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Unreal Tournament

From PCGamingWiki, the wiki about fixing PC games
Unreal Tournament
Unreal Tournament cover
Developers
Epic Games
Digital Extremes
Mac OS (Classic) Westlake Interactive
Linux Loki Software
Publishers
GT Interactive
Engines
Unreal Engine 1
Release dates
Windows November 30, 1999
Linux November 30, 1999
Mac OS (Classic) January 17, 2000
Unreal Tournament guide on StrategyWiki
Unreal Tournament on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).
Unreal
Unreal 1998
Unreal Tournament 1999
Unreal Tournament 2003 2002
Unreal II: The Awakening 2003
Unreal Tournament 2004 2004
Unreal Tournament 3 2007
Unreal Tournament 4 Cancelled

This page is for the original game. For the reboot, see Unreal Tournament (2014).

Key points

Active community.
There is no Linux version of the Unreal Editor. However, there is a native version of the UCC. To run that, run "ucc" in the root of the installation folder.

General information

Official game site (Archived)
OldUnreal.com - A site for all classic Unreal games
Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series.
Unreal Wiki - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine.
Unreal Admin Wiki - A wiki on how to manage Unreal multiplayer servers.
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Everything you need to know about using UT99 on new hardware (Archive Link)
UT99.org - An informative forum community full of UT99 tweaks, modifications, mutators, skins, voice packs, and more.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
DRM-free
SafeDisc DRM[Note 1].
All GOTY editions and later patches remove this check.
Windows
Mac OS
Linux
GamersGate
Icon overlay.png
Game of the Year Edition.
Windows
GOG.com
DRM-free
Game of the Year Edition.
Windows
Steam
Icon overlay.png
Game of the Year Edition.
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
The Linux version is available as a downloadable installer only.
If planned to run the Linux version on the modern system please use this bundle, it contains the native Linux port with unofficial 451 patch applied and contains optional goodies. It will generally work with any version as it only requires the main files to play it. GOG Windows installer can be unpacked with the use of InnoExtract. However, in case of Steam version, you need to use Wine to get the files you need or just use Lutris which includes 2 install scripts to choose from, Wine only and Steam + native executable. The 2nd alternative is to use flibitijibibo's pack (Getting the extras is recommended for this).

DLC and expansion packs

Name Notes
Unreal Tournament Bonus Pack 1 Available for free. Included with Unreal Tournament: Game of the Year Edition. See Bonus Content for a download link.
Windows
Mac OS
Linux
Unreal Tournament Bonus Pack 2 Available for free. Included with Unreal Tournament: Game of the Year Edition. See Bonus Content for a download link.
Windows
Mac OS
Linux
Unreal Tournament Bonus Pack 3 Available for free. Included with Unreal Tournament: Game of the Year Edition. See Bonus Content for a download link.
Windows
Mac OS
Linux
Unreal Tournament Bonus Pack 4 Available for free. See Bonus Content.
Windows
Mac OS
Linux

Demos

The latest demo version available is v348

Essential improvements

In-game general settings.
In-game general settings.
In-game HUD settings.
In-game HUD settings.

Patches

Official

A list of all official patches can be found here.

Note that v436 is the latest official patch available.

Unofficial

Bonus Content

  • UT Bonus Pack 1 - Three new models, a package containing six related mutators, and 11 maps. Included in the GOTY edition.
  • UT Bonus Pack 2 - Three new mutators and two maps. Included in the GOTY edition.
  • UT Bonus Pack 3 - Two texture packs and six maps. Included in the GOTY edition.
  • UT Bonus Pack 4 - Two new models, two texture packs and twelve new maps.

Graphical Tweaks

The vast majority of graphical tweaks are accomplished by editing the game's .ini configuration files.

D3D9/D3D10/OpenGL/High Res/Widescreen Fix

Installing the Direct3D 10 renderer allows you to play the game in high-resolution, widescreen, and Direct3D 10. There's also a Direct3D 11 renderer (currently no significant changes from D3D10 renderer), D3D9 and OpenGL renderers. Be warned that when playing online you may be kicked from servers using anti-cheat plugins.

High Resolution Textures

Replace the original textures with S3TC Textures and get amazing detail. Do not use these server-side.

Mods

Various modifications, custom content such as characters, maps, mutators, and total-conversion mods can be downloaded and installed for Unreal Tournament.

  • A nice collection of mods at Mod DB

Maps

Maps are custom levels that are created using mod tools or editors.

  • You can find over 400 unreal tournament maps at Map Factory (dead link)

Increase system memory for game

UnrealTournament.ini[3]
  1. Go to the configuration file location.
  2. Open UnrealTournament.ini.
  3. Find the line CacheSizeMegs, set it to higher values like 64 or 128.
  4. Save and exit the text editor.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\System\User.ini[Note 2]
<path-to-game>\System\UnrealTournament.ini[Note 2]
Mac OS (Classic)
Linux ~/.loki/ut/System
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/13240/pfx/[Note 3]
This game does not follow the XDG Base Directory Specification on Linux.
User.ini contains most user settings.
UnrealTournament.ini contains engine settings.

