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Difference between revisions of "Unreal Tournament 2003"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
(31 intermediate revisions by 10 users not shown)
Line 4: Line 4:
 
{{Infobox game/row/developer|Epic Games}}
 
{{Infobox game/row/developer|Epic Games}}
 
{{Infobox game/row/developer|Digital Extremes}}
 
{{Infobox game/row/developer|Digital Extremes}}
{{Infobox game/row/osxporter|Ryan C. Gordon}}
+
{{Infobox game/row/porter|Ryan C. Gordon|OS X}}
{{Infobox game/row/linporter|Ryan C. Gordon}}
+
{{Infobox game/row/porter|Ryan C. Gordon|Linux}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Atari}}
 
{{Infobox game/row/publisher|Atari}}
Line 12: Line 12:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 1, 2002}}
 
{{Infobox game/row/date|Windows|October 1, 2002}}
{{Infobox game/row/date|OS X|October 1, 2002}}
 
 
{{Infobox game/row/date|Linux|October 1, 2002}}
 
{{Infobox game/row/date|Linux|October 1, 2002}}
 +
{{Infobox game/row/date|OS X|June 20, 2003}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|unreal-tournament-2003|86}}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
 +
|hltb        = 10831
 +
|igdb        = unreal-tournament-2003
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = unreal-tournament-2003
 
|wikipedia    = Unreal Tournament 2003
 
|wikipedia    = Unreal Tournament 2003
 
|winehq      = 875
 
|winehq      = 875
 +
|license      = commercial
 
}}
 
}}
 
{{Series|Unreal}}
 
{{Series|Unreal}}
Line 30: Line 36:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail |  | disc check | [[DRM]]: [[SecuROM]] disc check. Disk check was patched out. | | Windows }}
+
{{Availability/row| Retail |  | disc check, key | {{Removed DRM|SecuROM}} disc check. Disc check was patched out. | | Windows }}
 
}}
 
}}
 
{{ii}} Not sold digitally due to [[Unreal Tournament 2004]] containing all 2003 content.
 
{{ii}} Not sold digitally due to [[Unreal Tournament 2004]] containing all 2003 content.
Line 41: Line 47:
 
===Demos===
 
===Demos===
  
* [http://community.pcgamingwiki.com/files/file/153-unreal-tournament-2003-windows-demo/ Windows] ([http://community.pcgamingwiki.com/files/file/154-unreal-tournament-2003-windows-demo-patch/ Patch])
+
* [https://community.pcgamingwiki.com/files/file/153-unreal-tournament-2003-windows-demo/ Windows] ([https://community.pcgamingwiki.com/files/file/154-unreal-tournament-2003-windows-demo-patch/ Patch])
* [http://community.pcgamingwiki.com/files/file/156-unreal-tournament-2003-os-x-demo/ OS X] ([http://community.pcgamingwiki.com/files/file/157-unreal-tournament-2003-os-x-demo-server-patch/ Dedicated Server Patch])
+
* [https://community.pcgamingwiki.com/files/file/156-unreal-tournament-2003-os-x-demo/ OS X] ([https://community.pcgamingwiki.com/files/file/157-unreal-tournament-2003-os-x-demo-server-patch/ Dedicated Server Patch])
* [http://community.pcgamingwiki.com/files/file/155-unreal-tournament-2003-linux-demo/ Linux]
+
* [https://community.pcgamingwiki.com/files/file/155-unreal-tournament-2003-linux-demo/ Linux]
  
 
==Essential improvements==
 
==Essential improvements==
Line 49: Line 55:
 
{{ii}} For Windows, the latest version is v2225
 
{{ii}} For Windows, the latest version is v2225
 
{{ii}} For OS X and Linux, the latest version is v2225.3
 
{{ii}} For OS X and Linux, the latest version is v2225.3
* [http://community.pcgamingwiki.com/files/file/149-unreal-tournament-2003-windows-patch/ Windows]
+
* [https://community.pcgamingwiki.com/files/file/149-unreal-tournament-2003-windows-patch/ Windows]
* [http://community.pcgamingwiki.com/files/file/151-unreal-tournament-2003-os-x-patch/ OS X]
+
* [https://community.pcgamingwiki.com/files/file/151-unreal-tournament-2003-os-x-patch/ OS X]
* [http://community.pcgamingwiki.com/files/file/152-unreal-tournament-2003-linux-patch/ Linux]
+
* [https://community.pcgamingwiki.com/files/file/152-unreal-tournament-2003-linux-patch/ Linux]
  
