Difference between revisions of "Unreal Tournament 3"
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|publisher = [[Wikipedia:Midway Games|Midway Games]] | |publisher = [[Wikipedia:Midway Games|Midway Games]] | ||
|engine = Unreal Engine 3 | |engine = Unreal Engine 3 | ||
− | |release dates = <sup>NA</sup> November 19, 2007<br/><sup>EU</sup> November 22, 2007 | + | |release dates = <sup>NA</sup> November 19, 2007<br /><sup>EU</sup> November 22, 2007 |
|steam = 13210 | |steam = 13210 | ||
|gog = | |gog = | ||
}} | }} | ||
== Compatability == | == Compatability == | ||
− | ===Serial Key and Digital Rights Management (DRM)=== | + | === Serial Key and Digital Rights Management (DRM) === |
The serial key is used either for installation or tied to an online account for use with online play. Can also be activated via Steam using a retail serial key. | The serial key is used either for installation or tied to an online account for use with online play. Can also be activated via Steam using a retail serial key. | ||
== Patches == | == Patches == | ||
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*Steam installations of the game will automatically have the latest version of the game updated. | *Steam installations of the game will automatically have the latest version of the game updated. | ||
− | ==Graphical Tweaks== | + | == Graphical Tweaks == |
The vast majority of graphical tweaks are accomplished by editing the games .ini configuration files with a word editing program such as notepad. A comprehensive analysis of the majority of these tweaks and how to implement them can be found here: http://www.tweakguides.com/UT3_1.html | The vast majority of graphical tweaks are accomplished by editing the games .ini configuration files with a word editing program such as notepad. A comprehensive analysis of the majority of these tweaks and how to implement them can be found here: http://www.tweakguides.com/UT3_1.html | ||
− | ===Increase Player-Model Resolution=== | + | === Increase Player-Model Resolution === |
Insert these lines in your <code>UTCustomChar.ini</code> file under <code>[UTGame.UTCustomChar_Data]</code> | Insert these lines in your <code>UTCustomChar.ini</code> file under <code>[UTGame.UTCustomChar_Data]</code> | ||
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− | ===Field of Vision Fix (FOV)=== | + | === Field of Vision Fix (FOV) === |
Unreal Tournament 3 supports an FOV view slider in the options menu, however the slider moves to a maximum of 100 which is roughly correct for 16:10 displays. As described in [http://widescreengamingforum.com/dr/unreal-tournament-3 Widescreen Gaming Forum's article], a custom mutator, FreeFOV must be used to increase the FOV further for 16:9 displays. | Unreal Tournament 3 supports an FOV view slider in the options menu, however the slider moves to a maximum of 100 which is roughly correct for 16:10 displays. As described in [http://widescreengamingforum.com/dr/unreal-tournament-3 Widescreen Gaming Forum's article], a custom mutator, FreeFOV must be used to increase the FOV further for 16:9 displays. | ||
− | ===Multimonitor Support=== | + | === Multimonitor Support === |
The game is compatible with AMD/ATI's Eyefinity solution and NVIDIA's Vision Surround solution although the HUD elements are enlarged and disproportional. Increasing the FOV can help with multimonitor displays but the weapon view models and HUD elements get in the way. [http://widescreengamingforum.com/dr/unreal-tournament-3 Widescreen Gaming Forum's article] also has an FOV fix for multimonitor displays as well as more information. | The game is compatible with AMD/ATI's Eyefinity solution and NVIDIA's Vision Surround solution although the HUD elements are enlarged and disproportional. Increasing the FOV can help with multimonitor displays but the weapon view models and HUD elements get in the way. [http://widescreengamingforum.com/dr/unreal-tournament-3 Widescreen Gaming Forum's article] also has an FOV fix for multimonitor displays as well as more information. | ||