Save game data location

System Location
Windows <path-to-game>\System\User.ini[Note 2]
Mac OS (Classic)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/13240/pfx/[Note 3]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Field of view (FOV)

Edit User.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open User.ini.
  3. Find the lines DesiredFOV and DefaultFOV.
  4. Set the values to the ones you want.
DesiredFOV=<value>
DefaultFOV=<value>

Input settings

In-game key map settings.
In-game key map settings.
In-game general control settings.
In-game general control settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Polish

Network

Multiplayer types

Type Native Players Notes
Local play
Console versions only.
LAN play
16 Versus
Online play
16 Versus
GameSpy services have been shut down;[4] see GameSpy for workarounds.
All official maps are designed for at most 16 players. However, dedicated servers can be set externally to have the max player limit at 64

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 7777, 8080, 8777, 9777, 27900
UDP 7777, 7778, 7779, 27900
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Windows

Crash when starting

After the splash screen, the screen turns black and the game crashes.
Disable DirectSound[citation needed]
  1. Go to the configuration file(s) location.
  2. Open UnrealTournament.ini.
  3. Change UseDirectSound=True to UseDirectSound=False.
  4. Save and exit the text editor.

Can't install UMOD files

The .umod filetype isn't recognised by the computer.
UT99 Registry Fix[citation needed]
  1. Extract and run the downloaded file, install to any folder on your computer.
  2. Open the newly created shortcut.
  3. Set the path to your Unreal Tournament folder.

Restore 3D sound

Use OpenAL Soft[5]
  1. Download the ALAudio for Unreal Tournament, Windows Version, and copy its contents (not the folder) to <path-to-game>\System.
  2. Open UnrealTournament.ini and search for [ALAudio.ALAudioSubsystem]. Replace everything under that section with the new settings at the bottom of the post here. Replace UseHRTF=Autodetect with UseHRTF=Enable.
  3. Follow the instructions on this guide. Set the period count to 2.

Linux

No Sound

OpenAL created by Loki Software uses OSS by default.
General[citation needed]
The software is not updated frequently.

Install the osspd package (Some distros like ArchLinux refers the package as ossp) and enable/start the osspd/osspd.service service.

If using PulseAudio[citation needed]

Run the game with padsp command (It is included with main PulseAudio package, if not, look for pulseaudio-utils)

If using ALSA[citation needed]
  1. Install alsa-oss package
  2. Load the following kernel modules as root with modprobe command:
  • snd-seq-oss
  • snd-pcm-oss
  • snd-mixer-oss

Run the game with aoss -32 (On 32 bit system just use aoss)

Change the Audio Device[citation needed]
  1. Go to ~/.loki/ut/System
  2. Open UnrealTournament.ini
  3. Change AudioDevice=ALAudio.ALAudioSubsystem to AudioDevice=Audio.GenericAudioSubsystem

Notes

Depending on the installation method you have chosen, you may also comment or uncomment one of the 3 Audio Devices.

The game runs too fast

This happens only on modern CPUs, post Pentium 4. Pick one of these fixes.
Apply Stéphan's Kochen OpenGLDrv based on Chris Donhal's enhanced OpenGL renderer and edit UnrealTournament.ini[6][7][8]
Provides new graphical settings
  1. Download OpenGLDrv.so from this page.
  2. Make a backup of the original OpenGLDrv.so file located in System folder of the game and replace it.
  3. Open UnrealTournament.ini located in ~/.loki/ut/System

Under the [Engine.Engine] change following lines accordingly:

GameRenderDevice=OpenGLDrv.OpenGLRenderDevice
WindowedRenderDevice=OpenGLDrv.OpenGLRenderDevice
RenderDevice=OpenGLDrv.OpenGLRenderDevice

Under the [OpenGLDrv.OpenGLRenderDevice] add:

FrameRateLimit=99

Then save the file.

Flood the CPU with the shell script[citation needed]
  1. Create a new text file and name it anything you want
  2. Open and paste this script and save the file.
  3. Run chmod +x <name of the file> in Terminal.
  4. Start the script to play the game.

Issues joining the UTPG version of the server

Downgrade to 436 version of the game[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 6, 7, 9, 10, 11 6 was included with the original release. 7 was added via Patch v413[citation needed] and replaced Direct3D 6 support. To add in Direct3D 10 and 11 support, see D3D10/High Res/Widescreen Fix.
OpenGL 1, 3 OpenGL 3 is available only in community-made patches
Glide 2.4
Software renderer
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Linux
Mac OS (Classic)

Middleware

Middleware Notes
Audio A3D, OpenAL, FMOD Both OpenAL and FMOD are available only through community-made patches. Be aware that the Linux version uses Loki Software's OpenAL which requires OSS in order to have sound.
Interface SDL SDL is Linux version only.
Multiplayer GameSpy The multiplayer host can be changed.

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, NT 4.0
Processor (CPU) Intel Pentium 200 MHz
AMD K6 200 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 300 MB
Video card (GPU) 8 MB of VRAM
DirectX 7 compatible

Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 2.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/13240/ in addition to or instead of this directory. The app ID (13240) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References