 
===Bonus Content===
 
===Bonus Content===
* [http://community.pcgamingwiki.com/files/file/145-unreal-tournament-2003-digital-extremes-bonus-pack-ut2mod/ Digital Extremes Bonus Pack] - Adds 6 new maps. If there are issues using the UT2MOD version, a [http://community.pcgamingwiki.com/files/file/146-unreal-tournament-2003-digital-extremes-bonus-pack-no-ut2mod/ No UT2MOD version] is available.
+
* [https://community.pcgamingwiki.com/files/file/145-unreal-tournament-2003-digital-extremes-bonus-pack-ut2mod/ Digital Extremes Bonus Pack] - Adds 6 new maps. If there are issues using the UT2MOD version, a [https://community.pcgamingwiki.com/files/file/146-unreal-tournament-2003-digital-extremes-bonus-pack-no-ut2mod/ No UT2MOD version] is available.
* [http://community.pcgamingwiki.com/files/file/147-unreal-tournament-2003-epic-bonus-pack/ Epic Bonus Pack] - Adds three new gametypes, two new mutators, two additional features and ten new maps.
+
* [https://community.pcgamingwiki.com/files/file/147-unreal-tournament-2003-epic-bonus-pack/ Epic Bonus Pack] - Adds three new gametypes, two new mutators, two additional features and ten new maps.
  
 
===Mods===
 
===Mods===
Line 62: Line 68:
 
====Maps====
 
====Maps====
 
Maps are custom levels that are created using mod tools or editors.
 
Maps are custom levels that are created using mod tools or editors.
* [http://community.pcgamingwiki.com/files/file/158-unreal-tournament-2003-community-bonus-pack-2003/ Community Bonus Pack 2003] - Comes with 18 new maps and the Angel Fire Mutator Pack.
+
* [https://community.pcgamingwiki.com/files/file/158-unreal-tournament-2003-community-bonus-pack-2003/ Community Bonus Pack 2003] - Comes with 18 new maps and the Angel Fire Mutator Pack.
  
 
==Game data==
 
==Game data==
Line 71: Line 77:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\System\*.ini}}
+
{{Game data/config|Windows|{{p|game}}\System\*.ini}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|}}
{{Game data/row|Linux|/home/$(USER)/.ut2003/*.ini}}
+
{{Game data/config|Linux|{{p|linuxhome}}/.ut2003/*.ini}}
 
}}
 
}}
 
{{ii}} {{file|UT2003.ini}} contains general settings.
 
{{ii}} {{file|UT2003.ini}} contains general settings.
 
{{ii}} {{file|User.ini}} contains FOV and other settings.
 
{{ii}} {{file|User.ini}} contains FOV and other settings.
 +
{{XDG|unknown}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\Saves\}}
+
{{Game data/saves|Windows|{{p|game}}\Saves\}}
{{Game data/row|OS X|}}
+
{{Game data/saves|OS X|}}
{{Game data/row|Linux|}}
+
{{Game data/saves|Linux|}}
 
}}
 
}}
  
Line 89: Line 96:
 
{{Image|Unreal Tournament 2003 Advanced Video.png|In-game advanced video settings.}}
 
{{Image|Unreal Tournament 2003 Advanced Video.png|In-game advanced video settings.}}
 
{{Video settings
 
{{Video settings
|wsgf link                  = http://www.wsgf.org/dr/unreal-tournament-2003
+
|wsgf link                  = https://www.wsgf.org/dr/unreal-tournament-2003
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
Line 118: Line 125:
 
|120 fps                    = unknown
 
|120 fps                    = unknown
 
|120 fps notes              =  
 
|120 fps notes              =  
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 123: Line 132:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|1=
+
{{Fixbox|description=Set in ut2003.ini|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Set in ut2003.ini|ref={{cn|date=July 2016}}}}
+
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>[[#Configuration file(s) location|ut2003.ini]]</code> with a text editor.
+
# Open {{file|ut2003.ini}}.
 