− | ===Anti-Aliasing=== | + | === Anti-Aliasing === |
Unreal Tournament 3 does not natively support anti-aliasing and must be forced through AMD/ATI or NVIDIA driver settings. | Unreal Tournament 3 does not natively support anti-aliasing and must be forced through AMD/ATI or NVIDIA driver settings. | ||
− | ===Anisotropic Filtering=== | + | === Anisotropic Filtering === |
Unreal Tournament 3 does not have an anisotropic filtering option, it's changed through the "Texture Quality" option. Anisotropic filtering can be forced through AMD/ATI or NVIDIA driver settings. | Unreal Tournament 3 does not have an anisotropic filtering option, it's changed through the "Texture Quality" option. Anisotropic filtering can be forced through AMD/ATI or NVIDIA driver settings. | ||
− | ==Mods== | + | == Mods == |
Various modifications, custom content such as characters, maps, mutators, and total-conversion mods can be downloaded and installed for Unreal Tournament 3. | Various modifications, custom content such as characters, maps, mutators, and total-conversion mods can be downloaded and installed for Unreal Tournament 3. | ||
− | ===Where to Download=== | + | === Where to Download === |
Mods can be easily found through quick Google searches; there are many fan sites dedicated to Unreal Tournament 3 modding with the most popular being [http://www.beyondunreal.com/ Beyond Unreal] or [http://forums.epicgames.com/forums/335-User-Maps-amp-Mods Epic Games Official Forums]. [http://forums.epicgames.com/forums/335-User-Maps-amp-Mods Epic Games Official Forums] have a forum category for custom maps and mods. An [http://forums.epicgames.com/threads/718438-Grand-Prize-Winners-in-the-1-Million-Intel-Make-Something-Unreal-Contest! Epic Games Forum] post has the winners of the "Make Something Unreal" contest which list many great mods for different categories. | Mods can be easily found through quick Google searches; there are many fan sites dedicated to Unreal Tournament 3 modding with the most popular being [http://www.beyondunreal.com/ Beyond Unreal] or [http://forums.epicgames.com/forums/335-User-Maps-amp-Mods Epic Games Official Forums]. [http://forums.epicgames.com/forums/335-User-Maps-amp-Mods Epic Games Official Forums] have a forum category for custom maps and mods. An [http://forums.epicgames.com/threads/718438-Grand-Prize-Winners-in-the-1-Million-Intel-Make-Something-Unreal-Contest! Epic Games Forum] post has the winners of the "Make Something Unreal" contest which list many great mods for different categories. | ||
− | ===Maps=== | + | === Maps === |
Maps are custom levels that are created using mod tools or editors. | Maps are custom levels that are created using mod tools or editors. | ||
*A forum user [http://www.giantbomb.com/unreal-tournament-3/61-10955/unreal-tournament-3-best-maps-mods/35-12123/ at Giant Bomb] has compiled a list of essential maps, although some have broken links. | *A forum user [http://www.giantbomb.com/unreal-tournament-3/61-10955/unreal-tournament-3-best-maps-mods/35-12123/ at Giant Bomb] has compiled a list of essential maps, although some have broken links. | ||
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*The Unreal Old Friends Map Packs [http://forums.epicgames.com/threads/735690-Unreal-Old-Friends-Map-Pack Volume 1] and [http://forums.epicgames.com/threads/771697-Unreal-Old-Friends-Map-Pack-2 Volume 2] contain a high amount of high quality maps in various game types. | *The Unreal Old Friends Map Packs [http://forums.epicgames.com/threads/735690-Unreal-Old-Friends-Map-Pack Volume 1] and [http://forums.epicgames.com/threads/771697-Unreal-Old-Friends-Map-Pack-2 Volume 2] contain a high amount of high quality maps in various game types. | ||
