games have an official/unofficial linux port. Either from Loki Software, Ryan C. Gordon aka Icculus.
  • Mention which audio the game uses (Is it OSS or ALSA? Does it also uses PulseAudio?)....or not.
  • What graphical library it uses. SDL or SDL2?