Unpacking
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Developers | |
---|---|
Witch Beam | |
Publishers | |
Humble Games | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | November 2, 2021 |
macOS (OS X) | November 2, 2021 |
Linux | November 2, 2021 |
Reception | |
Metacritic | 84 |
OpenCritic | 83 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Perspectives | Bird's-eye view, Isometric |
Controls | Point and select |
Genres | Puzzle |
Art styles | Pixel art |
Themes | Contemporary |
Unpacking is a singleplayer bird's-eye view and isometric puzzle game.
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere. Included with Xbox Game Pass for PC. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Witch Beam\Unpacking\ |
Microsoft Store | |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/Witch Beam/Unpacking/prefs |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Witch Beam\Unpacking\*.sav |
Microsoft Store | %LOCALAPPDATA%\Packages\HumbleBundle.Unpacking_q2mcdwmzx4qja\SystemAppData\wgs |
Steam | <Steam-folder>\userdata\<user-id>\1135690\remote\ |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/Witch Beam/Unpacking/ |
- GOG and Steam save files are incompatible.[2]
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Camera can be zoomed in-and-out freely. | ||
Windowed | |||
Borderless fullscreen windowed | Used instead of exclusive fullscreen. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Not applicable. A pixel sprite game such as Unpacking has its colors as definitive values, so it would not gain any fidelity by supporting HDR. | ||
Color blind mode | The Invalid item highlight color can be set to red, blue, magenta, or green in the Accessibility settings. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Sound Effects | |
Surround sound | Stereo.[3] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Filipino | ||||
French | ||||
German | ||||
Indonesian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Malay | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise | |
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 SP1 | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | ||
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | DirectX 10 compatible Shader model 4.0 support |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.13 | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | ||
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | DirectX 10 compatible Shader model 4.0 support |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 16.04 | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | ||
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | DirectX 10 compatible Shader model 4.0 support |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:Baronsmoki on 2022-03-03
- ↑ [1] - last accessed on 2022-01-13
- ↑ Verified by User:Baronsmoki on 2022-03-25
- Tested with Special K.