− | ===Characters and Skins=== | + | === Characters and Skins === |
Characters are unique custom races that can be downloaded, skins are different color schemes or textures for current existing races. | Characters are unique custom races that can be downloaded, skins are different color schemes or textures for current existing races. | ||
*Skins and characters can be downloaded from [http://skincity.beyondunreal.com/?section=models&gameid=5 Beyond Unreal's Skin City website.] | *Skins and characters can be downloaded from [http://skincity.beyondunreal.com/?section=models&gameid=5 Beyond Unreal's Skin City website.] | ||
− | ===Total Conversion=== | + | === Total Conversion === |
Total conversion mods use the game's engine, while letting you play a whole new game, for example [http://www.moddb.com/mods/the-ball The Ball mod] which is a single player total conversion mod. | Total conversion mods use the game's engine, while letting you play a whole new game, for example [http://www.moddb.com/mods/the-ball The Ball mod] which is a single player total conversion mod. | ||
*Total conversion mods can mostly be found in [http://www.moddb.com/games/unreal-tournament-3 Mod DB's Unreal Tournament 3 page.] | *Total conversion mods can mostly be found in [http://www.moddb.com/games/unreal-tournament-3 Mod DB's Unreal Tournament 3 page.] | ||
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*[http://www.renegade-x.com/site/ Renegade-X] is a multiplayer mod that is a remake of the Command & Conquer: Renegade game. | *[http://www.renegade-x.com/site/ Renegade-X] is a multiplayer mod that is a remake of the Command & Conquer: Renegade game. | ||
− | ==Useful Links== | + | == Useful Links == |
*[http://forums.steampowered.com/forums/forumdisplay.php?f=377 Steam] only has a forum for the entire Unreal series rather than Unreal Tournament 3 itself. Contains useful information and a tutorial for installing mods and custom maps for all Unreal Tournament games. | *[http://forums.steampowered.com/forums/forumdisplay.php?f=377 Steam] only has a forum for the entire Unreal series rather than Unreal Tournament 3 itself. Contains useful information and a tutorial for installing mods and custom maps for all Unreal Tournament games. | ||
*[http://www.unrealtournament.com/ Official website] for Unreal Tournament 3. | *[http://www.unrealtournament.com/ Official website] for Unreal Tournament 3. | ||
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*[http://forums.epicgames.com/threads/586697-Ultron-s-UT3-Tweaks Ultron] has a forum post that has various fixes and tweaks for the game. | *[http://forums.epicgames.com/threads/586697-Ultron-s-UT3-Tweaks Ultron] has a forum post that has various fixes and tweaks for the game. | ||
− | ==System Requirements== | + | == System Requirements == |
{{SysReq | {{SysReq | ||
|minOS = Windows XP/Windows Vista | |minOS = Windows XP/Windows Vista | ||
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}} | }} | ||
− | ==See Also== | + | == See Also == |
− | *[[Unreal Tournament 2004]] | + | * [[Unreal Tournament 2004]] |
− | |||
[[Category:Game]] | [[Category:Game]] | ||
[[Category:Windows]] | [[Category:Windows]] |
Revision as of 18:45, 12 September 2012
Compatability
Serial Key and Digital Rights Management (DRM)
The serial key is used either for installation or tied to an online account for use with online play. Can also be activated via Steam using a retail serial key.
Patches
Official
- Official Patch - Version 5.
- Titan Pack - Free DLC that adds a significant amount of fixes and content.
- Steam installations of the game will automatically have the latest version of the game updated.
