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Difference between revisions of "User:Deton24"

From PCGamingWiki, the wiki about fixing PC games
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So far, 1K of contributions:
 
https://pcgamingwiki.com/wiki/Special:Contributions/Deton24<br>
 
 
 
Hi. I'm a gaming enthusiast who finds useful fixes and solutions to make games work faster and better.  
 
Hi. I'm a gaming enthusiast who finds useful fixes and solutions to make games work faster and better.  
 
I share with my and others work on PC Gaming Wiki.
 
I share with my and others work on PC Gaming Wiki.
This is the strongest and the most valuable troubleshooting and Gaming Wiki community ever.<br>
+
Thank you for being the strongest and the most valuable troubleshooting and PC Gaming Wiki community ever, which I'm proud of being part of. My humble 2K of contributions: https://pcgamingwiki.com/wiki/Special:Contributions/Deton24 If you can, please don't remove my contributions without verifying. Use "talk" pages to solve editing issues. I don't use Discord for solving editing issues.
 
+
<br><br>
About me<br><br>
+
About me. In 2009-2011 I was a global moderator of the biggest, now non-existing polish Call of Duty board. Back then, a lot of my activity focused on helping people resolving various issues with the game and generally with computers.  
 
+
Since 2013 I moved to PClab.pl forum continuing my job in greater extent. I left in February 2021.
In 2009-2011 I was a (global) moderator of the biggest polish Call of Duty community. Back then, lot o my activity focused on helping people resolving various issues with the game and generally computers.  
+
Meanwhile, in 2017 I started to edit on PCGamingWiki, as even greater extent and preservation of my various experiences with games and also some tests. In 2018, I started to write independent blog articles for dobreprogramy.pl - leading IT news site, among which, few landed on main page. Sometimes I use them as the source of annotations (which if it's really not necessary, I won't use since pasting google translate links gets people mad here).
Since 2013 I moved to PClab.pl continuing my job in greater extent. I stay there to this day.
 
Meanwhile, in 2017 I started to edit on PCGamingWiki, as even greater extent and preservation of my various experiences with games and also tests. In 2018, I started to write independent blog articles for dobreprogramy.pl - leading IT news site, among which, few landed on main page. Sometimes I use them as the source of annotations.
 
 
Well... In total, I wrote ~10K posts around the net, mostly as a helpdesk or from private initiatives.
 
Well... In total, I wrote ~10K posts around the net, mostly as a helpdesk or from private initiatives.
 +
<br>
 +
I always knew about EAX and used Creative Alchemy for many years, but scarcely in the end of 2017 I noticed that Alchemy or other dsound wrappers supposed to be used with all old games which uses DirectSound, which can enhance sound quality and positioning. Later I discovered DSOAL wrapper with HRTF and I'm a living legend of 3D Sound Discord server ;-)
 +
<br>
 +
If I can "greet" someone, that would be IDrinkLava and all his discord channel members. I love you guys for such special devotion to my person! #greetingstothecougar
 +
<br>
 +
Special thanks comes also to our PCGamingWiki members: Expack3, Mirh, SirYodaJedi, Pronounced30, HyperL!nk and others who share the love of my person too.
  
 
My main fields of interest:
 
My main fields of interest:
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NFS Rivals (pointing out DRM related performance issues)<br>
 
NFS Rivals (pointing out DRM related performance issues)<br>
 
NFS Undercover (pointing out game version related issues)<br>
 
NFS Undercover (pointing out game version related issues)<br>
NFS Most Wanted 2005 (enhancing sound quality)<br>
+
NFS Most Wanted 2005 (enhancing sound quality, music mod)<br>
Rayman 2 (general troubleshooting, Reshade)<br>
+
Rayman 2 (general troubleshooting, Reshade, A3D discovery)<br>
 
Tonic Trouble (-||-)<br>
 
Tonic Trouble (-||-)<br>
 
MoHAA (-||-)<br>
 
MoHAA (-||-)<br>
Crysis 3 (playing on 32 bit system with 2GB RAM)<br>
+
Crysis 3 (fixes for playing on 32 bit system with 2GB RAM)<br>
 
GTA SA (mainly extending mods section, troubleshooting)<br>
 
GTA SA (mainly extending mods section, troubleshooting)<br>
Forza Horizon 3/4 (numerous days spent on creating comprehensive troubleshooting guide which I can even post here)<br>
+
Forza Horizon 3/4 (numerous days spent on creating comprehensive [https://forum.pclab.pl/topic/1257245-PORADNIK-Forza-Horizon-3-i-4-na-crashe-i-problemy-z-gr%C4%85/ troubleshooting guide]<br>
and necessity of clear marking of games requiring SSE 4.1. <br>
+
Necessity of clear marking of games requiring SSE 4.1. <br>
Wolfenstein New Order/Oldblood (FPS issues, numerous hours spent on testing)
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Wolfenstein New Order/Old Blood (FPS issues, esp. on AMD cards, numerous hours spent on testing - really, that game performs like potato on weak CPUs)
<br>
 
Even if you have colored nickname here, I'm a person who don't f* like when you delete my edits without sensible reason. I work hard on every single one, and not to let it be deleted just because.<br>
 
I don't like, that in cost of creating featured article, someone deletes not fully verified information.
 
It's simply limiting access to the information. Every single user, should be obliged to verify information before deleting.
 
