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Difference between revisions of "User:Garrett/Sandbox4"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 23:36, 1 October 2021

{{#ask: Parent company::User:Garrett/Sandbox4 |format=count }}

Developed by

Games developed

Game Developer Publisher Engine Release dates
ELEX Piranha Bytes THQ Nordic
Windows
17 October 2017
ELEX II Piranha Bytes THQ Nordic Genome Engine
Windows
1 March 2022

More...

Published by

Games published

Game Developer Publisher Engine Release dates
Abuse Crack dot Com Origin Systems, Bungie Software, RedHat Abuse Engine
DOS
29 February 1996
Mac OS
1 October 1996
Linux
1 January 1996
ShadowCaster Raven Software Origin Systems Raven engine
DOS
1 January 1993

More...

Engine

{{#ask: Developed by::Company:NovaLogic | ?Developed by | ?Website | ?Engine first release|+order=asc|+limit=1 | ?Engine latest release|+order=asc|+limit=1 | ?Engine first release#ISO|+order=asc|+limit=1 | ?Engine latest release#ISO|+order=asc|+limit=1

| intro =

Engines developed

| outro = | introtemplate = Infobox company/intro/engine | outrotemplate = Infobox company/outro | template = Infobox company/row/engine | format = template |limit=2 }}

Ported PC booter

{{#ask: Ported to PC booter by::Company:IBM | ?Developed by | ?Published by | ?Uses engine | ?Release date|+order=asc|+limit=1 | ?Release date PC booter|+order=asc|+limit=1 | ?Release date#ISO|+order=asc|+limit=1 | ?Release date PC booter#ISO|+order=asc|+limit=1

| intro =

Games ported to PC booter

| outro = | introtemplate = Infobox company/intro/PC booter | outrotemplate = Infobox company/outro | template = Infobox company/row | format = template |limit=2

}}

Ported DOS

{{#ask: Ported to DOS by::Company:Unlimited Software Inc. | ?Developed by | ?Published by | ?Uses engine | ?Release date DOS|+order=asc|+limit=1 | ?Release date DOS#ISO|+order=asc|+limit=1

| intro =

Games ported to DOS

| outro = | introtemplate = Infobox company/intro/DOS | outrotemplate = Infobox company/outro | template = Infobox company/row | format = template |limit=2 }}

Ported Windows 3.x

{{#ask: Ported to Windows 3x by::Company:Blizzard Entertainment | ?Developed by | ?Published by | ?Uses engine | ?Release date Windows 3x|+order=asc|+limit=1 | ?Release date Windows 3x#ISO|+order=asc|+limit=1

| intro =

Games ported to Windows 3.x

| outro = | introtemplate = Infobox company/intro/Windows 3.x | outrotemplate = Infobox company/outro | template = Infobox company/row | format = template |limit=2

}}

Ported Windows

{{#ask: Ported to Windows by::Company:Nixxes Software | ?Developed by | ?Published by | ?Uses engine | ?Release date Windows|+order=asc|+limit=1 | ?Release date Windows#ISO|+order=asc|+limit=1

| intro =

Games ported to Windows

| outro = | introtemplate = Infobox company/intro/Windows | outrotemplate = Infobox company/outro | template = Infobox company/row | format = template |limit=2

}}

Ported Mac OS

{{#ask: Ported to Mac OS by::Company:Aspyr Media | ?Developed by | ?Published by | ?Uses engine | ?Release date Mac OS|+order=asc|+limit=1 | ?Release date Mac OS#ISO|+order=asc|+limit=1

| intro =

Games ported to Mac OS

| outro = | introtemplate = Infobox company/intro/Mac OS | outrotemplate = Infobox company/outro | template = Infobox company/row | format = template |limit=2 }}

Ported OS X

{{#ask: Ported to OS X by::Company:Feral Interactive | ?Developed by | ?Published by | ?Uses engine | ?Release date OS X|+order=asc|+limit=1 | ?Release date OS X#ISO|+order=asc|+limit=1

| intro =

Games ported to macOS (formerly OS X)

| outro = | introtemplate = Infobox company/intro/OS X | outrotemplate = Infobox company/outro | template = Infobox company/row | format = template |limit=2 }}

Ported Linux

{{#ask: Ported to Linux by::Company:Virtual Programming | ?Developed by | ?Published by | ?Uses engine | ?Release date Linux|+order=asc|+limit=1 | ?Release date Linux#ISO|+order=asc|+limit=1

| intro =

Games ported to Linux

| outro = | introtemplate = Infobox company/intro/Linux | outrotemplate = Infobox company/outro | template = Infobox company/row | format = template |limit=2 }}