# Change <code>FullscreenViewportX=</code> and <code>FullscreenViewportY=</code> to your resolution.
 
# Change <code>FullscreenViewportX=</code> and <code>FullscreenViewportY=</code> to your resolution.
 
# Save your changes.
 
# Save your changes.
Line 133: Line 142:
 
{{ii}} FOV higher than 100 will reset to 100 when the game is launched; for these values open the console and type <code>fov ###</code> with the FOV you want.
 
{{ii}} FOV higher than 100 will reset to 100 when the game is launched; for these values open the console and type <code>fov ###</code> with the FOV you want.
  
{{Fixbox|1=
+
{{Fixbox|description=Set in user.ini|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Set in user.ini|ref={{cn|date=July 2016}}}}
+
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>[[#Configuration file(s) location|user.ini]]</code> with a text editor.
+
# Open {{file|user.ini}}.
 
# Change <code>DesiredFOV=</code> and <code>DefaultFOV=85</code> to the FOV you want and save your changes.
 
# Change <code>DesiredFOV=</code> and <code>DefaultFOV=85</code> to the FOV you want and save your changes.
 
{{ii}} Recommended settings: <code>95</code> for 16:10, <code>102</code> for 16:9.
 
{{ii}} Recommended settings: <code>95</code> for 16:10, <code>102</code> for 16:9.
Line 148: Line 157:
 
|acceleration option      = true
 
|acceleration option      = true
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
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|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
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|controller remap          = hackable
 
|controller remap          = hackable
 
|controller remap notes    = Needs to be mapped via User.ini.
 
|controller remap notes    = Needs to be mapped via User.ini.
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = hackable
 
|invert controller y-axis  = hackable
 
|invert controller y-axis notes= Needs to be set via User.ini.
 
|invert controller y-axis notes= Needs to be set via User.ini.
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts            = unknown
+
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes   =
 +
|light bar support         = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=  
 +
|button prompts            = false
 
|button prompts notes      =  
 
|button prompts notes      =  
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes =  
 
}}
 
}}
  
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|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 7.0 output
+
|surround sound notes    = Up to 7.0 output with [[Glossary:Sound_card#DirectSound_hardware_path|DirectSound3D restoration software]] or [[Glossary:Sound_card#Set_up_OpenAL|OpenAL.]]
 
|subtitles                = false
 
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 192: Line 223:
 
|eax support notes        = EAX 3 (via OpenAL)<ref>[https://web.archive.org/web/20081118070841/http://connect.creativelabs.com/developer/Gaming/EAX_QA.pdf#page=14 EAX Quality Assurance - A Guide to Testing Positional Audio and EAX (retrieved)]</ref><br />{{++}} Supports EAX Unified<ref>[https://web.archive.org/web/20041016141300/http://www.3dsoundsurge.com/features/articles/APIs/APIs-p4.html 3DsoundSurge: Gamer's Guide to 3D sound and reverb APIs (retrieved)]</ref>
 
|eax support notes        = EAX 3 (via OpenAL)<ref>[https://web.archive.org/web/20081118070841/http://connect.creativelabs.com/developer/Gaming/EAX_QA.pdf#page=14 EAX Quality Assurance - A Guide to Testing Positional Audio and EAX (retrieved)]</ref><br />{{++}} Supports EAX Unified<ref>[https://web.archive.org/web/20041016141300/http://www.3dsoundsurge.com/features/articles/APIs/APIs-p4.html 3DsoundSurge: Gamer's Guide to 3D sound and reverb APIs (retrieved)]</ref>
 
}}
 
}}
 +
{{ii}}''DefOpenAL32.dll'' works as DirectSound3D driver which can be used with [[DSOAL]] to restore EAX.
  