Try to imagine, what a mess would be here, if someone suddenly deletes all information without sources (not even telling about those "questionable" which usually requires adding more than one. But no - the greatest colored-nicknamed user deletes even that. Creates state within state, making unwritten rules here no longer aplicable under his guard). <br>
 
I feel discouraged from further editing here, when just random piece of information may be deleted just because.<br>
 
Do I really need to track all the sites I edited, because some martinet will come, and delete it without even contacting?
 
Do I really need to explain and argue in every single case?<br>
 
<br>
 
Of course not. I can leave you alone. But the more users are here, the more information is here. You should be glad that people want to edit. Not everybody wants to do that. Lot of pages has only essential information, and almost nothing about posible bugfixes, FPS fixes, etc. How do you expect people to edit, if they're not sure whether it gets deleted tomorrow?
 
<br>
 
 
<br>
 
<br>
Let me show you:<br>
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Splinter Cell Conviction (FPS issues on AMD cards, mostly posted on talk page)
 
<br>
 
<br>
Almost perfectly translated article with ready troubleshooting guide?
+
GTA V (CPU FPS issues, RAM issues, texture flickering, downgrader)<br>
- No. Just because. Revert.
+
Counter Strike: Global Offensive (new FPS issues introduced in 2019 patches, a lot of performance commands, in-depth testing)
We're not providing external guides here.
 
- Since when? Where you have that written? Fixbox creating guide doesn't count. It's nothing there.<br>
 
 
 
- Providing information about posible fix for a problem?
 
No. Questionable. One source. Foreign languge. Translator (though perfectly understandable).
 
- So learn languages dumpa** or verify that the problem really exist, and beware that also possible solutions appear here.<br>
 
 
 
- Providing info about dsound and Alchemy
 
No. Just because. That's only one site and source. Revert.
 
- FFS! I know that you all deaf here, and don't even ff* care about 2D in old dsound games. Grr.<br>
 
 
 
- Deleting random information without even edit note or explanation.
 
Well. Now it's our featured article. Tadam!<br>
 
- F* U*
 
 
<br>
 
<br>
And so on.
 

Revision as of 04:07, 26 December 2021

Hi. I'm a gaming enthusiast who finds useful fixes and solutions to make games work faster and better. I share with my and others work on PC Gaming Wiki. Thank you for being the strongest and the most valuable troubleshooting and PC Gaming Wiki community ever, which I'm proud of being part of. My humble 2K of contributions: https://pcgamingwiki.com/wiki/Special:Contributions/Deton24 If you can, please don't remove my contributions without verifying. Use "talk" pages to solve editing issues. I don't use Discord for solving editing issues.

About me. In 2009-2011 I was a global moderator of the biggest, now non-existing polish Call of Duty board. Back then, a lot of my activity focused on helping people resolving various issues with the game and generally with computers. Since 2013 I moved to PClab.pl forum continuing my job in greater extent. I left in February 2021. Meanwhile, in 2017 I started to edit on PCGamingWiki, as even greater extent and preservation of my various experiences with games and also some tests. In 2018, I started to write independent blog articles for dobreprogramy.pl - leading IT news site, among which, few landed on main page. Sometimes I use them as the source of annotations (which if it's really not necessary, I won't use since pasting google translate links gets people mad here). Well... In total, I wrote ~10K posts around the net, mostly as a helpdesk or from private initiatives.
I always knew about EAX and used Creative Alchemy for many years, but scarcely in the end of 2017 I noticed that Alchemy or other dsound wrappers supposed to be used with all old games which uses DirectSound, which can enhance sound quality and positioning. Later I discovered DSOAL wrapper with HRTF and I'm a living legend of 3D Sound Discord server ;-)
If I can "greet" someone, that would be IDrinkLava and all his discord channel members. I love you guys for such special devotion to my person! #greetingstothecougar
Special thanks comes also to our PCGamingWiki members: Expack3, Mirh, SirYodaJedi, Pronounced30, HyperL!nk and others who share the love of my person too.

My main fields of interest:

PC Hardware/Software (Win)
GPU/CPU dependings / bottleneck
PC building
Audio remastering amateur
Audio tuning
3D Audio
Old-gen emu
Networking
Music gourmet
Gaming gourmet
Reshade/SweetFX presets maker

My PCGamingWiki main pages of interest:

NFS Rivals (pointing out DRM related performance issues)
NFS Undercover (pointing out game version related issues)
NFS Most Wanted 2005 (enhancing sound quality, music mod)
Rayman 2 (general troubleshooting, Reshade, A3D discovery)
Tonic Trouble (-||-)
MoHAA (-||-)
Crysis 3 (fixes for playing on 32 bit system with 2GB RAM)
GTA SA (mainly extending mods section, troubleshooting)
Forza Horizon 3/4 (numerous days spent on creating comprehensive troubleshooting guide
Necessity of clear marking of games requiring SSE 4.1.
Wolfenstein New Order/Old Blood (FPS issues, esp. on AMD cards, numerous hours spent on testing - really, that game performs like potato on weak CPUs)
Splinter Cell Conviction (FPS issues on AMD cards, mostly posted on talk page)
GTA V (CPU FPS issues, RAM issues, texture flickering, downgrader)
Counter Strike: Global Offensive (new FPS issues introduced in 2019 patches, a lot of performance commands, in-depth testing)