Graphical Tweaks
The vast majority of graphical tweaks are accomplished by editing the games .ini configuration files with a word editing program such as notepad. A comprehensive analysis of the majority of these tweaks and how to implement them can be found here: http://www.tweakguides.com/UT3_1.html
Increase Player-Model Resolution
Insert these lines in your UTCustomChar.ini
file under [UTGame.UTCustomChar_Data]
BodyMaxTexSize[0]=2048 BodyMaxTexSize[1]=2048 BodyMaxTexSize[2]=256 BodyMaxTexSize[3]=256 BodyMaxTexSize[4]=512 HeadMaxTexSize[0]=2048 HeadMaxTexSize[1]=2048 HeadMaxTexSize[2]=512 HeadMaxTexSize[3]=256 HeadMaxTexSize[4]=256 SelfBodyMaxTexSize[0]=2048 SelfBodyMaxTexSize[1]=2048 SelfBodyMaxTexSize[2]=256 SelfBodyMaxTexSize[3]=256 SelfBodyMaxTexSize[4]=512 SelfHeadMaxTexSize[0]=2048 SelfHeadMaxTexSize[1]=2048 SelfHeadMaxTexSize[2]=512 SelfHeadMaxTexSize[3]=256 SelfHeadMaxTexSize[4]=256
Field of Vision Fix (FOV)
Unreal Tournament 3 supports an FOV view slider in the options menu, however the slider moves to a maximum of 100 which is roughly correct for 16:10 displays. As described in Widescreen Gaming Forum's article, a custom mutator, FreeFOV must be used to increase the FOV further for 16:9 displays.
Multimonitor Support
The game is compatible with AMD/ATI's Eyefinity solution and NVIDIA's Vision Surround solution although the HUD elements are enlarged and disproportional. Increasing the FOV can help with multimonitor displays but the weapon view models and HUD elements get in the way. Widescreen Gaming Forum's article also has an FOV fix for multimonitor displays as well as more information.
Anti-Aliasing
Unreal Tournament 3 does not natively support anti-aliasing and must be forced through AMD/ATI or NVIDIA driver settings.
Anisotropic Filtering
Unreal Tournament 3 does not have an anisotropic filtering option, it's changed through the "Texture Quality" option. Anisotropic filtering can be forced through AMD/ATI or NVIDIA driver settings.
Mods
Various modifications, custom content such as characters, maps, mutators, and total-conversion mods can be downloaded and installed for Unreal Tournament 3.
Where to Download
Mods can be easily found through quick Google searches; there are many fan sites dedicated to Unreal Tournament 3 modding with the most popular being Beyond Unreal or Epic Games Official Forums. Epic Games Official Forums have a forum category for custom maps and mods. An Epic Games Forum post has the winners of the "Make Something Unreal" contest which list many great mods for different categories.
Maps
Maps are custom levels that are created using mod tools or editors.
- A forum user at Giant Bomb has compiled a list of essential maps, although some have broken links.
- A list of essential custom maps for Unreal Tournament 3 can be found on GameSpy's Planet Unreal website.
- Community Bonus Pack (CBP) is a famous map pack featuring many great high quality maps.
- The COMP (Competitive) Map Pack focuses more on competitive 1-on-1 style maps.
- The Unreal Old Friends Map Packs Volume 1 and Volume 2 contain a high amount of high quality maps in various game types.
Characters and Skins
Characters are unique custom races that can be downloaded, skins are different color schemes or textures for current existing races.
- Skins and characters can be downloaded from Beyond Unreal's Skin City website.
Total Conversion
Total conversion mods use the game's engine, while letting you play a whole new game, for example The Ball mod which is a single player total conversion mod.
- Total conversion mods can mostly be found in Mod DB's Unreal Tournament 3 page.
- The Haunted is the winner of the "Make Something Unreal" contest and one of many entries of the contest that have gone commercial as a stand alone game.
- Angels Fall First is a large scale sci-fi multiplayer mod that has now undergone UDK development.
- Renegade-X is a multiplayer mod that is a remake of the Command & Conquer: Renegade game.
Useful Links
- Steam only has a forum for the entire Unreal series rather than Unreal Tournament 3 itself. Contains useful information and a tutorial for installing mods and custom maps for all Unreal Tournament games.
- Official website for Unreal Tournament 3.
- Epic Games Official Forum for Unreal Tournament 3 containing custom content and lots of helpful tips and fixes.
- Wikipedia's article about Unreal Tournament 3 which is more about basic information about the game, it's development, story and plot.
- Widescreen Gaming Forum's wiki article about widescreen and multimonitor support.
- TweakGuides has an extensive section on tweaking various settings and options through .ini and other files.
- Ultron has a forum post that has various fixes and tweaks for the game.