 
{{L10n|content=
 
{{L10n|content=
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{{Network/Ports
 
{{Network/Ports
 
|tcp  = 7777-7788, 27900, 42292
 
|tcp  = 7777-7788, 27900, 42292
|udp  = 7777-7788, 27900, 42292  
+
|udp  = 7777-7788, 27900, 42292
|upnp =  
+
|upnp = unknown
 +
}}
 +
 
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows exe notes      =
 +
|mac os x powerpc app  = true
 +
|macos 32-bit app      = false
 +
|macos 64-bit app      = false
 +
|macos app notes        =
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= false
 +
|linux powerpc app      = unknown
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = OpenAL
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=  
 
}}
 
}}
  
Line 244: Line 328:
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
|minOS    = 2000, XP
+
|minOS    = 98, ME, 2000, XP
|minCPU  = AMD Athlon 1.0 GHz
+
|minCPU  = Intel Pentium III 733 MHz
|minCPU2  = Pentium III
+
|minCPU2  = AMD Athlon 733 MHz
 
|minRAM  = 128 MB
 
|minRAM  = 128 MB
 
|minHD    = 3 GB
 
|minHD    = 3 GB
|minVRAM  = 64 MB
+
|minVRAM  = 16 MB
|minDX    = 9.0b
+
|minGPU  =
 +
|minDX    = 8.1b
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 14:07, 30 July 2021

Unreal Tournament 2003
Unreal Tournament 2003 cover
Developers
Epic Games
Digital Extremes
macOS (OS X) Ryan C. Gordon
Linux Ryan C. Gordon
Publishers
Atari
Engines
Unreal Engine 2
Release dates
Windows October 1, 2002
Linux October 1, 2002
macOS (OS X) June 20, 2003
Reception
Metacritic 86
Unreal Tournament 2003 on HowLongToBeat
Unreal Tournament 2003 on IGDB
Unreal Tournament 2003 on MobyGames
Unreal Tournament 2003 on Wikipedia

Warnings

The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
GameSpy online services have been shut down (see Network for solutions).
Unreal
Unreal 1998
Unreal Tournament 1999
Unreal Tournament 2003 2002
Unreal II: The Awakening 2003
Unreal Tournament 2004 2004
Unreal Tournament 3 2007
Unreal Tournament 4 Cancelled

General information

Official Epic Games Forum
Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series.
Unreal Wiki - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine.
Unreal Admin Wiki - A wiki on how to manage Unreal multiplayer servers.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SecuROM DRM disc check. Disc check was patched out.
Windows
Not sold digitally due to Unreal Tournament 2004 containing all 2003 content.

DLC and expansion packs

Name Notes
Digital Extremes Bonus Pack Available for free. See Bonus Content.
Windows
macOS (OS X)
Linux
Epic Bonus Pack Available for free. See Bonus Content.
Windows
macOS (OS X)
Linux

Demos

Essential improvements

Patches

For Windows, the latest version is v2225
For OS X and Linux, the latest version is v2225.3

Bonus Content

Mods

Various modifications, custom content such as characters, maps, plugins, and total-conversion mods can be downloaded and installed for Unreal Tournament 2003.

Maps

Maps are custom levels that are created using mod tools or editors.

Game data

In-game general settings.
In-game general settings.
In-game player settings.
In-game player settings.
In-game HUD settings.
In-game HUD settings.

Configuration file(s) location

System Location
Windows <path-to-game>\System\*.ini[Note 1]
macOS (OS X)
Linux $HOME/.ut2003/*.ini
UT2003.ini contains general settings.
User.ini contains FOV and other settings.
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\Saves\[Note 1]
macOS (OS X)
Linux

Video settings

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Template:Video settings

Widescreen resolution

Set in ut2003.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open ut2003.ini.
  3. Change FullscreenViewportX= and FullscreenViewportY= to your resolution.
  4. Save your changes.

Field of view (FOV)

FOV higher than 100 will reset to 100 when the game is launched; for these values open the console and type fov ### with the FOV you want.
Set in user.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open user.ini.
  3. Change DesiredFOV= and DefaultFOV=85 to the FOV you want and save your changes.
Recommended settings: 95 for 16:10, 102 for 16:9.

Input settings

In-game control settings.
In-game control settings.
In-game key map settings.
In-game key map settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

DefOpenAL32.dll works as DirectSound3D driver which can be used with DSOAL to restore EAX.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
64
Online play
64 GameSpy services have been shut down;[1] see GameSpy for workarounds.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Open the console (~) and enter open followed by the IP and port.

Ports

Protocol Port(s) and/or port range(s)
TCP 7777-7788, 27900, 42292
UDP 7777-7788, 27900, 42292
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 733 MHz
AMD Athlon 733 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) 16 MB of VRAM
DirectX 8.1b compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References